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NeXt

Special Rings :d

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ouch :) 40 is a bit much..

Next it trying to compensate for his lack of levels =)

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So is restoring 50 mana points with one potion. Maybe make it 30 damage. A one in a thousand (or in 10,000) chance of getting one while making regular damage rings. Sort of like the way of getting an efe or a modable sword.

Edited by freeone3000

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hey i want enriched disengagement rings also lol enemy stuck for 20sec ;D

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So is restoring 50 mana points with one potion. Maybe make it 30 damage.

50/20=2.5

40/10=4

And also drinking all that mana wont kill your enemy, at least he has a chance to run :D

 

hey i want enriched disengagement rings also lol enemy stuck for 20sec ;D

I bet you do =>

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So is restoring 50 mana points with one potion. Maybe make it 30 damage. A one in a thousand (or in 10,000) chance of getting one while making regular damage rings. Sort of like the way of getting an efe or a modable sword.

This would work good... would

be fair and in line with making other

super rare things.

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freeone you just repeated what next said in his post, thats dumb.

 

If they are going to be extremely rare to make 50 dmg wouldn't be a lot. NeXt has a good idea

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freeone you just repeated what next said in his post, thats dumb.

well how do you think he got his post count =)

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Great idea next, but 40 is a bit much for just 1 ring, maybe make it so when you use the ring it takes off 20 damage, then another second later it takes of another 20 damage or something like that <_<

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good idea, but I think 30 damage would be enough. Adding to this freestylers idea of splitting the damage into two minor damages of 15 each.

 

A one in a thousand (or in 10,000) chance of getting one while making regular damage rings. Sort of like the way of getting an efe or a modable sword.

I would propose to use efe instead of simple fe's to make those rings. I think needing 2 efe for an enhanced damage ring will ensure that they are pretty rare.

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