Snuit Report post Posted February 12, 2004 Ok there is the idea of guild storages. But when we were discussing this in my guild we came up with another idea. Guild shops. Allow me to explain this idea. Say the guild buys a guild shop for 5k plats and sets prices for all items that can be sold to this guild shop and at what rate they should be sold. If wishable maybe even put it open to other players on the game outside of this guild? Example: Player 1 - leader of a guild - buys a shop for 5k plat coins. and tit serp swords a rate of 1k plat coins to sell and 2k plat coins to buy. Player 2 - member of a guild - sells 5 tit serp swords and gets 5k plat coins. Player 3 - member of a guild / or not - buys 1 tit serp sword and pays 2k plat coins. This way the guild could make extra money besides raising guild fees or whatever. Or not of course you could also say player 3 buys it for the same amount player 1 sells it. Well its basically the same as trading but with the difference that both players dont need to be on at the same time and people can put in various stuff to sell. Another idea is that the leader of a guild should also be able to say what items may be bought and which ones may not be sold The whole idea may affect the economy though especially if these guild shops are open to the public. Im not sure in what way it would .. Share this post Link to post Share on other sites
Cicero Report post Posted February 12, 2004 I think at some point in the distant future there will be guild halls. That would be a good thing to be in there. Share this post Link to post Share on other sites
Aerowind Report post Posted February 12, 2004 Yes this would be a cool thing and have it like a storage thing where there is another NPC that is a store storage so if you deposit a Sword you can buy it from the NPC and if you don't want them sellable anymore you can just withdraw it Share this post Link to post Share on other sites