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  1. Crazy recipes and useless pots

    So, if I told I _think_ pots (healing pots) should be an alternative to magic and you speak about the mana recovering pots to use on the "magic way" maybe you and me are both speaking around the same thing :-p : that's the reason of this post: the game is oriented to use magic for healing and pots to recover only mana, not just healing. :-p anyway thanks for the opinion ;-)
  2. Crazy recipes and useless pots

    I don't know if this post should be under "suggestion" forum but... I'm sad about the potion skill. I was really happy to become a good potter but day by day I feel it's useless very very limited. There are some problems I find: Too many "only-dropable" books (true sight, poison antidote, etc... invisibility? accuracy? evasion?) The best hp recovering pot we can make recovers only 50hp!! I find when you reach certain level and begin to use items like CoL these pots are useless Because of the before point the only resource for hp recovering seems to be magic. That's an strong point in my opinion. Maybe i'm wrong but I find potions should be an alternative to magic, and seems heal potions are only a temporary response to that need of healing (supposing there's any time they're a reponse for the "healing needings") Our best "hp recovering" pot has an _ONLY DROPABLE STONE_ in its recipe!!! I find crazy our best hp rec. pot recovers only 50hp but I think about its recipe and I can't avoid the laugh. So, I don't have enough with the "low" hp it recovers, I have I can only make it if I drop a binding stone harvesting in a mine!?!? I've been searching for responses and other opinions to these problems and found nobody thinks different about them so I write them here to find what is the "reality". In my opinion: a recipes revision should be done, the difficult to get a poison antidote book is a problem (maybe only for me :-S ), and the potters need better hp recovering potions (and _maybe_ better mana recovering pots too), but it doesn't mean we need new potions with so much hard recipes we find too difficult to done them that we finally don't make them. Maybe I'm wrong in some of these points, maybe in all of them, or maybe I've told some trues here but I write only to know what's the reality of all of that. This is not an attack against the developers or whatever, it's only my opinion and the thing I've found talking to other players. I only find appart of the "profession pots" the potters should have good mana and life recovering pots. I only hope I'll get understood by everybody. Thanks a lot for the patience and the interest on reading my ideas. ======================================================================== Here comes the spanish translation, why not?? Title: recetas de locura y pociones inutiles. Necesitamos pociones mas potentes. No se si esto deberia ir en el foro de sugerencias pero... estoy triste sobre la habilidad de potion. Estaba realmente contento de llegar a ser un buen potter pero dia a dia siento que esta muy muy limitada. Hay algunos problemas que encuentro: Demasiados libros "solo-dropeables" (true sight, antidotos, etc... invisibility? accuracy? evasion?) La mejor pocion de recuperacion de HP que tenemos recupera solo 50hp!! Pienso que cuando lelgas a cierto nivel y empiezas a utilizar objetos como la CoL (corona de vida) esas pociones son inutiles Por el punto anterior la unica fuente de recuperacion de hp parece ser la magia. esto es un punto fuerte en mi opinion. tal vez este equivocado pero creo que las pociones deberian de ser una alternativa a la magia, y parece que las pociones de curacion son solo una respuesta temporal a esa necesidad de curacion (suponiendo que en algun momento sean una respuesta a esa necesidad) Nuestra mejor pocion de recuperacion de vida tiene una _PIEDRA SOLO DROPEABLE_ en su receta!!! Encuentro una locura que nuestra mejor pocion curativa recupere solo 50hp pero pienso en su receta y no puedo evitar la risa. Asi, no tengo suficiente con el "poco" hp que recupera, ademas solo la puedo hacer si dropeo una binding stone recolectando en la mina ?!?! He estado buscando respuestas y otras opiniones a estos problemas y no he encontrado a nadie que piense diferente sobre ellos asi que los escribo aqui para encontrar cual es la "realidad". En mi opinion: deberia hacerse una revision de las recetas, la dificultad para conseguir un libro de poison antidote es un problema (tal vez solo para mi :-S ), y los potters necesitamos mejores pociones de recuperacion (y _tal_vez_ mejores pociones de recuperacion de mana tambien), pero eso no quiere decir que necesitemos nuevas pociones con recetas tan duras que encontremos tan dificiles que terminemos por no hacerlas. Tal vez este equivocado en algunos de estos puntos, o en todos ellos, o tal vez haya dicho algunas verdades aqui pero escribo solo para saber cual es la realidad de todo esto. Esto no es un ataque contra los desarrolladores o lo que sea, es solo mi opinion y el pensamiento que he encontrado hablando con otros jugadores. Solo pienso que aparte de las "pociones de profesiones" los potters deberian tener buenas pociones de recuperacion de vida y de mana. Solo espero haberme dado a entender a todo el mundo. Muchas gracias por la paciencia y por el interes al leer mis ideas.
  3. I can't interact, mouse bug ? [SOLVED]

