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walkejo

Reproducing animals

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This idea is dumb, I am the first to admit it, but it would make the game more real, and it would be distinct from other games I think.

 

Instead of depending on spawns for animals, what if when two animals came within close proximity a third animal would also show up. You could decrease the frequency of animal spawns and make players be more ecologically friendly. This could also develop into new animal types, like fawns when two deers get it on. So, now you can all tell me how this is a dumb idea.

 

Edit: I forgot to say that because this is a dumb idea, all the good ideas should be implemented first.

Edited by walkejo

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:huh: And then you'd get some jerk who just wants to rid the lands of animals so no one else can hunt, or a greedy manu player who whacks all the animals for their furs. Kinda like the early settlers in America.

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:huh: And then you'd get some jerk who just wants to rid the lands of animals so no one else can hunt, or a greedy manu player who whacks all the animals for their furs. Kinda like the early settlers in America.

Actually, that won't be possible if the System is programmed right to take Population Control into account. I posted the general Idea of that in the last thread like this.

 

Also, I've been thinking about adding a New Monster anyway:

 

Bear Cub!

Not as strong as Bears and only gives small amount of goods but It's always follow it's Mother and if you Attack it, any Bears around you instantly become Hostile to you and will attack on sight (Even despite MM.)

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Ok, I would like to apologize. First of all I thought this idea was way to dumb to have been suggested before, and since it was maybe not so dumb an idea. Well anyway, ignore this post. Or better yet delete it.

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