Strahovsky Report post Posted August 30, 2011 (edited) Hello everyone, i would like to suggest a new perk that gives to the summoner the chance to 'enchant' an enemy summoned creature, but the 'enchant' will work only with a magic spell. So, the perk could cost 3 PPs + 50k gold coins, and the new magic spell it might need an enriched death essence + energy essences to cast, and the spell would be available for 50+ magic skill (not sure about the sigils). How it works: The summoner with his/her magic skill over 50 and the perk of course, to cast the spell on an enemy summoned creature and the creature become his/her ally in the battle. I know of some creatures that have a chance to summon to help them in the battle, so this perk and spell could work for it. It also works while pking any players. If some guy summon a big critter while pking this would be helpful. Thank you all and have a nice day. Edit: I was thinking, people with over 50 summoning skill wont need the perk to cast the spell. New Edit: I was thinking of this new perk would also to allow the summoners to cast an also new magic spell named dispel. This spell will have a chance of dispel a summoned creature. To simplify the idea: A new perk who gives the summoners the chance to cast 2 new spells: one to dispel enemy summoned critters, and the other to turn the enemy summoned critter to an ally. Edited August 30, 2011 by Strahovsky Share this post Link to post Share on other sites