    So.... it has been a very very very hard time for me. I'm very addicted to eternal lands and I've been "logging in" only to speak with my friends without moving or anything. But... I can say.... THE PROBLEM HAS FIXED !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! I cant's express how much happy I am and how much I thank you for all the help, and the patience. All of you are wonderful guys :-) Sincerely: thank you very very much. I think I'¡m gonna cry :-p Oh: what I've done has been downgrade _all_ the packages with *-mesa-*-7.0.1-2 to 7.0.1-1 version. But the ones have done it works have been the libglu1 ones ;-) I think the thread is solved and I'm very very very happy so I can play EL again :-D YUUUUUUUUHUUUUUUUU !!!! :-D
  4. I can't interact, mouse bug ? [SOLVED]

    Ok, this is mine: $ ldd ./el.x86.linux.bin linux-gate.so.1 => (0xffffe000) libSDL-1.2.so.0 => /usr/lib/libSDL-1.2.so.0 (0xb7e20000) libxml2.so.2 => /usr/lib/libxml2.so.2 (0xb7d03000) libSDL_net-1.2.so.0 => /usr/lib/libSDL_net-1.2.so.0 (0xb7cff000) libSDL_image-1.2.so.0 => /usr/lib/libSDL_image-1.2.so.0 (0xb7ce4000) libopenal.so.0 => /usr/lib/libopenal.so.0 (0xb7ca8000) libGL.so.1 => /usr/lib/libGL.so.1 (0xb7c13000) libGLU.so.1 => /usr/lib/libGLU.so.1 (0xb7b92000) libcal3d.so.12 => /usr/lib/libcal3d.so.12 (0xb7b14000) libm.so.6 => /lib/libm.so.6 (0xb7aee000) libalut.so.0 => /usr/lib/libalut.so.0 (0xb7ae6000) libpng12.so.0 => /usr/lib/libpng12.so.0 (0xb7ac3000) libvorbis.so.0 => /usr/lib/libvorbis.so.0 (0xb7a9b000) libvorbisfile.so.3 => /usr/lib/libvorbisfile.so.3 (0xb7a92000) libz.so.1 => /usr/lib/libz.so.1 (0xb7a7d000) libgcc_s.so.1 => /lib/libgcc_s.so.1 (0xb7a72000) libc.so.6 => /lib/libc.so.6 (0xb792a000) libX11.so.6 => /usr/lib/libX11.so.6 (0xb783e000) libstdc++.so.6 => /usr/lib/libstdc++.so.6 (0xb7753000) libasound.so.2 => /usr/lib/libasound.so.2 (0xb768c000) libdl.so.2 => /lib/libdl.so.2 (0xb7688000) libdirectfb-0.9.so.25 => /usr/lib/libdirectfb-0.9.so.25 (0xb7632000) libfusion-0.9.so.25 => /usr/lib/libfusion-0.9.so.25 (0xb762c000) libdirect-0.9.so.25 => /usr/lib/libdirect-0.9.so.25 (0xb761d000) libvga.so.1 => /usr/lib/libvga.so.1 (0xb75bd000) libpthread.so.0 => /lib/libpthread.so.0 (0xb75a5000) libGLcore.so.1 => /usr/lib/libGLcore.so.1 (0xb6c0d000) libnvidia-tls.so.1 => /usr/lib/tls/libnvidia-tls.so.1 (0xb6c0b000) libXext.so.6 => /usr/lib/libXext.so.6 (0xb6bfd000) /lib/ld-linux.so.2 (0xb7ef0000) libogg.so.0 => /usr/lib/libogg.so.0 (0xb6bf8000) libXau.so.6 => /usr/lib/libXau.so.6 (0xb6bf4000) libXdmcp.so.6 => /usr/lib/libXdmcp.so.6 (0xb6bef000) :-)
  5. I can't interact, mouse bug ? [SOLVED]

