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Cycloonx

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Everything posted by Cycloonx

  1. Mage class idea

    I think it will only work when mages have a diss spell (could require some high mana) because now they will probably the weakest person on the field, so they will get attacked fast and a lot.
  2. Ignore all bots

    And what's the difference with currently no people on market channel? Except those that already ignored all bots by hand?
  3. Ignore all bots

    I like this idea. I think it's a good trade. So you think it's good to alter prices because someone doesn't view the ads of a bot? So someone who isn't on channel 3 should get other prices too? Irl someone who skips adverts on TV also pays other prices in store? And you can just change the settings back to unignore when you buy something from a bot. And I wouldn't really care, if some bot owners think that they should change their prices, I guess they don't deserve my gc.
  4. Ignore all bots

    Would be very welcome if you would implement it
  5. Ignore all bots

    Why not to do it too, then? Beside it there's a difference between #ignoring every single bot and the Game feature allowing for it. Digression. I smell one more problem about ignoring all bots as a client feature. It's related to Guard bots, who are forced to give a proper warning. I can only imagine people complaining that they didn't get the warning, why they ignored all bots by default. It's a minor issue, though. You don't read my posts no? Why not do it? As I said it is a possibility and it requires some work. Plus the fact that you need to unignore a bot when you want to pm it. Guard bots won't have problems because they talk in local, not in channel, chat.
  6. Ignore all bots

    Yes I know it's a payed feature, but it's not because something is payed it should be annoying. In this way you don't ban bots out, you just have the ability to chose what you like. People can already ignore bots, so for bot owners there changes nothing.
  7. EL hardware recommendations

    There is not enough info when you only give the name of your videocard. Most cards have different sizes of memory (like mine has a 128MB and a 256MB version). 1. HP Pavilion dv9363ea (GeForce Go 7600 256MB) 2. ~1200 euro 3. Always 60 FPS (it seems the system is automaticly limiting frames) except for busy places ofcourse. This is with all settings on. 4. Not much tweaks needed, auto update from HP might be handy to get the last graphic drivers.
  8. Serpent Stones

    That has already been tried with channel 33. Problem is that it is hard to reach all players, and especially new players since they all think that only the channels shown in the chatmenu exist. But I don't see why bots need to keep advertising their stuff in channel 3. I think people already now there are bots around
  9. Serpent Stones

    This is easy to fix. I have all but 3 bots on ignore, which makes the channel much easier to read/use. Well it seems almost no one of the new players does this. And also alot of the regulars left the market channel. I used to view the market channel a lot in the past (like 2-3 years ago) and then a lot of players advertised their stuff. And if you sold something your own there always was a buyer. Nowadays almost no players advertise stuff and if you advertise yourself you find no buyers at all.
  10. Serpent Stones

    that effectively would mean the 'producers' would be expected to ask for a lesser price than those advertised by bots though..I cant say I have been on market channel much lately if I am honest, does this actually happen now? Are 'producers' undercutting bot prices? and doesnt that mean the price of the end product (cutlass in Atehs example) would be even lower than 21k from a producer? I am sorry, not quite certain I understand this one.. Almost no one uses bot channel #3. It's sad, but bots didn't only destroyed market, they also destroyed the channel with their spam.
  11. Serpent Stones

    Sounds like the prices being offered simply need to go up to the point that people are willing to sell them. Or people need to have the feeling that if they sell their stones today, they can buy other stones when they need them theirself. Most of the time I don't sell the stones I find just because I know that one day I will need them and it is so hard to buy on market.
  12. Serpent Stones

    There is shortage on serpent stones and binding stones imo. I think if it will keep like this for a year (so all armour stocks are gone too), the prices will be unbearable. I also remember searching them on market and found none
  13. Buying potions of potion

    Paying 100gc or trading for feran horns. Please post here or pm me ingame
  14. Level dependent summoning

    I think you still do not understand what I said: I DO NOT WANT TO MAKE HIGHER LEVEL MONSTERS EASIER TO KILL! No need to yell man. And what do you mean to not make it easier? Like it is now you can kill dragons easy if you just keep summoning rabbits, then 7 other people can dodge it without taking damage. I remember doing this in the past when AC was introduced, I summoned rabbits, toomass killed AC without taking damage. But yea, I guess I shouldn't reply anymore to your posts. You don't even appreciate people giving feedback. Why do you even ask for feedback? If you didn't like my post, you should have just ignored...
  15. Level dependent summoning

    You can make it so that monsters keep changing opponents after a random amount of attacks (like per 3-4 attacks it takes another opponent). I think this would be pretty cool
  16. Level dependent summoning

    Actually, it would take just commenting out a few lines of code, since this is a feature. But it would change the game mechanics a lot, so I am not sure if I want to do it. Actually I think it would spice pk up a little more. Now the weakest person takes all damage so weaker people keep out of PK (atleast I did for this reason long ago). This way you could also prevent people from killing dragons while keeping them away from the fighter with rats. I don't think it would harm the game (though for some people it would get harder, for some people it would get easier). I think we really need to be able to summon while fighting to make the summoning skill more important.
  17. Level dependent summoning

    There were talks about that in the past, and I said no already. This way someone can keep summoning rats and prevent you from doing anything (until they get their cooldowns back, etc.). It would need a major code change (or maybe not major ) but why couldn't it be that your character doesn't automaticly change to the weakest opponent? Like you get attacked by 6 rats, but you keep hitting your opponent. Ofcourse you could click on a rat to kill it.
  18. Level dependent summoning

    If base defense is 0, and it increases with 1-2% each level it stays 0? On what is this 1-2% based? The original defense of the creature? I think this is a good idea, but also better would be that you can summon while fighting (now it is impossible). I think that's a big downside to normal summoning instead of using stones.
  19. RE: leather gloves in tools

    Yeah, should've been done long before
  20. Alchers needed

    I would happely help (mixing LE all days). Pm me
  21. Magic Immune

    The problem is I think that you can currently cast harm and all other spells every 2 secs after eachother. I think there should be cooldown depending on a spell. Like: Harm: 10 seconds Mana Drain: 8 seconds Restore: 2-3 seconds And they shouldn't influence eachother. This way you prevent people using 5 harms after eachother, but now people would conserve their harm for a moment their opponent is low on health. If he does it on the wrong time, he will have to wait again 10 secs. This way stronger spells could have longer cooldowns. Edit: This way we might be able to keep MI. Give MI a big cooldown (like 30 secs), and let it only last for 5 secs (so you can use it at a moment you think your opponent might use a spell).
  22. Magic Immune

    This might be fixed by adding more pp to some nexus before being able to cast some spells. Or make another skill like witchcraft that has new spells which or not affected by MI. I think there are plenty ways to bring a mage class ingame but with the current magic system it would not work. There could be spells like to reduce physic damage etc to defend a little to normal fighting players. And to prevent people from fighting and using this kind of magic it could require some sort of staff you need to wear and some kind of clothes that gives extra power (and without it would be pretty weak).
  23. Mines, and a new perk

    The thing is, you can hunt leonard "for free". Actually you might benefit from leonard. But you can't blow up several mines without using and losing money. The moment you can earn something the player will be wearing armors and col so low damage and high health.
  24. Mines, and a new perk

    hehe In the time I get the perk mines will be forgotten again (and this topic ;p)
  25. Mines, and a new perk

    Oh, ok, great. Of coruse, if you later on change your mind and decide you want to do more than AFK harvesting, it will kind of suck No one will care to kill me in some weeks, i'm pretty sure about that And I don't really harvest anymore, just buy all ingreds I need
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