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larrystorch

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Everything posted by larrystorch

  1. **Generation X**Harvesting** - the 3rd Degree

    ** umm...do you mean worMwood? ** ** updating order list! ** ** waiting for harvester claim ** ** thanks for ordering! ** Yes call it a moment of not enough morning coffee.
  2. **Generation X**Harvesting** - the 3rd Degree

    10k Wordwood please Thanks forum name=in-game name
  3. which linux to use for el?

    I use Slackware on my desktop, but started to use Ubuntu on my laptop since it is a low usage machine and I didnt want to have to spend too much time getting it "Just right". For a newbie to linux, I would suggest Ubuntu. They have the distro nailed down to working right out of the box so to speak and it would give you a good foundation to learn from.
  4. The Hand Harvesting Services

    10k wormwood Thanks
  5. Invitation to Zia and EvilJoe's wedding

    Gratz
  6. RC 2

    Latest CVS on Slackware 12.1 and no issues so far.
  7. Linux package files into CVS i.e. debs

    Great job. Works great and it means one less computer to keep up to date with EL
  8. Vote for EL Linux packages

    I've grown accustom to compiling from CVS for a long time now, plus I would be willing to bet there are not a lot of Slackware people playing the game actively to worry about needing a Slackware specific package. If you are looking to create distro specific packages, I would suggest a ubuntu/debian .deb package and then an rpm for those distros that use rpms. I believe those are the two types that have the largest user base. It would attract users from those systems into the game that might be scared off otherwise.
  9. True sight book auction

    10k gc /game name same as forum name
  10. Where does your guild fall?

    It's really simple in GWaR. PK if you want to , don't if you don't want to. Most of GWaR only does PK on no drop, but there are a few of us that wander PK off and on and some that do it alot. The basic rules are: If they are red or brown tagged, kill kill kill no matter what!!!. If they are blue or green, help them out. Any other guilds are up to the individual. If you do PK, have fun & don't be a jackass.
  11. Attacking PK'ers/PvP/FFers - Outlawry?

    If you see someone that isn't tagged allied or non-attack, expect the possibility that you will be attacked. Besides that, PK is part of the game, if you dont want to die, become pr0 like toomass, etc or don't enter a pk maps! PK is part of the game, if you dont want to die, become pr0 like toomass, etc or don't enter a pk maps! PK is part of the game, if you dont want to die, become pr0 like toomass, etc or don't enter a pk maps! PK is part of the game, if you dont want to die, become pr0 like toomass, etc or don't enter a pk maps! PK is part of the game, if you dont want to die, become pr0 like toomass, etc or don't enter a pk maps!
  12. New Break Rate

    Exactly, plus with lower armor levels, you can get more magic exp. by casting more restores and casting shield to help out. I've degraded one tit chain and broke about 5 augmented pants so far on fluffs since the change. Once I use up the tit chains that I've gotten as drops and the augmented pants I've made, I'll make some steel chains and more augmented pants. That means more manufacturing exp.
  13. New limited PK level maps/areas

    Tell me about it. I wander TD at times for over an hour and rarely see anyone. I just end up killing everything I come across for gc and the occasional drop. I say get rid of arenas. I dont PK all the time, but when I do, I would at least like to see someone to kill or be killed by.
  14. Rotate camera by mouse without hotkey

    Don't mean to threadjack, but while you're talking about mouse buttons, would it be possible to take the hardcoding of the mouse buttons that Florian meantions and move it into a config file. The reason would make it easier for people with different mouse types bind controls to specific buttons. Some people have 2 buttons, while newer mice can have up to a dozen. It does add a level of complexity, but for those players with non 3 button mice could change a config file and get the controls set better.
  15. Leonard - Victim #1

    One question Ent, does Leonard have cooldown on his items? I just fought him in PV and he dissed. I followed and engaged him in less than the cooldown time and he dissed again?
  16. Can't Connect

    Same here in southeastern PA. Traceroute is very sketchy trying a bunch of different hosts so it's Comcast, it's Craptastic!
  17. Linux 1.6.0 client test

