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asgnny

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Everything posted by asgnny

  1. Banned?

    The logs we have quite clearly show you on the character. At the very least, that makes it shared, which you were not allowed to do.
  2. Banned?

    After your last lock (http://www.eternal-lands.com/forum/index.php?showtopic=38350), you were restricted from using alts.
  3. Unbann Me plz

    You've already promised time and time again to be good. Time and time again, you come back and do worse and worse things. Enough already.
  4. No drops KF

    I think the idea here is that people complain that rostogols are "too expensive", so they don't PK. No drops would make it less of a gc sink, not more.
  5. Hellspawn removal stone

    I'm auctioning off one Hellspawn perk removal stone. The auction will end in 1 week, unless an acceptable buy it now offer is proposed. Happy Bidding! Starting bid: 25k gc. Minimum increase: 1k gc (or equivalent). All rights are reserved. Edit: Lowered starting bid.
  6. Making Guild Guard & Store Bots

    Until declared as bots, those characters are considered alts. It is possible to share the characters for leveling purposes, subject to all rules (especially 4 & 5).
  7. A/D Cap @ 130

    Agreed. As it is now, it takes months for a top fighter to level. During this time, weaker fighters can level once per week, or even per day. This is the soft cap, already in place.
  8. The Chim Project

    I still stand by what i said over a year ago. If everyone wants to cry that the problem is that fluff/feros give too much exp, thats fine with me, along the lines of what Walt's said; hows about making fluffs and feros worse exp to make the chims worthwhile in their current state? As I understand it, the point in having feros and fluffy stats as they are now was to get more people within a smaller a/d range of one another, in order to liven up PK a bit. Feros autoattack levels were cut once (after the 6 feros were crammed into the Bethel cave), and TS pots were limited to -15 a/d (vs. -19). Weaker players can still rake in tons of experience. Stronger players now have a much harder time achieving an insurmountable a/d lead over the weaker players.
  9. The Chim Project

    Would you like a sippy cup of warm milk with that? If you're going to cop such an attitude, you have my blessing to advance toward any other multiplayer game you choose. I'd love to see you serp the spawns of each player who agrees with you in this thread in an effort to get more people on your mislead bandwagon. I sometimes train on chims as they are now. Players weaker than I train on chims as they are now. I've killed every creature in the game, and have used this experience to determine what makes the most sense for my own build, or even mood at the time. I do try to address my concerns. However, I don't make a selfish outward cry on the forums under the guise of benefitting the community at large. I'll inform the welcoming committee. Yes. I'm clearly the selfish one in this matter.
  10. The Chim Project

    Like it or not, I believe this arguably obscene amount of exp (especially in proportion to exp per level) is intended to even out players for the purposes of PKing. Why not just make these maps single combat and adjust respawn rate slightly. Drops should also be cut proportionally, of course. This will be the case only if players can get a better combination of exp and drops elsewhere. If spawns are constantly full, to the point where they are untrainable...that's because everyone else wants to be at those spawns for the same reason you do. I would rather earn 20% less exp on a monster than have to waste 50% of my time waiting for a spawn. At some point, feros trainers move on to desert chims. These players eventually move onto forest and mountain chims, or maybe yeti. Players do move on, can use any desired attribute build (not some arbitrary balance a single player decided is best for himself, and thus the community at large), and do earn less exp per hour. Again, not something I enjoy, but this is Radu's "soft cap" at work. This is already an option. People do PK. If people earn better exp on chims, and sure...let's double exp earned on yeti too... that way all the top a/d people can widen the gap beyond the poor fluffy/feros trainers. Since the caps, it's nearly impossible for a player to be too strong for a monster, aside from earning less exp due to a/d levels alone. It used to be that someone with 100+ coord would earn awful exp on fluffy by virtue of hitting too hard (too much might). Now, anyone from desert chims and up probably has the same might. A few players already fight chims at any given time. Usually, it's one person hogging up 4 chims in bethel, and 1-2 people using Tirnym. I doubt many train in willowvine (forest chims) because a single spawn is currently relatively poor exp, and the monster can wander in any direction. If you *actually* want to allow more people to train, and use more resources, make chims in single combat maps, have them hit more, but spawn faster. Keeping high toughness allows for a wider variety of fighters to fight each given monster, rather than only being trainable by someone at approximately <insert korrode's exact build>.
  11. The Chim Project

