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About Strahovsky
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Rank
Rat
- Birthday 07/05/1978
Profile Information
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Gender
Male
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Location
Colombia
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Loved it, tyvm for the invasion.
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I do like your idea but i think 8pps are too much, maybe 5 or 6 pps is ok.
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Ingame nickname: Taisuke Perk name: Safe man Description: The player cant participate on any invasion & invaders cant attack him whatsoever. Cost: 5pp and 100k gcs
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I agree with you, and id like to say this: Now we all can interact with our alts and train with them. I think people are gonna lvl a/d & magic training their alts and gonna quit killing monsters. I think its bad for the game.
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Time is the most important resource in life, and training monsters is such a waste of it. The waiting for respawn is annoying, also the drops. This is a game but we are investing our time on it.
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The Circle Guild ~o~ Celebrating its 8th Anniversary
Strahovsky replied to marack's topic in Guilds and Clans
Happy anniversary Marack, you have been an awesome leader and Johnelf2 has been an awesome vice president?! prime minister?! Cheers for all. Taisuke -
Hello, im selling a human nexus removal stone at 1.500.000 gold coins, if interested pm me ingame. Taisuke. SOLD.
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NMT's, NMT's everywhere. Way to get rid of them?
Strahovsky replied to Miiks's topic in Suggestions - General, Misc.
Its me again. What if we could trade NMT capes for nexus removals? that way the number of capes in game will drop for sure and its Price will go up. Thank you. -
NMT's, NMT's everywhere. Way to get rid of them?
Strahovsky replied to Miiks's topic in Suggestions - General, Misc.
Hello everyone, i just want to give an idea: a gatherer perk: donate a nmt to an npc and get a perk that add the ítems dropped to your inventory when you kill a creature. Thank you. -
i have nothing against summoning skill, and this is not an issue for psychoanalysis, i repeat its just an idea, if wont work ingame its ok. Im just thinking if in 5 years we are gonna have the same magic skills ingame, and we all know what is going to happen, whats the point of it. We all have magic immunity and ive not read mages crying about it. Lol, MI was cried about A LOT, in particular the months after we suddenly got icons over our heads showing which spells we had cast. Just because you weren't here for it, doesn't mean it didn't happen. Wards were introduced partly to give 'mages' a way to force vulnerability. Either way, you have a few ways to get away from summons, a spell like this is totally not needed, and as others have said already, I think (the way you suggest it) is far too powerfull. maybe you are right and thank you for your post
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i have nothing against summoning skill, and this is not an issue for psychoanalysis, i repeat its just an idea, if wont work ingame its ok. Im just thinking if in 5 years we are gonna have the same magic skills ingame, and we all know what is going to happen, whats the point of it. We all have magic immunity and ive not read mages crying about it.
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come on, its just an idea, and this is just a game, dont take it too personal... if the idea doesnt work ingame its ok, i can live with it. are you guys afraid of changes? Edit: Zenphon i didnt knew that this game is your life, so i apologize for trying to ruin it with my stupid idea.
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we have magic immunity so mages cant cast spells for a while... you can save your ironic suggestions, ty
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what do you mean with to blind warriors and wizards? to blind em to cast spells?