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Entropy

Pre rc9 fix for ati, nvidiago, s3, sis

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Same thing happened sorry, client let me log in then crashes imediately.

 

The clouds, cloud shadows and refelctions are all still set to 0 as of last test. I tried with the shaders folder named as shaders_1 and also as just shaders.

 

 

InfosLog :

 

Log started at 2008-03-05 09:20:32 localtime (Canada Central Standard Time)

 

Init extensions.

GL_MAX_TEXTURE_UNITS_ARB: 4

GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 0

Init extensions done

Init eyecandy

Init eyecandy done

Init actor defs

Init actor defs done

Init lights

Init done

Init done!

 

ErrorLog :

 

Log started at 2008-03-05 09:20:32 localtime (Canada Central Standard Time)

 

[09:20:32] Error: Server profile not found in servers.lst for server: Lands\el_pre_rc_9_a. Failover to server: main.

[09:20:32] Using the server profile: main

[09:20:32] Error opening sound configuration file

[09:20:42] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates150/files.lst

[09:20:42] Downloading http://www.eternal-lands.com/updates150/files.lst from www.eternal-lands.com

[09:20:42] Finished downloading http://www.eternal-lands.com/updates150/files.lst

[09:20:43] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates/custom_files.lst

[09:20:43] Downloading http://www.eternal-lands.com/updates/custom_files.lst from www.eternal-lands.com

[09:20:43] Finished downloading http://www.eternal-lands.com/updates/custom_files.lst

[09:20:58] Error: Can't open file "./particles/moon_bubbles1.part"

 

 

Thank you for your patience

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2 system crashes in a row today. The only thing in the error log that looks relevant is:

 

[10:17:52] EXTENDED EXCEPTION(5:opengl_error): Error: vertex program'shaders/anim.vert' needs too much resources. in load_vertex_program at actor_init.cpp (line 180)

 

Edit: btw. i'm already addicted to several features of this new client!

Edited by Ozmondius

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i'm using the new(est) client now. it looks all good rendered on my screen. but there is something i would like you to have an eye on. since i am using the new client my graphic card heats up very much. so much that my pc crashes after some time with a blue screen. i can hear the fan turn up especially when i walk to PV storage. i make sure now it cools better (with ice bags and vacum cleaner :) until i get a fan pad.. ). maybe its so extreme in my case because its a notebook which is more compact then a desktop pc.

 

[19:55:42] Video card: Intel 915GM

[19:55:42] Vendor ID: Intel

[19:55:42] OpenGL Version: 1.4.0 - Build 7.14.10.4764

[19:55:42] Supported extensions: GL_ARB_depth_texture GL_ARB_fragment_program GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_env_crossbar GL_ARB_transpose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_window_pos GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_cull_vertex GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture_compression_s3tc GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_filter_anisotropic GL_EXT_texture3D GL_3DFX_texture_compression_FXT1 GL_IBM_texture_mirrored_repeat GL_NV_blend_square GL_NV_texgen_reflection GL_SGIS_generate_mipmap GL_WIN_swap_hint

 

 

edit : bluescreen is very unusual for win xp

Edited by SolarStar

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There is an option to limit your frame rate, so limit it to a number that doesn't cause overheating.

But in any case, if that happens, it means that your system has a problem, possibly dust in your fans, so you should open it and replace the fans.

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