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teranoz

More negative perks

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At the moment there are 13 positive perks and only 6 negative perks.

 

I suggest adding more negative perks that can be the opposite of some positive perks.

 

Examples :

* A perk that will all monsters (not all creatures) make attack you (like gobs attacking you even if you have 80 def) (monster attraction

* A perk that increases the chance of losing items from 50 to 60 % if you die (uncareful guy)

* A perk that doubles (or more) the chance of failing harvesting (De-exevator)

* Doubling the amount of mana for summon and/or magic

* Taking 2 minutes for restoring 1 point of mana/health (slow reg)

 

Maybe more.

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I think that there are too many negative park pickpoints available now as it is. By adding more, you'll just have even more people abusing there stats too much.

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A perk that will all monsters (not all creatures) make attack you (like gobs attacking you even if you have 80 def) (monster attraction

 

wewt then i can afk fem orcs :lol:

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Maybe no regeneration, or lose all items when you die, but having mosters attack you would be a positive perk for a lot of players, and the other two would be freebies to anyone who doesn't do havesting or magic.

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The 'freebie' argument doesn't hold. "I can't dance" and "There is no Fork" are already freebies to people who don't fight. It'll be simply a choice - whether the players want to take the perk or not, depending on how they want to play their character.

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