TriMoon Report post Posted April 17, 2006 Seeing how crowded NPC's get (storages especialy), and resources also btw... It think it would be best to have a radius around them where players cant get to, this will insure accesibility for every player. Ofcourse accompanied with a larger area from which you can access these... (NPC's and resources) Share this post Link to post Share on other sites
Torg Report post Posted April 18, 2006 Seeing how crowded NPC's get (storages especialy), and resources also btw... It think it would be best to have a radius around them where players cant get to, this will insure accesibility for every player. Ofcourse accompanied with a larger area from which you can access these... (NPC's and resources) Alt + S Share this post Link to post Share on other sites
TriMoon Report post Posted April 18, 2006 Alt + S Thats a new key combo ill have to try...thx Share this post Link to post Share on other sites
Aislinn Report post Posted April 18, 2006 you also can remove the healthbars and names, makes for a lot less clutter in crowded areas. Check your help window ( ? icon) for a list of commands. Share this post Link to post Share on other sites
TriMoon Report post Posted April 18, 2006 Ok i just tried the ALT+S, but thats only making me sit/stand not very helpfull with my topic... Sure for others, but i already sit down at those moments and places... you also can remove the healthbars and names, makes for a lot less clutter in crowded areas. Check your help window ( ? icon) for a list of commands. Healthbars and names makes the game-feel more alive, i dont think any mmorpg player likes to walk in a world where you dont see names. Healthbars...hmm perhaps that can be tweaked so you only see your own and the current target if its a monster... Anyway this (topic) is a problem i see and notice in a lot of mmorpgs, some have but most have not fixed this issue the way i explained... And on the ones that did, the overall irritation is less for players... Share this post Link to post Share on other sites
Ghrae Report post Posted April 18, 2006 May I suggest playing the game for 1 month. Learning how THIS game works. Making suggestions after 1-2 days of play without understanding the mechanics is like walking into a kitchen and adding ingredients to the pot without knowing what is cooking. I appreciate your enthusiasm. But a knowledge basis of the game would be much more useful to your posts. Share this post Link to post Share on other sites