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Theladin

Fighting Stances

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Hope this wasn't mentioned already but I didn't find anything during a search...

 

How about adding 3 buttons to control a fighting stance; defensive, neutral, aggresive

 

A neutral stance would be the same as how the game is now.

 

A defensive stance would raise def but lower att (maybe +5/-5)

 

An aggresive stance would lower def but raise att (maybe -5/+5)

Edited by Jon Finch

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This doesn't require any new animation sequences, which is what that other thread seems to be talking about. Just 3 buttons on the client to choose your fighting tactic. I also said "maybe" because the bonus/penalty fo using these stances should probably be decided by the developers who would know best what would work with EL.

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