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cho-yun

no repile

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i sended a map to moon but hasn't replied yet. i sended the map aabout a month ago

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We talked about your map ingame a very long time ago.

 

[PM to cho_yun: The outside map needs to be fixed up alot]

[PM from cho_yun: um i send a new one]

[PM to cho_yun: Yes i looked at it ]

[PM to cho_yun: It is better but the heightmap is still not accurate]

[PM to cho_yun: and most parts of the map are not very detailed]

[PM to cho_yun: I mean... your map is big but a small map which is detailed is better to show us your skill]

[PM from cho_yun: ok]

[PM to cho_yun: Well for the two insides - they are better than the outside]

[PM from cho_yun: well is the castle maze right]

[PM to cho_yun: but the heightmap is also not done correctly :(]

[PM to cho_yun: You should read that part in the manual again about heightmaps]

#Message from God: Our newest member is Canook!

[PM to cho_yun: well as i said the design of the insides is better]

#Message from God: Our newest member is gfdgfh!

[PM to cho_yun: but you should try to stay small at the beginning - a 16x16 map is enough - but that map should be very good]

[PM to cho_yun: i mean not many maps with low quality but one map with very good quality, that is what we need]

#Message from God: Our newest member is alienfreak!

[PM to cho_yun: and it should be an outside map with nature on it]

[PM to cho_yun: anyways - thanks for trying to help us. I am sure if you try again you can become a pretty good mapmaker. For the first map that isn't so bad.]

[PM to cho_yun: oh and another thing - some 2ds still flicker. Don't overlap the 2ds at the same height like 0.00 and 0.00. Then it flickers in the game]

[PM to cho_yun: you need to alternate the height. Place them like this 0.00 0.01 0.00 0.01 0.00 and so on]

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