Banshen Report post Posted August 8, 2005 i have noticed when ive been training with other characters that after a while we both trying to flee and the characters are still hitting each other. normally when i hit flee and fail i get the message that says "you have failed to flee" and when im hitting flee and getting this message my character sort of freezes and doesnt attack but if i let it go for a while and hit flee it seems that my character doesnt freeze and i dont get the message anymore and i still keep fighting. i have spoken to a few people about this and same thing happens to them and i didnt know if this is a ligitimate bug in game or if thats just a game feature. Share this post Link to post Share on other sites
Aislinn Report post Posted August 8, 2005 It's what's affectionately known as the flee bug. It does exist, but whether it's an actual bug or not is up for debate. Share this post Link to post Share on other sites
Soldus Report post Posted August 8, 2005 last i knew, the devs didn't believe it exists, of course all fighters know it does Share this post Link to post Share on other sites
ttlanhil Report post Posted August 8, 2005 last i knew, the devs didn't believe it exists, of course all fighters know it does 186470[/snapback] maybe devs just like it being there >_> (FWIW, I think it's a pathfinder bug, not stopping when you get attacked, because it's when you get attacked en-route that this happens, never if you started the fight or were stationary) Share this post Link to post Share on other sites
Aislinn Report post Posted August 8, 2005 maybe devs just like it being there >_>(FWIW, I think it's a pathfinder bug, not stopping when you get attacked, because it's when you get attacked en-route that this happens, never if you started the fight or were stationary) 186474[/snapback] I think you are talking about something else, I had this happen all the time, whether it be training on creatures or training pvp. And I was the one who either initiated the attack(monster) or was standing stationary (pvp). Share this post Link to post Share on other sites
Zep Report post Posted August 8, 2005 (edited) I belive its related to a counter-attack feature, Seems that you have a chance to counter attack someone elses hit/punch, And that this can cycle, If it was calculated before the flee, Then it may overrule it, And show no feedback. Probably why When ent was told about it, So many times before, He ignored people lol. As its a feature not a bug. Edited August 8, 2005 by Zep Share this post Link to post Share on other sites
ttlanhil Report post Posted August 8, 2005 I think you are talking about something else, 186475[/snapback] woah, yeah, i must be more tired than i thought although... i've seen the flee not being attempted more during those auto-walk issues than otherwise. so it could be linked <_< Share this post Link to post Share on other sites
Aislinn Report post Posted August 8, 2005 Probably why When ent was told about it, So many times before, He ignored people lol.As its a feature not a bug. 186479[/snapback] One man's feature is another man's bug Share this post Link to post Share on other sites
Banshen Report post Posted August 9, 2005 (edited) it wouldnt be a huge problem if when you pushed the flee button you stopped attacking completley and attempted to flee. the problem is when you stop getting experience and your hitting flee and your still attacking. so maybe the bug itself is in the flee feature rather then the flee getting"stuck". is that whats supposed to happen when you flee(keep attacking)? or are you supposed to stop attacking completly and flee? because if its the latter then there is a bug Edited August 9, 2005 by Banshen Share this post Link to post Share on other sites
crannog Report post Posted August 9, 2005 when training on cyclops, it took 35 attempts to flee !!!!!!!!! Share this post Link to post Share on other sites
Banshen Report post Posted August 9, 2005 i have expereinced this as well. up to 30 attempt to flee while being hit and getting no experience for it....... cycs are the worst because you have ot flee or you stop getting experience. Share this post Link to post Share on other sites
Lachesis Report post Posted August 9, 2005 Confirmed. I also agree it'd be a good idea to change this. Share this post Link to post Share on other sites
Banshen Report post Posted August 10, 2005 so is it going to be looked at? it just doesnt seem like anyones come forth and said they will change it yet people are all in agreeance that theres a proble with fleeing whatever it may be. Share this post Link to post Share on other sites
Legolas_big Report post Posted November 3, 2007 k i have realized tht 2 years later this bug still exist ..im having a "expensive" time with my partner we cant flee so we have 2 use diss rings and this happens only when i pvp it doesnt happen when i fight monsters does any 1 know any other way 2 flee besides clicking out home or diss ring? ~lego Share this post Link to post Share on other sites
Torg Report post Posted November 4, 2007 Probably why When ent was told about it, So many times before, He ignored people lol.As its a feature not a bug. I think this probably covers it. If Ent doesn't want it changed, it's not going to change. Share this post Link to post Share on other sites
Zamirah Report post Posted November 4, 2007 k i have realized tht 2 years later this bug still exist ..im having a "expensive" time with my partner we cant flee so we have 2 use diss rings and this happens only when i pvp it doesnt happen when i fight monsters does any 1 know any other way 2 flee besides clicking out home or diss ring? ~lego Clikc 2 steps away from your pvp partner. Share this post Link to post Share on other sites
Lotheneil Report post Posted November 4, 2007 (edited) Yes, I experienced this bug as well. It never happens during training with monsters, but very often at pvp. The "flee curse" usually strucks one person, the other has no problems with fleeing. Having 30+ "you failed to flee" messages is nothing special, it happens to me as well. The problem is when you try to flee (both home button and clicking away) and NOTHING happens - no messages, no change in animation (normally when you try to flee your character "freezes" and stops attacking) - and you can't flee at all. For me casting heal (not restore) seems to help - sometimes a few tries are needed. Edited November 4, 2007 by Lotheneil Share this post Link to post Share on other sites
masterpiter Report post Posted November 4, 2007 My opinion on this : Its a feature that makes afk/macro pvping way harder, and im glad it is like that :> If both players who pvp r not afking and trying to flee they can flee easly mp Share this post Link to post Share on other sites
Deified Report post Posted November 5, 2007 pssht this bug is nothing, hardly notice it these days compared to before - play with it for a few years and you get used to it np Share this post Link to post Share on other sites