Search the Community
Showing results for tags 'Normal creatures and boss'.
Found 1 result
SenZon posted a topic in General ChatI asked radu to create new creatures so he requested for a forums post. [radu @ 6]: well, make a forum post about what kind of creatures you want Pros: More to do enough said from level 1-179 we do have a lot of creatures in this game but isn't a change of scenery nice? From killing goblins for countless hours to spending months in Fluffy, Feros and Yeti cave. It is always a good feeling when you step up from your previous training creature or when you simply have more options on what to kill for exp and drops. More invasion, instance and invance possibilities. Makes the game less predictable and adds that extra spice to things. The feeling when Ivan, Badaran, Neno, Casty and Bricker came to the game I was in awe. Just thinking of how to kill these marvelous beast to not knowing exactly what the drop can be still brings shivers down my spine until today! From nexus removals, oranges, day stones to 1 Gold Coin, killing these is always a surprise factor. New drop possibilities, whether its just gold coins like Legionnaire Orcs and Trolls to books, weapons, arrows and stones. Nothing like the present to implement new drops to old and new creatures. Learning experience, having to group up or learn the best way to solo a monster is always exciting. I received a few PM's on suggested monsters and the ideas are infinite! We already have monsters that summons monsters, brods, mirrors, I glows etc. But we still have room for plenty more. Mirroring arrows/damage, wielding scythes (bone of death) etc. Cons: I am biased so I can't think of any, so you post why it would not be a good idea. I will list some examples of just a few things that come to mind when thinking about new creatures. Examples : Orchan, Gnome, Draegoni, Elf, Human and Dwarf can suddenly turn into many new creatures like Legionnaire Gnome Battle Boss Orchan Armed Draegoni Shy Elf Mage Dwarf Human This keeps it simple for adding since you wouldn't need new models but it still keeps the creature unique. You can multiply all the ideas above by making these creatures ride horses, wield different weapons and armors, different size scaling and clothing selections. As for what these creatures stats and ability I will leave it the administration and other players to think about but here is a few ideas. [frost @ 6]: Boss Orc 180/180 a/d [frost @ 6]: [frost @ 6]: Boss Orchan* [Hauntzer @ 6]: 25k hp, mirror, glow, tinf, eva [Kingpin @ 6]: Trump Orc [Kingpin @ 6]: or Kim Troll [iCeVoDkA @ 6]: +1 jof [frost @ 6]: Legionnaire Gnomes = Perma Speed Hax and Uses Bone of death [Kingpin @ 6]: anything will be interesting imo [kav @ 6]: omg, we can make a bernie sanders! he does look like the bald gnome, make him a boss gnome [RipTide @ 6]: invasion monsters with high cammo. fog of war effect [PM from LittleLooter: invasion only mob - 500 hp, can only be dmged by arrows but reflects 100% of dmg done would be fun ]