stasia Report post Posted October 17, 2004 we were just wondering, does increasing your will actually increase the experience you gain? really confused on this cos even the people helping on the n00b channel are saying it does, yet people are reporting that in practise they are noticing no increase in the amount of experience they're gaining (magic and fighting) since increasing their will by 4 points. can we have a definitive answer please Entropy? cheers. Share this post Link to post Share on other sites
warken Report post Posted October 17, 2004 I have notice increase in experience giving by making health essences.. Maybe its just me though but probably not. Warken Share this post Link to post Share on other sites
GeneralM Report post Posted October 17, 2004 normaly Rationality should give you more exp... 1 point per level... example Fire essence BASE exp = 1 + 4 rationality = 5 Exp (encyclopedia says 5 base exp cuz you cant have lower then 4 rationality) base exp for a diamond would be 45 + 20 Rationality would result in 65 exp per diamond Share this post Link to post Share on other sites
Entropy Report post Posted October 17, 2004 Yes, rationality gives you more exp in any field. Share this post Link to post Share on other sites
stasia Report post Posted October 17, 2004 what about increases in fighting and magic xp though - do these also amp up with an increase in will? Share this post Link to post Share on other sites
stasia Report post Posted October 17, 2004 Yes, rationality gives you more exp in any field. lol Entropy atm we're having a debate as to whether any means all or if you're just being tricky o.O Share this post Link to post Share on other sites
Platyna Report post Posted October 17, 2004 He said: "any field" it means: YES! Regards. Share this post Link to post Share on other sites
stasia Report post Posted October 17, 2004 He said: "any field" it means: YES! yeah but the reason i ask is (as i said) cos someone actually noticed in practise that he has received no increase in magic or fighting xp since raising his will by 4. so no need to shout is there? so anyway, why would this be happening? Share this post Link to post Share on other sites
Mar(c) Report post Posted October 17, 2004 The attributes which increase the cross-attribute Rationality and therefor (besides reducing research time) increase the amount of experience you get are Reasoning and Will. Rationality = (Reasoning + Will) / 2. (So Rationality increases by 1 when Reasoning+Will increases by 2.) However, the extra amount of exp you get when rationality increases is different for the different skills. Iirc, for Harvest it's +1 exp for each extra Rationality level, but for Alchemy it's +1 exp for each two extra Rationality levels. I remember we found out for some more skills, but I can't find it atm... Share this post Link to post Share on other sites
stasia Report post Posted October 17, 2004 thanks for all the answers but still wondering about why my friend isn't getting more xp for fighting and magic after increasing his will by 4 points...Entropy said more xp in any field but i have an actual report to the contrary - is this normal? anyone know for sure that magic and fighting xp also increase with an increase in will? (and yeah btw i do realise it's the rationality we are going for here to increase xp, just in this test case the guy increased only his will, which is why i'm mentioning it only). Share this post Link to post Share on other sites
Entropy Report post Posted October 17, 2004 Your actual report is wrong: exp_attack=2*(players[target_player].player_data.defense_skill.cur)- (players[actor_id].player_data.attack_skill.cur)+ players[actor_id].player_data.rationality.cur/3; Share this post Link to post Share on other sites
stasia Report post Posted October 17, 2004 ok cool thanks, (pleased to hear that too ) i'll let him know. Share this post Link to post Share on other sites
teranoz Report post Posted October 17, 2004 Your actual report is wrong: Â Â exp_attack=2*(players[target_player].player_data.defense_skill.cur)- Â Â (players[actor_id].player_data.attack_skill.cur)+ Â Â players[actor_id].player_data.rationality.cur/3; So : Creature Defence = (Your Attack - Your Rationality/3 + Exp_Attack) /2 And Creature Attack = (Your Defence - Your Rationality/3 + Exp_Defence)/2 Right ? Share this post Link to post Share on other sites
stasia Report post Posted October 17, 2004 um, i read it as attack xp = 2x (creature def) - (player att) + player rationality/3 ? Share this post Link to post Share on other sites
teranoz Report post Posted October 17, 2004 Yes, but you can rebuild the formula to calculate unknown attack and defence from creatures by the exp you get. Share this post Link to post Share on other sites
stasia Report post Posted October 17, 2004 lol ok as you were... Share this post Link to post Share on other sites
stasia Report post Posted October 17, 2004 anyway that divide by three thing explains the noted lack of increase Share this post Link to post Share on other sites