    From the terminal: [/usr/local/games/el] $>./el.x86.linux.bin test ./el.x86.linux.bin: /usr/lib/libpng12.so.0: no version information available (required by ./el.x86.linux.bin) ./el.x86.linux.bin: /lib/tls/libc.so.6: version `GLIBC_2.4' not found (required by ./el.x86.linux.bin) I always get the libpng error, but this is the first time I've gotten the libc error. Slackware 11.2 gcc -v: Reading specs from /usr/lib/gcc/i486-slackware-linux/3.4.6/specs Configured with: ../gcc-3.4.6/configure --prefix=/usr --enable-shared --enable-threads=posix --enable-__cxa_atexit --disable-checking --with-gnu-ld --verbose --target=i486-slackware-linux --host=i486-slackware-linux Thread model: posix gcc version 3.4.6
  18. Current CVS errors

    Try compiling with NEW_SELECTION enabled
  19. Skybox discussion

    Just compiled and water shaders finally work work under linux for any value higher than 0. Nice work
  20. Bow changing weapon bug

    Found a bug maybe. Kilaran Fields 135,57 I was shooting arrows at the chimmie with the stockade between us. He moved close enough to the stockade to get within auto attack range. I kept getting the message that I was in combat. I could not move or use a diss ring. I had to log off/log on to be able to do anything. I will try to repeat it and take a screenshot.
  21. Bow changing weapon bug

    Ok but the log don't lie and they tell that your medium.csf file don't have any bone named 'arrow' so you should have done something wrong somewhere... I figured it out and it was my mistake. I used gzipped files and so when I installed the new ones, the old files were not overwritten.
  22. Bow changing weapon bug

    You don't have the good character skeleton. You should not have installed the files from the last RC. I did install the pre 10 file that Ent posted. I did it twice just to make sure that I didnt screw something up. I even checked file permissions to make sure Wine installed the files so that any user could read them.
  23. Bow changing weapon bug

