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Atlantis

Cooldown Adjustments

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From an old thread, regarding the adjusments for cooldown:

2. New items:

a. Weapons and armors that will have a chance to cause a life drain, mana drain, mana burn, reset the colldown for the defending player (armor), maximize all the cooldowns for the player it hits (weapon).

b. Hot stone (will remove the current cooldowns on use)

c. Summoning stones (clicking on it will summon an animal, no mana or ingredients, but no exp either. Creating those stones will however require ingredients, summoning level, and will give summoning experience. Some nexus will be required to use them, we haven't decided what nexus[es] and how much.

The resource and mana cost to create them will be higher than just summoning an animal, of course

I know a lot of the first stuff came, but I am curious about the 2 stones. Any progress? :P

 

 

I think the Extra Mana Cooldown should be decreased a bit too :D

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Wow great to hear :P

 

Edit: I'm wondering: Will we able to sell them to non summoners who have no summon skill so they can summon it without skill needed or not?

Edited by Cycloonx

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that was in the old thread

 

I read the old thread, but they weren't sure what they were going to do? Or there was a message added later I didn't read :P

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