    Ahuh! I am also running this exact version of libgl1-mesa-dri. If you can find an older version of the library you can try (my machine won't install anything else due to dependancies) that would be very helpful. Mmm... I've tried to get an older version but there's no option on synaptic to do that. On the "package properties" window > Versions dont's appear any other version. Maybe because of dependencies too, or because I'm running debian _testing_ ... I don't know why. No, the problem is certainly OpenGL, the question is, is the bug in our code or theirs (the lib). I know there are quite a lot of bugs in the mesa libs, but I can't find anything about this sort of problem (yet). If we can work out if an older version does in-fact work, then we might be able to help fix the mesa lib, otherwise it will be a huge amount more searching to work out what we are doing wrong in the client. Mmm... but, what I said about I'm not using the mesa libs because I'm using the nvidia ones... does it matters?? the libgl1-mesa libs are used to compile the game and it's not important the drivers I use to run the game?? I don't know very much about all of this, that's why I ask ;-) Anyway, I don't know any "ugly words" in english but it's a big "putadon" for me all this stuff (I don't know if stuff is correct here) :-) Yes, I know this is not happy for you too, but my addiction for Eternal Lands hurts me :-p Seems I'm losing the hope. Any ideas??
  6. I can't interact, mouse bug ? [SOLVED]

    Oh, one more thing: at one point of all this "problems road" :-S I updated the system via Synaptic. I've read the history os the updates and ligl1-mesa-* were updates from 7.0.1-1 to 7.0.1-2 . Maybe it doens't help because of my nvidia card and I use the nvidia drivers, but... I'd like to mention it :-) And, if there are more libraries I should look for if were updated, please tell me (I searched for libopenal, libcalm, libgl, ... ). Thanks a lot for the helping and, I still hoping the time I can play EL agains arrives. "For the moment" (I'm not sure this expression is correct in english), I don't lose the hoping :-p
  7. I can't interact, mouse bug ? [SOLVED]

    WOW!! how many replies for this post!! I'm really impressed!! Sorry for the delay to bring results but yesterday I fell ill and can't turn on the pc. Here are my results: I'm on Irsis insides, at [154, 325] (inside a house in front of the store, I think...) and this is the console exit ("interface.c" indications included): $ ./el.x86.linux.bin B: 0.6 B: 1.5 B: 1.5 B: 2 B: 0.6 old: -32768, -32768 338, 292, 0.072835 -> -366107651.933292, 4277904.436869, 42337.562248 new: -32768, -32768 old: -32768, -32768 308, 279, 0.070500 -> -365792674.855816, 5553051.491647, 50840.288779 new: -32768, -32768 old: -32768, -32768 366, 145, 0.046429 -> -371458661.779838, 2840996.668333, -25867.263630 new: -32768, -32768 old: -32768, -32768 289, 255, 0.066189 -> -366094231.542591, 6336195.116025, 50254.005285 new: -32768, -32768 old: -32768, -32768 314, 281, 0.070859 -> -365874737.287001, 5297091.792190, 48912.509129 new: -32768, -32768 old: -32768, -32768 269, 268, 17.542086 -> -301723100.891810, 74985782.083028, 2514842.861439 new: -32768, -32768 old: -32768, -32768 256, 240, 0.063494 -> -365770001.681177, 7737771.462642, 59341.894948 new: -32768, -32768 old: -32768, -32768 398, 84, 0.035472 -> -374173793.751118, 1364742.781512, -63291.275034 new: -32768, -32768 old: -32768, -32768 491, 101, 0.038526 -> -375890663.591412, -2624344.762528, -98474.192144 new: -32768, -32768 old: -32768, -32768 384, 400, 0.092235 -> -363791983.203592, 2459245.333366, 62653.748912 new: -32768, -32768 old: -32768, -32768 608, 206, 0.057387 -> -375393497.568356, -7513214.669756, -111069.665553 new: -32768, -32768
  8. I can't interact, mouse bug ? [SOLVED]

    :-( I'm so sad... I thought I had a reply two days ago ;___-( I still waiting for a reply... I hope not to leave EL about this :-(
  9. I can't interact, mouse bug ? [SOLVED]

