Xiphias Report post Posted June 8, 2005 (edited) Ok, this is the first version of my price list. It was put together fairly quickly with a little formula, feel free to comment, and I'll update and change things depending on the comments Weapons: Iron Sword: 511 gc Iron Broadsword: 659 gc Steel Longsword: 789 gc Steel 2 Edged Sword: 1027 gc Titanium Short Sword: 814 gc Titanium Long Sword: 9,574 gc Titanium Serpent Sword: 10,900 gc Iron Axe: 2,090 gc Steel Axe: 2,495 gc Titanium Axe: 23,155 gc Armor: Leather Helm: 50 gc Iron Helm: 294 gc Iron Shield: 461 gc Leather Torso: 152 gc Steel Shield: 670 gc Iron Chainmail: 735 gc Steel Chainmail: 950 gc Titanium Chainmail: 9,759 gc Iron Plate Torso: 18,975 gc Leather Pants: 81 gc Iron Cuisses: 8,938 gc Leather Boots: 104 gc Iron Greaves: 8,747 gc Misc: Leather Gloves: 27 gc Notes: All prices are based on those listed by the Alchemist's Union, Serp stone was estimated at 500gc. Please don't ask "why is steel long/s2e more expensive than tit short?". It's because its more expensive to make. I know that nobody would buy a tit long at that price, I just put it in for the sake of completeness Edit: Missed Iron Helm, it's been added. Edit: Added Leather Items, pricing might be a little high on those, but its the same formula I used for everything else. Edited June 8, 2005 by Xiphias Share this post Link to post Share on other sites
ttlanhil Report post Posted June 8, 2005 (edited) I only just thought of it, but there should be some consideration to level, drops, and stats as well, so that tit short is more expensive than steel weapons (else why in the world would anyone make them?) also, rounding off the figures may help based on this, I've posted some similar figures Weapons: Iron Sword: 500 gc Iron Broadsword: 650 gc Steel Longsword: 800 gc Steel 2 Edged Sword: 900 gc Titanium Short Sword: 1,000 gc Titanium Long Sword: 7,500 gc Titanium Serpent Sword: 11,000 gc Iron Axe: 2,000 gc Steel Axe: 2,500 gc Titanium Axe: 24,000 gc Armor: Iron Shield: 400 gc Steel Shield: 600 gc Iron Chainmail: 700 gc Steel Chainmail: 1,000 gc Titanium Chainmail: 10,000 gc Iron Plate Torso: 20,000 gc Iron Cuisses: 9,500 gc Iron Greaves: 9,000 gc added items: iron helm: 250 gc Leather: gloves: 35 gc boots: 100 gc pants: 75 gc torso: 180 gc helm: 25 gc clothes are another issue, though the fur pricing is a very different issue <edit> adjusted plate item prices slightly upwards adjusted leather prices slightly upwards, closer to xiphias'. I was only counting ingredient costs in them anyway, not allowing much for failures or books Note! for bulk, preferred customer, and union mates prices, I'm suggesting up to 20% discount is allowed. anything below that would be outside the proposed prices. how much constitutes bulk discounts and who is a preferred customer is up the the seller Edited July 5, 2005 by ttlanhil Share this post Link to post Share on other sites
LochnessLobster Report post Posted June 8, 2005 I would agree to either of these (they are quite similar). I would like to hear what others think. Share this post Link to post Share on other sites
shenriss Report post Posted June 8, 2005 i'm agree with that Share this post Link to post Share on other sites
crannog Report post Posted June 8, 2005 Poblems with these prices are that some NPC prices are less Iron sword - 250gc Iron Broad Sword - 500gc the rest are pretty much OK.... Share this post Link to post Share on other sites
Xiphias Report post Posted June 8, 2005 (edited) Poblems with these prices are that some NPC prices are less Iron sword - 250gc Iron Broad Sword - 500gc the rest are pretty much OK.... 168703[/snapback] As far as cost of ingredients, I got: Iron Sword: 414 gc Iron Broadsword: 536 gc So for those two it is impossible to sell lower than the NPC and still make a profit Edited June 8, 2005 by Xiphias Share this post Link to post Share on other sites
