punti Report post Posted March 12, 2009 So, please give some tactic advices for Noob instance (how many stuff to carry, how many rangers, how many rostos etc.) Regards, Share this post Link to post Share on other sites
eagleprince Report post Posted March 12, 2009 (edited) You may find this thread useful Most of the information there is relevant to all instances. And oh...do NOT go at night! Edited March 12, 2009 by EaglePrince Share this post Link to post Share on other sites
Gilrain Report post Posted March 12, 2009 (edited) ok, lets start with the wave info: 1st wave is either feros or desert chimeran wolves * good warmup, its not necessary to take one at a time, but you shouldnt fight 1:1 either cause its a waste of resources 2nd wave is 30 (?) melteans (which is probably the toughest stage) * these melteans have mirror perk and might have some camouflage, at least they are hard to be seen especially at night time * the main challenge here is to only take one at a time, cause you wont survive if you fight 2 or more of them simultaneously * they drop some arrows often 3rd wave has 2 Scarba (look a bit like big armed orcs) * they look armed so maybe BP cloak helps here * like with the dilimac, be sure to engage one of those only when the other have a good distance, since the fight will last some time 4th wave has 3 yeti (regular ones afaik) * not too hard if you have some tanks in the team (80s a/d , high p/c) 5th wave has 2 Dilimac (huge giants with 20k hitpoints) * now you will know if you brought enough supplies and you will miss every player that already dropped out Edited March 12, 2009 by Gilrain Share this post Link to post Share on other sites
punti Report post Posted March 12, 2009 Nice overview;) (but, i would like to hear some suggestions from few magic people, too) Share this post Link to post Share on other sites
daiske1 Report post Posted May 20, 2009 (edited) why shouldn't we not go at night. Is it because it is hard to see everything? Or is it just melteans. Edited May 20, 2009 by daiske1 Share this post Link to post Share on other sites
Quesar Report post Posted May 21, 2009 why shouldn't we not go at night. Is it because it is hard to see everything? Or is it just melteans. Many of the instance mobs have low visibility, so it is very easy at night to have a large group of mobs attack the team, get dis caught, etc. Plus, with daytime, you can see the monsters far enough away to range them into walking closer (to lure them closer to fight 1 at a time) Share this post Link to post Share on other sites
daiske1 Report post Posted July 2, 2009 Yea, we went into instance at night, and well, you couldn't see the meltreans unless u were fighting, or right next to it while others were fighting. Share this post Link to post Share on other sites
daiske1 Report post Posted July 11, 2009 Also after a few instances I think scarba and dilimacs have mirror perk too. Share this post Link to post Share on other sites