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HierosGamos

Manu Cloaks/Capes

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1) It would be cool if really high level manu'ers could make cloaks/capes with those perks...

 

2) multi-perk capes?

 

3) ability to manu pickaxes, other small things?

 

4) create stronger pickaxes?? maybe a practically unbreakable pickaxe??

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I like your ideas, But I think we need other things first :o but Ill run another one in here that sort of fits.

allow high-level Manuers to combine cloaks, reducing their effects but still useful.

Such as combining the MM and Excavator cloaks.

Every other time you harvest double and All monsters from Male Orcs and down will not attack you. :omg:

Conjurer and Mirror

A cloak that has a 3-5% chance of returning damage to opponet and 1/3rd off mana summoning cost.

 

Ok. so, this is not a grand idea, but I felt like saying it.

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1) It would be cool if really high level manu'ers could make cloaks/capes with those perks...

 

2) multi-perk capes?

 

3) ability to manu pickaxes, other small things?

 

4) create stronger pickaxes?? maybe a practically unbreakable pickaxe??

188535[/snapback]

 

1) this idee would prolly just screw up the economics, currently the capes are taking cash from the economics so that there doesn't get to much cash in the game

 

2) this i find a nice idee though it should stop somewhere, this way you can get even more perks on yourself without spoiling pickpoints. I think you should stick to the current system, this takes out some pickpoints and people only use the perks if they think they really need them

 

3 & 4) better pickaxes and manuing pickaxes has been proposed more the this time, i think it will end up with nothing about, looky here

http://www.eternal-lands.com/forum/index.php?showtopic=14689

 

regards gestion

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