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Aislinn

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Posts posted by Aislinn


  1. 15 hours ago, Diealot said:

    Regardless of that, and mostly completely off topic - Why do new things need to make sense from game economic standpoint? Very few things about EL's economy make any reasonable sense if you look at them objectively.

     

    Because then nobody will use it?  What's the point then?  And look how many things in EL are not used for that exact reason.


  2. Hi Jride04, long time no see indeed! 

     

    Are you sure you are referring to jride04 and not just jride?  There is a jride with stats that would fit what you are talking about.  From a long-deleted post of yours that you won't be able to access, I saw this:


     

    Quote

     

    Posted October 20, 2004

    jride and I also took jride04, just so no lil kiddie could be funny and try to pretend they're me.

     

     

    I got the impression from that post that jride was your main character and jride04 was just a name placeholder.  Every once in a blue moon the server will purge unleveled newb characters.  Is this something that might have happened?  Last log-in for jride is Dec 30, 2010.

     

    If I'm completely off base here, unfortunately it looks like you are going to have to talk to radu about this because there are zero server logs of jride04 prior to the new character creation you made this month.  The logs prior to early 2006 don't exist any more so whatever happened to the original jride04 was before that.  I don't know what tricks radu might have hidden up his sleeve, if any.  Also, is there a possibility you shared the password with someone because you thought you'd never be back?

     

    (Heh, off topic, I was browsing through some old posts of yours on the off chance I could find some clue about what might have happened and they brought back so many memories! :) )


  3. I think he's talking about the roofs that are often over bot stalls that you have to zoom in and majorly adjust your angle to "look up"  in order to see who they are (the idle bots in Portland come to mind).  So I have a question: can other stalls be adjusted to remove those roofs?

     

    (Side note: Disclaimer: I do like the marketplace stall concept and wish more were used.  But - I'm not a fan of those walls. They don't look natural for the area. They remind me of those folding temporary privacy screens. Are the walls necessary? Also they add to the likelihood people will get trapped like happens at the Portland magic fruit.)


  4. 4 hours ago, His Grace said:

    ...because I have to deal with weasels willing to throw stones unprovoked to give themselves brownie points.

     

    Kind of like this post?  If you started off with a different premise, such as "How can I understand this game better?" rather than "EL sucks", you might find people more responsive in a positive manner.


  5. At first glance, I see the character "mags" had a password change on August 1, 2015 by someone else as far as I can tell.  Did you give it away, let somebody borrow it, or sell it?  It must have had a name change.

     

    Also it appears the character stopped playing in 2008 and picked up again in 2014.

     

    When you say you created a new account called mags, when was this?  I don't see any name creation for "mags" other than in 2016.

     

    Are you on a vpn now?  Any extra info you can give me would be helpful and if you'd prefer to take it to private message, that's fine too.


  6. Interesting. This is what my interface.c looks like regarding that.  Are you saying you replaced the first two with the second two?

     

    			{
    				screen_x = main_r - main_w * ( (px * x_size / 6) + continent_maps[cur_map].x_start) / 512;
    				screen_y = main_h * ( (py * y_size / 6) + continent_maps[cur_map].y_start) / 512;
    			}
    			else
    			{
    				screen_x = screen_y = 0;
    			}
    		}
    		else
    		{
    			screen_x = main_l + main_w*px/(tile_map_size_x*6);
    			screen_y = main_b - main_h*py/(tile_map_size_y*6);
    		}

     


  7. 2 minutes ago, bluap said:

    Yes, with the addition that the options are either rounding (nearest integer) or truncation (just the integer part) - currently the command uses truncation.

     

    Maybe print out something like this, using my example from above (which really  happened):

     

    Quantity: 77*7.5 = 577.50 -> 578 and then the 578 is what sticks when we withdraw from inventory or storage.

     


  8. 10 minutes ago, bluap said:

    As I said, #q and #calc cannot function the same as qualities can only be integers.  Its has to be either truncated or rounded.  If people want we can switch the command to use rounded values.  Also, to mitigate the issue you have, the command could be changed to output  both the full calculation result (with any fractional part) and the used quantity.

     

    So thinking on this...printing out the full calculation result is nice but for practical usage, because you can't use half a fruit or half a gc, one needs to have this rounded up to make the point of this command functional.  Does that make sense?


  9. 44 minutes ago, bluap said:

    This question was covered higher in this thread.  I asked and had one response agreeing to truncating so that's what the feature does.  We have to choose either truncation or rounding obviously, so in the case there is a non-integer answer, its not going to match #calc.

     

    Yeah, I see that.  I have to admit, I didn't really think about that at the time since I wasn't all that excited about the addition (although now I love it!)...but it made a problem when I used #q to get the amount to buy from a bot and it said I didn't have the correct amount.  Maybe we might want to rethink that, since splitting after instances isn't the only time it's used.  Also I think it makes sense for the two to function the same.


  10. 5 hours ago, vinoveritas said:

    Playing with aislinn suggestion about global filter, i realized that all those filters i used in the past are just for my own decency not for others. so i wanted to add to the suggestion if we could make an option of a text replacement system for outgoing chat,  (i am used to write for example tit axe, instead Titanium axe, but it would be also a nice feature for accronyms people use like pl for Portland nara for Naralik etc. people still might write the short terms but in the text that is send it would be the right readable words.

     

     

    I don't know about that because I think too many things would be miswritten.  PL can mean Poland, Portland...tit can mean tit sometimes...people talk about many things, not just EL terms.  I think this would make a mess.


  11. Just tested it out - wonderful again!  Keeps the chat contained and the screen clean when needed without losing it all.  Love the window sizing changes, much better, and love that I can move the window around to wherever I want.  Love the minimize feature and icon.  Thank you, thank you, thank you!  :)

     

    One question: Can we lose the "tabs" in the window and shorten the height in the text box we type in?  They waste a lot of space.

     

    (Oh and Kaddy's idea is pr0 as well.)

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