Aerowind Report post Posted May 5, 2004 Ok I think this would be really hard to program but I'll say it anyways An NPC could be wandering (like walking like the ants do but it doesn't change maps) Yes this part was already suggested but!! make it so it changes prices like say its a wandering sword merchant you could find him and maybe he will sell a tit long to you for 30k instead of 40k but at other times you find him maybe a tit long will be 60k instead of 40k Share this post Link to post Share on other sites
Kamikze Report post Posted May 5, 2004 Yeah, but when someone from a big guild sees the low price, he/she will warn the whole guild and so the whole guild will benefit, by either using it themselves or selling it on for 35k when they bought for 30k... Share this post Link to post Share on other sites
Guest Toyminator Report post Posted May 5, 2004 The NPC will dissapear after you buy something Share this post Link to post Share on other sites
elpargo Report post Posted May 6, 2004 or change the price Share this post Link to post Share on other sites
Alexskydive Report post Posted May 8, 2004 like joker Share this post Link to post Share on other sites
elpargo Report post Posted May 8, 2004 kind of, 1st of all joker gives you random stuff this one will sell you what u want then joker is standing this one will be walking it will be a "joker like character" Share this post Link to post Share on other sites