    I don't find the word to express the happy I am after seeing the reply to my post. I was begining to think I'll don't have any reply. Thanks a lot. You make me very happy. I'm going to do all these thinks right now and edit this answer with the results. With the official binary (for linux) happens what I explain at bottom of this reply (so the same problem but I can walk) I think there was not a driver update because I do it manually (the nvidia drivers). Maybe was system update (with synaptic) but I surely think there wasn't any. And... I think I didn't update the cvs. No, the mouse bug options seems to do nothing for me. As I say at the bottom, on the official release it lets me walk. No, I don't. Yes, walking with the keyboard works (and sit down, etc...). One more thing: because of my desesperating situation before going to bed yesterday I tried the "normal" version. So: I renamed the $HOME/.elc dir (preventing incompatibilities or whatever) Unzipped the "normal" version file to "el_install" folder (the default) Run the game. Close it with [Alt]+[X] and then fix the game_data dir on $HOME/.elc/el.ini Run the game again and: If I check the ATI bug nothing happens. If I check the mouse bug nothing happens If _both_ options are unchecked (disabled or whatever) I CAN WALK AROUND but not touch, see, etc... but I can walk very well :-D So, after doing all that things I've got: $ ./el.x86.linux.bin B: 0.6 B: 1.5 B: 1.5 B: 2 B: 0.6 323, 238, 0.063128 -> -719874654.542140, 9548918.478779, 28578.687053 396, 355, 0.084144 -> -719360466.477481, 6309781.841190, 104951.241543 503, 99, 0.038159 -> -734160580.889034, 211826.505720, -263300.084461 329, 235, 0.062589 -> -720291425.345911, 9242840.769117, 20684.086302 385, 295, 0.073367 -> -720979519.722798, 6664051.413859, 45849.813714
  10. Changed language keyboard ?

    We use the SDL libraries for keyboard I/O. I don't know if it is possible to set different keyboard setups, but I assume it would be. At this stage the EL client only uses the default US keyboard layout. I don't know of any plans to change this and currently I think most of the devs are busy, but if you know how to program in C and are interested, feel free to develop a patch for the devs to review. I studied C++ and I'm studying computers at university, so maybe I could take a look and try to do something. The thing it took to me to ask was I normally play on linux, and there the keyboard runs right (on "ES" way) :-S . It's under windows when it gets changed to US mode :-S But thanks for the information ;-)
  11. Brand New

    Maybe you could find more useful information about the game at the wiki: http://el-wiki.dragoncairn.net/el/Main_Page ;-)
  12. Soporte tecnico en español/castellano

    EDITADO: ups, creado por error :-p
  13. Changed language keyboard ?

    This time the problem is under windows. I play the game right (all the right I can with my laptop's ATI radeon express 200M :-S ) but although I have the keyboard set to "ES" on my windows, the game seems to have another keyboard language set. I mean, it's obvious, the !"·$%&/()= chars I have from 1-0 on my keyboard numbers are completely another ones ingame :-) So, is there any option to set the "ES" language on eternal lands? It would be fixed if I play the game in spanish and not in english?? It could be a silly question but is very confusing when chat and try to make smillies :-p
  14. After the segmentation fault got solved, I have another problem. Like the other: this problem has came suddenly, but has came after the other. I played for 23 days without any problem and one bad day *ZAP* the game got broken or something :-) yes, it's so much strange :-) (I smile trying not to cry ;-) ). So, the problem: The mouse doesn't work. But it's not fully "disabled". I can use the interface buttons, click the skills, zoom in/out and rotate the camera, etc... BUT I can't walk around, touch nothing, attack and all of that. I can move the cursor (obvious) but although I click (and "activate") the touch, attack, etc... button, the cursor doesn't change. It's fixed to the walk cursor. I think I have no more useful information to give. Oh, and the keyboard works perfectly. Like I said on other posts, I play on linux, debain testing, and have a nvidia geforce fx 5200. And I have 3D accel thanks to the nvidia website drivers. I've tried the updated (at this moment the 100.14.11 version) and an "old" release (the 100.14.03 one). It's the same result for me. And I play on 2.6.18-4-486 , not the 2.6.21 version because of the "GPL bug" :-)