Cycloonx
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Posts posted by Cycloonx
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How would it decrease server load? There is not much difference between sending the number 1 and the number 5 for a computer.
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I think it will make leveling even more slow, people will need to mix more stuff at higher levels to gain the same exp.
Anyway, this has been suggested many times before
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I don't see the point of this idea. People will maybe click it one time and other times it will only be clicked by accidence and will become annoying for sure. And making an option for it is even more bad, there are already too much options for little things in this game.
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I think it should stay and archers should be able to shoot at players who are already fighting.
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If storage isn't allowed for some reason, I wonder if a specialized NPC that sold just a few focused items (like HEs and SRs for example) might be workable.Alternatively, are there any harvestables on the map? What if a few key harvestables were available so that given a couple picks and a vial mold the team could re-stock its HEs/SRs supplyf?
Looking at the weight of food it would be heavier to carry food inside than bringing finished goods inside (well for most items).
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he can go in as mule and drop stuff to bag as wellTrue, but someone needs to remember to refresh. But you have a point
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It would be easy to abuse though. If someone goes in as a mule (got a lot of stuff with him) and logs off he doesn't need to run for monsters and other players can just IM him to relog when it is safe to give some items when the party is running low on items.
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Since over 100 a/d is a large spread to balance the map for ( whats hard for 10 100 a/d's might be a walk in the park for the top 10 ). Would it be possible to have the waves auto adjust to the party's CL level ? Removing or adding monsters etc as neededThen it would be easy to "cheat". Go in with lots of 100/100 a/d people and 1 with 140/140 a/d and the monsters will be killed easily by the strongest person.
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I think it won't be bad to give bones to cyclops. People always have asked for higher drops at them and I think it's the most easy way to fix 2 problems without putting more gc in the economy. The bone price will rise anyway in the future.
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pr0
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I've also had this problem in the past. EL went up to use 100% of my CPU when FF was open in the background. I don't have the problem anymore though.
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Gerbil..your request doesn't make much sense. The tab does get highlighted if it is the main active channel. You can type in other channels by using @@channel#.Gerbil means the active channel doesn't get highlighted when you click "View all".
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Please don't use the # since it's annoying to type it ingame with an azerty keyboard
I also like the .emote idea
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Yea it's because of the diamond. They suck to harvest :]
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"Speculation" isn't possible if the resource is chosen randomly. It would just be luck if you got a bunch of resources of it in storage and probably first days no one will sell. Just imagine the resource is silver ore, that will mean almost no HE and a lot of other items. The market will get stuck very fast, fighters won't be able to fight and a lot of people will get bored.
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With cntr Up enter would be way to fast to kill people.People wouldnt have a chance
Nice idea, but would make magic way to easy
2 secs cooldown on spells anyway (or 1 when not in battle).
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It's a great idea, but those walking paths would get blocked very fast because EL characters walk very strange when they are walking close to eachother. In no time your character will be blocked constantly by other people using those roads too.
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Just staying mule for a lot of hours, I thought it was 8 or 9 hours for first level.
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I remember having stuff to summon 5 yeti when they just were summonable and failed 4. Although my summon level was high enough
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If this is introduced, then please align the buttons to the grid of the inventory. Currently it looks really crappy.I still think in the big view the 'drop all' button should go higher and a little smaller so the other 2 new buttons can go underneath it.
In the small window the 'drop all' button could be made squarish so all buttons can go next to eachother (maybe just put 1 char in it, like D, S, G with a hover message).
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shud remove creatures from kf also so noobs can go there like b4I agree, and if it is made no drop it would be fairly easy to train there without risk.
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Why don't you put the buttons underneath "Drop all"?
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Like there are no trees in KJ. If there is 1 laggy map it is KJ.
Idea to Reduce Server Load...
in Suggestions - General, Misc.
Posted · Report reply
Oh ok, while eating it might make a difference, I thought you were talking about taking 5 bones out of storage