ttlanhil Report post Posted June 8, 2005 As far as cost of ingredients, I got:Iron Sword: 414 gc Iron Broadsword: 536 gc So for those two it is impossible to sell lower than the NPC and still make a profit 168708[/snapback] I don't think NPC prices should ever be better than, or even be near, player costs. If you want to buy, players have better prices, NPCs have mroe stock and are always available. And bots inbetween. Perhaps the NPC prices could be adjusted, or even the ingredients required (a fair bit here for whoever becomes the manu/craft rep) the prices all depend on the cost of ingredients, of course, stuff like bars could change in cost a bit, having a large impact on cost price of manu items Share this post Link to post Share on other sites
Lady_Eika Report post Posted June 8, 2005 I don't think NPC prices should ever be better than, or even be near, player costs.If you want to buy, players have better prices, NPCs have mroe stock and are always available. And bots inbetween. Perhaps the NPC prices could be adjusted, or even the ingredients required (a fair bit here for whoever becomes the manu/craft rep) 168724[/snapback] I think the NPC prices should definitely be adjusted. Everyone always buys automatically from players because they have the cheaper prices--but, it seems like the players have no choice but to make prices cheap because NPC prices and the large amount of people making items. :\ So, make the NPC prices more expensive (maybe not quite as radically as the new books :lol: ) and stick to prices. Also, advertise on market chanel about this thread for people who aren't into the forum. ^_^ Share this post Link to post Share on other sites
Creepin_Death Report post Posted June 8, 2005 Iron Chain is also only 200gc in WSC. That may also be a price that needs adjusting Share this post Link to post Share on other sites
RolandR1 Report post Posted June 8, 2005 Cuisses: 8,938 gcIron Greaves: 8,747 gc Iron Plate Torso: 18,975 gc 168653[/snapback] i think all are good but i think cuisses and greaves should be 10k again and pl8 be 20k again <_< Share this post Link to post Share on other sites
Xiphias Report post Posted June 9, 2005 Iron Chain is also only 200gc in WSC. That may also be a price that needs adjusting 168885[/snapback] I got cost of ingredients as 546 gc for Iron Chain. i think all are good but i think cuisses and greaves should be 10k again and pl8 be 20k again <_< 168887[/snapback] Theres also more people making the stuff these days, and this might be a guide for manu's but we still have to compete with people who dont read this and/or choose to sell lower, as well as people who get this stuff from PKing and choose to undercut prices. 20K for Plate and 10K for Cuises and Greaves, just isn't competitive IMO. Share this post Link to post Share on other sites
Creepin_Death Report post Posted June 9, 2005 I got cost of ingredients as 546 gc for Iron Chain. Ya I ment the npc price might need to be raised Share this post Link to post Share on other sites
crannog Report post Posted June 9, 2005 some of these ideas cross over into resources (not just manu - as it concerns NPC prices) so contribute to my thread on harvesting/resources so that it can addressed in the monthly report Share this post Link to post Share on other sites
Xiphias Report post Posted June 9, 2005 I've just noticed another problem. Currently some of the bots are selling for less than these prices, for this to work we'll have to talk to the bot owners and get them to adjust their prices. I'd be happy to talk to them myself, but I don't know who owns all the bots. So would someone be willing to talk to the bot owners, or give me a list of who owns which bot so I can talk to them? Share this post Link to post Share on other sites
dns_server Report post Posted June 9, 2005 That should give you a starting point and you can also pm the bot, look at the #guild_info for the bot aswell as pming people in that guild. Share this post Link to post Share on other sites
Xiphias Report post Posted June 9, 2005 Aah, thanks. forgot about that page Share this post Link to post Share on other sites
Pyewacket Report post Posted June 17, 2005 A good price list, which I will use in my trading. Bookmarked. Share this post Link to post Share on other sites