    yes, this is exactly the point >.< we don't even get same xp/h we get lower if we start training chims wtf? moreover supplies on training chim are way more costly : break, essence and things... so why train them if its to pay more and get even less xp? simply no point. #remove chim if we don't change them imo ^^and put feros fluff instead... Better drops, available spawns. Just because fluffy, feros and desert chims give unreasonably high exp per hour doesn't mean it can nor should continue forever. A previous poster in this thread claimed to kill 500 forest chims per day, while also complaining about 10 hours of waiting for a spawn per day. If someone wants to wait all day long for fast exp, at some point a player becomes better off training on a different monster, to maximize experience. Personally, I can earn about the same exp per hour on 2 feros, 2 mountain chims, or 2 yeti. If chims are short-sightedly changed as proposed, I will be better off dropping back and hogging one of those spawns all day. Players on feros and desert chims will be better off moving up. All of a sudden we have players yet again complaining about waits at spawns, and "only" killing 500 per day. All in all, the situation will get worse.
  12. The Chim Project

    Attempt to belittle me all you like, but for every a/d trainer who thinks the current situation is "fine", but thinks it's "not fine" after i serp them, i'll consider the serping well worth it. What happened to a fair and balanced community service 'project'? Bullying people by threat of serping their spawn unless they agree with you is total crap. I don't think the current situation is "fine", but that has nothing to do with forest or mountain chims. Try training on the same monster for 1.5 years while making no headway as far as blocking better (without any higher monster remotely trainable). I guess I'll see you at my yeti spawn, serp in hand, since we seem to disagree.
  13. The Chim Project

    Voted no, twice. I don't feel like making a 27 page post, so feel free to PM me with any questions on my reasoning, if the others posted in this thread are unsatisfactory.
  14. Brod, congrats yaser.

    Hypocrisy at it's finest
  15. In Memoriam

    It is with deep regret and sadness that I inform EL of the passing of our friend and long-time guildmate Desdamona, who left both Eternal Lands and the unforgiving real world earlier this week, after enduring a battle with cancer. Desdamona is survived by her daughter, who has embodied a pillar of strength, despite such tragic times. On behalf of HIM, and everyone whose lives were graced with her presence, our hearts go out to you.
  16. The Bronze Sword

    How about just removing the ability to abuse the arrows (in melee combat)? Thinking logically, how much sense does it make to do an extra 40 damage because you have a quiver on your back?
  17. Auctioning 25k bones

    I'm auctioning off 25k bones. All proceeds will go toward prizes for the upcoming big bag race. Starting price: 50kgc. Auction ends in a week. Edit: Sold for 62k. Thanks!
  18. Part 2 of Largest Storage Sale in EL

    44 Steel Two Edged Sword (850gc each) 373 Augmented Leather Armor (130gc each) 345 Augmented Leather Pants (80gc each) 6 Enriched Life Essence (3.5k each) Potions: 200 Potion of Coordination (12gc each) 254 Potion of Mana (4gc each) 330 Beaver fur (5gc each) 140 Skunk fur (5gc each) 142 Racoon fur (5gc each) 612 Empty Vial (5gc each)
  19. Forum validation requests

    You're all set.
  20. baned luka2oo5

    I don't suppose your "brother" also made nice_hit and cookie_me?
  21. baned luka2oo5

    Okay then... who is k1ll_u?
  22. baned luka2oo5

    After being locked, you mentioned that you had made one mistake. So, what did you do, exactly -- which character did you trade with?
  23. cant post/pm

    Your name is now changed to Astoral. Try logging in normally, with the new name.
  24. Forum validation requests

    Both of you will need to (re-)register. You can PM me in-game or reply here when you have.
  25. Forum validation requests

    Done (x5). Happy spamming!
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