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economics

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ok i'm new to this game but there are some bugs with the economic system which just seem too obvious to me:

 

 

1. What is this thing that high class players start to spend a LOT of money on bones or raw meat. I mean i made 100 plat selling 150 bones (which i collected in 30 min maybe) which was enough to buy me a good sword , armor , magic items and ingredients for alchemy. Is there some special spell that balnces this? Making more money using these bones or meat than what u spent on them.

 

2. There aren't truly rare objects so that they have a high price on the market. What i mean is, if someone high level joins a guild or cooperates with other players he can make high class items very easily , therefore selling them at very low prices (As is the case with titanium swords and others). ANd then , as demand is high for these (everyone wants them) supply also gets high and therefore the price will fall. What i recommend is adding a rarity factor for high class items. That is an ingredient needed to produce them that can only be found (and that in rare quantities). Then price will stay high for these items. This is what BLizzard did with Diablo2. They introduced the rune system so that high class items are difficult to manufacture and have high prices.

Strangely one of the very rare things in this game seem to be white rabbit furs. They are not in much demand but i still bought 3 furs for 2k and couldn't find a white rabbit after 1 h of searching. NO one is selling them either.

 

3. Make easy to cast , low power spells for magicians. If i'm a newbie and want to go the magic way then the only way i could perhaps make some money with spells is with heal, protect spells. Though they still require some quite expensive things for a newbie and people don't really pay this.

As an alchemist i can't make anything with fire,earth,water,air essences and it is just absurd that for spirit, energy , matter, etc. essences (which actually have a use in the game) the ingredients cost more than what i might sell them for. The shop price for any essence is 150. And the cost for making one can get way over that. Therefore a magician who needs these essences will rather buy them from a shop than from an alchemist.

What i recommend is making the low level spells depend on low level type essences and different pricing for each type of essence.

The only way an alchemist can make some profit (in my opinion ) is with bars. But that's for lvl 30+..

 

 

 

ok , this is just my opinion so flame me, but i'd like to see comments

 

thank you

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