    Don't mean to thread jack, but this seems to be a place for missile errors. At least I think it's missile related since I see alot of bone calcs in my backtrace. Please move if this belongs elsewhere. Fresh CVS compile and using the data files that Ent posted: (gdb) run test Starting program: /usr/local/games/el/el.x86.pre10-1.bin test [Thread debugging using libthread_db enabled] [New Thread -1227699616 (LWP 32581)] [New Thread -1520497744 (LWP 32597)] [New Thread -1528886352 (LWP 32598)] [New Thread -1555113040 (LWP 32599)] [Thread -1528886352 (zombie) exited] [New Thread -1563501648 (LWP 32600)] [New Thread -1571890256 (LWP 32601)] [Thread -1563501648 (zombie) exited] [Thread -1571890256 (zombie) exited] [New Thread -1580278864 (LWP 32602)] [Thread -1580278864 (zombie) exited] Program received signal SIGSEGV, Segmentation fault. [switching to Thread -1520497744 (LWP 32597)] 0x08072e81 in cal_get_actor_bone_local_position (in_act=0xbd, in_bone_id=145, in_shift=0xa55f02e0, out_pos=0xa55f0250) at cal.c:777 777 memcpy(out_pos, CalVector_Get(point), 3*sizeof(float)); (gdb) bt #0 0x08072e81 in cal_get_actor_bone_local_position (in_act=0xbd, in_bone_id=145, in_shift=0xa55f02e0, out_pos=0xa55f0250) at cal.c:777 #1 0x08072f4e in cal_get_actor_bone_absolute_position (in_act=0xddf8600, in_bone_id=189, in_shift=0xbd, out_pos=0xbd) at cal.c:800 #2 0x08101d1e in missiles_fire_arrow (a=0xddf8600, target=0xbd, shot_type=189) at missiles.c:442 #3 0x08057569 in next_command () at actor_scripts.c:1180 #4 0x080edb58 in my_timer (interval=189, data=0x0) at timers.c:98 #5 0xb7e6c684 in SDL_ThreadedTimerCheck () from /usr/lib/libSDL-1.2.so.0 #6 0xb7eb80b6 in SDL_Delay () from /usr/lib/libSDL-1.2.so.0 #7 0xb7e6c2cb in SDL_RunThread () from /usr/lib/libSDL-1.2.so.0 #8 0xb7eb533d in SVGA_keyboardcallback () from /usr/lib/libSDL-1.2.so.0 #9 0xb7e2420e in start_thread () from /lib/tls/libpthread.so.0 #10 0xb7a150de in clone () from /lib/tls/libc.so.6 (gdb) up #1 0x08072f4e in cal_get_actor_bone_absolute_position (in_act=0xddf8600, in_bone_id=189, in_shift=0xbd, out_pos=0xbd) at cal.c:800 800 cal_get_actor_bone_local_position(in_act, in_bone_id, in_shift, pos); (gdb) up #2 0x08101d1e in missiles_fire_arrow (a=0xddf8600, target=0xbd, shot_type=189) at missiles.c:442 442 cal_get_actor_bone_absolute_position(a, get_actor_bone_id(a, arrow_bone), shift, origin); (gdb) up #3 0x08057569 in next_command () at actor_scripts.c:1180 1180 missiles_fire_arrow(actors_list[i], actors_list[i]->range_target_fire, actors_list[i]->shot_type); (gdb) up #4 0x080edb58 in my_timer (interval=189, data=0x0) at timers.c:98 98 next_command(); (gdb) up #5 0xb7e6c684 in SDL_ThreadedTimerCheck () from /usr/lib/libSDL-1.2.so.0 (gdb) up #6 0xb7eb80b6 in SDL_Delay () from /usr/lib/libSDL-1.2.so.0 (gdb) up #7 0xb7e6c2cb in SDL_RunThread () from /usr/lib/libSDL-1.2.so.0 (gdb) up #8 0xb7eb533d in SVGA_keyboardcallback () from /usr/lib/libSDL-1.2.so.0 (gdb) up #9 0xb7e2420e in start_thread () from /lib/tls/libpthread.so.0 (gdb) up #10 0xb7a150de in clone () from /lib/tls/libc.so.6 Error log: [17:52:51] Using the server profile: test [17:52:53] no bone with name 'arrow' found in skeleton! [17:52:58] Error: Can't open file "quest.log" [17:52:58] * server www.eternal-lands.com filename [url="http://www.eternal-lands.com/updates150/files.lst"]http://www.eternal-lands.com/updates150/files.lst[/url] [17:52:58] Downloading [url="http://www.eternal-lands.com/updates150/files.lst"]http://www.eternal-lands.com/updates150/files.lst[/url] from www.eternal-lands.com [17:52:58] Finished downloading [url="http://www.eternal-lands.com/updates150/files.lst"]http://www.eternal-lands.com/updates150/files.lst[/url] [17:52:59] * server www.eternal-lands.com filename [url="http://www.eternal-lands.com/updates/custom_files.lst"]http://www.eternal-lands.com/updates/custom_files.lst[/url] [17:52:59] Downloading [url="http://www.eternal-lands.com/updates/custom_files.lst"]http://www.eternal-lands.com/updates/custom_files.lst[/url] from www.eternal-lands.com [17:52:59] Finished downloading [url="http://www.eternal-lands.com/updates/custom_files.lst"]http://www.eternal-lands.com/updates/custom_files.lst[/url] [17:53:20] missiles_fire_arrow: -1 is not a valid missile type for shield 7 of actor type 3 Edit: added error log
  24. Gary Gygax dies.

    I dug out my box or old D&D books that I've had for 25 and read thru them after I heard the news. Thanks to him, I entered a world of geekdom that let me play D&D, AD&D 1st & 2nd, Hackmaster, Werewolf:The Apocalypes, and many others. He was a great man. *Rolls up a character for old times sake*
  25. Help me name my cat!

    Even though you will give your cat a nice name, I bet you will never use it. Mine is named Inky (from the rescue, not my choice), but I always call her Fuzzball, Buttmonkey, or some not so nice name when she causes trouble. I never use her given name. My Friends named their two cats Loki and Yoggi (short for Yog-Sothoth from HP Lovecraft's stories)
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