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Client Crash.....nice

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I am running linux and have been playing for a while. For some reason, when there are many objects on screen and the screen rate gets quite low, the client crashes saying:


rc134.c: assertion 't' failed!

(the filename isnt correct but it is something similar).


I have updated openal (even though i cant use sound) and have the latest versions of SDL etc...


Anyone else had this? Any ideas?

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as i thought, could you tell me which libraries does the client uses in that case?


so i can update the necessary ones.




thanks in advance.

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