behindthemask08 Report post Posted June 17, 2005 Great list. I agree.... look here for my idea of a solution. http://www.eternal-lands.com/forum/index.p...pic=13693&st=80 Share this post Link to post Share on other sites
ttlanhil Report post Posted June 18, 2005 at some later stage I'll add prices for crafting items(well craft and manu are pretty similar) and fur items(probably based on market average price for furs) the prices are just proposals, remember, so other people are welcome to tweak price suggestions as well Share this post Link to post Share on other sites
trollson Report post Posted June 18, 2005 (edited) OK, here is a set of estimated costs-to-manufacture: This is not the market price of these items, but reflect the value of the items in-hand before manufacture. These prices are determined from the following principles: Raw materials from harvesting or hunting are priced at the amount the character could sell them for. Items not purchased by any NPC are given a zero (0) price (various animal items: fox, beaver, white rabbit furs, rat tails). Materials which must be purchased are costed at their purchase price, assuming any cost-reducing quests have been completed (ie, cheap leather). Other manufactured items used in construction are costed at the prices given here. Enhanced essences are costed at x1000, which is the estimated occurance for an articifer. In practice, this would leave 1000 normal essences, the value of which could be recouped -- this has not been taken into consideration, because enhanced essences would then have a negative net cost! A 75% failure rate is included which appears to be consistent for non-trivial items. A cost for food is factored in (in most cases this is trivial), factored at 1/15 gc per food cost (allowing for non-critial failures). Not include are: Time and labour! Manufacture takes substantial effort after all. One-off costs, such as tools, books or nexuses. Repair or replacement of tools. Price mark-ups. These prices assume work is done at cost. Prices are in gc, rounded to the nearest cent. Essences ___1.56 Fire ___5.09 Water ___4.08 Earth ___6.04 Air __18.09 Spirit ___6.27 Matter ___5.09 Energy ___3.08 Life __15.64 Death ___3.91 Health ___4.66 Magic Metal Bars __27.80 Iron __35.31 Steel __24.14 Silver __40.18 Gold __59.89 Titanium Clothes & Armour ___6.76 Warm Fur Gloves ___1.51 Fox Scarf ___4.27 Fur Hat __13.02 Fur Cloak __30.68 Leather Gloves __24.55 Leather Helm __83.05 Leather Boots __63.46 Fur Boots __57.63 Leather Pants _180.57 Padded Leather Armour _399.81 Iron Shield _462.06 Steel Shield __55.14 Fur Pants _104.30 Fur Torso 2245.52 Iron Greaves _557.26 Iron Chain _213.67 Iron Helm 2491.40 Iron Cuisses _699.70 Steel Chain 3246.54 Titanium Chain 5376.56 Iron Plate Weapons _422.88 Iron Sword _546.27 Iron Broad Sword _648.57 Steel Long Sword _837.07 Steel Two Edged Sword _773.51 Titanium Short Sword 3109.55 Titanium Long Sword 3148.74 Serpent Sword (1) _581.44 Iron Axe (2) _850.19 Steel Axe (2) 9989.44 Titanium Axe (2,3) Notes: (1) + serpent stone. (2) + wooden handle. (3) + 4 serpent stones. Jewelry _113.48 Gold Ring __70.79 Silver Ring _103.16 Silver Medallion _167.49 Gold Medallion __30.82 Polished Ruby __30.46 Polished Emerald __30.91 Polished Sapphire __58.82 Polished Diamond _138.50 Ring of Isle Prima _176.49 Ring of Valley of the Dwarves _178.75 Ring of Naralik _195.96 Ring of White Stone _196.61 Ring of Portland _196.91 Ring of Desert Pines _283.54 Sun Medallion _176.38 Unicorn Medallion _185.59 Moon Medallion _185.64 Stars Medallion _142.66 Ring of Damage _142.96 Ring of Disengagement Missing A couple of items I don't have reliable costs for (wooden handles, serpent stones). Labour effort could be calculated based on EMU of materials. A wage per EMU would be needed. This would add a cascading cost through the prices... Enhanced essences are fudged, as mentioned above. If the normal essences produced as a byproduct where sold, then Enhanced Fire, Life, and Magic essences would have negative net costs. To do potions and jewelry by the same principles. Edited June 18, 2005 by trollson Share this post Link to post Share on other sites