-
Content count
6091 -
Joined
-
Last visited
Posts posted by Vanyel
-
-
Bump! Nothing's happening with these marvelous suggestions?! Why's that?
-
Hi,
This will be a short and timed invasion. Rules are simple:
1. There will be quite a few monsters spawned in South Kilaran Field and Carmien Manor.2. Monsters in SKF will be uncapped.
3. Monsters in CM will be capped at 120.
4. Clear all the monsters within 60 minutes to get a second wave AND bosses.
5. Otherwise, only a second wave.
6. Second wave will include an invasion in Desert Pines capped at 100.
Cheers,
~v
-
Hi,
let's have a simple invasion with a little twist.
-
There will be 5000 monsters spawned in Idaloran:
- 300 will be capped at 110
- 300 will be capped at 130
- 300 will be capped at 150
- remaining ones will be uncapped
-
There is a timer set-up: 90 minutes. Once the time is over and there are:
- more than 250 monsters, you will get a second wave of monsters; all uncapped
- less than 250 monsters, you will get a few bosses in each of the cap (110, 130, 150 and uncapped) in addition,
- less than 50 monsters, there will be significantly more bosses and their quality will improve, too.
- The monsters will be spawned ahead of time and capped below 5 a/d. They will be set to proper caps when the invasion starts.
Cheers,
~v
-
There will be 5000 monsters spawned in Idaloran:
-
1.
.
2
3.
BEAT IT! I DARE YOU!!1~
-
EVTR has a great potential as an invasion map... if only it was multicombat. Can we make it multicombat, please?
-
Polar & Irinamas you dissapoint me. You help Stivy get richer, but not your fellow Alphabet.
You're bloody rich as it is. Share.
-
I think these are reasonable and good ideas. Especially now, with the influx of new, android-based players.
I wonder whether we should consider re-doing all tutorials to accomodate them? What do you think guys?
-
Your comments belong somewhere below.
-
Angler supported contests with 5 invasion tokens!
-
Lalaith got fed up with the winning series and donated RDHoLaM and a serpent stone
DerSachse chipped in with yeti summoning stone
-
Ummm...
What I agreed on was the somewhat random name of the key in el.ini. I wouldn't come up with the name myself. I think you mis-interpreted my words
Cheers,
~v
-
Howdy!
There are multiple astro that significantly affect our gaming. I would like to suggest a new Online Shop item that would slightly affect it by shifting move your astro forward by 3 or 6 hours depending on the overall length of the cycle (3 hours for 24H, 6 hours for 48H). The item should have a reasonable cooldown, for example half of the time it moves the astro, i.e. 1.5 or 3 hours.
The price? I suppose that could be a subject for discussion and depend strongly on demand.
Cheers,
~v
-
LittleBig's donation received and noted!
-
Darrock was obviously tired when she emptied her storage today.
-
More donations!
Angler and WeaverDAS hate their grapes!
-
zard's donation well noted
-
CherUT donation received and well noted!
-
About holding it in a non-PK map: don't forget that the #enemy-combatant command is disabled (see http://www.eternal-lands.com/forum/index.php?showtopic=58228).
Should the contest be run when I'm online I will support it. We can make the teams PKable. All intereference will be punished with ban for a few weeks to let the offending party think things through, including all known alts.
-
It sounds like a variation of last-man standing. I am not sure what do you need mixing for in this set-up. There is no real reason to mix anything. Unless you meant:
1. Teams start without any gear.
2. Need to go to their hyperbag, mix their gear.
3. Kill each other.
That would make probably some more sense. However, you should spend more time on team balancing. At this point a team with 1 high-level manufacturer and 4 high-level fighters will sweep everybody.
The idea has potential. At this point it's but a rought sketch.
<edit>
A possible solution for balancing the team would be to start with very base ingredients. Moreover, you should include ings for gear, potions, essies. This will force the teams to balance their skill-set and plan their activities time-wise. Otherwise the other team might hit them before they are ready. Another idea would be to make 2 or 3 hyperbags instead of 1.
-
Yo,
I will be running several hide and seek contest in next few weeks. Prizes were donated by Radu. However, should you want to help and chip-in, contact me in game.
Prizes' providers:
Radu
CherUT (RDHoLaM, 100kgc, haidir passes, cd remover, rostogol stone)
zard (grapes)
Angler (grapes, RDHoLaM, invasions tokens)
WaverDAS (grapes)
Darrock (rostogol stone, serpent stones, elven bow, emerald claymore, enrichment stones)
LittleBig (invasion tokens, harvester meds)
Lalaith (RDHoLaM, serpent stone)
DerSachse (yeti summoning)
1st contest winners:
Where: Bethel's ship
Who won:
JofuranShigokai - binding stone
Katakil - enriched fire essence
2nd contest winners
Where: just behind Vermor Castle
Winners:
bob01 - Haidir pass/Cooldown remover
Xyleon - likewise
3rd contest winners
Where: Trassian's Deep Caves
Winners:
Theodor - a rostogol stone
4th contest winners
Where: Idaloran, Nymorq Forest
Winners:
zard - black horse whistle, 25kgc
vzbucks - dapple gray horse whistle, 25kgc
5th contest winners
Where: Somewhere in Graham's Village
Winners:
Tzambika - 50kgc
6th contest winners
Where: Irillion Underworld
Winners:
Geordie - rdholam, grapes
7th contest winners
Where: Lucky Punch Arena
Winners:
Jaclaw - little dragon blue summoning stone, haidir passes
8th contest winners
Where: Mount of Sorrow
Winners:
Littlebig - a binding stone
the_ryanking - an enrichment stone
lacutos - a serpent stone
9th contest winners
Where: Next to Old Man
Winners:WeaverDAS - Emerald Claymore
10th contest winners
Where: Iscalrith
Winners: LittleBig - a rostogol stone
FairyTail - an emeral claymore
11th contest winners
Hint: Guarded by two bowmen I stare at a podium with a bow attached.
Where: Xiao's temple.
Winners: Dreggsagg - an elven bow.
12th contest winners
Where: Gloomy Cave
Winners:
JofuranShigokai - an enrichment stone and invasion token
zicus - a serpent stone and harvester medallion
13th contest winners
Where: Zarin's Temple
Winners:
_Zodiac_ - an enrichment stone
stivy - a serpent stone
14th contest winners
Where: Vermor Castle
Winners:
PolarStar - an enrichment stone
svadilfari - a serpent stone
15th contest winners
Where: Egratia Point, Temple
Winners:
DerSachse - an enrichment stone
Lalaith - a dapple gray horse whistle
16th contest winners
Where: IotF
Winners:
Angler - grapes
Lalaith - a serpent stone
17th contest winners
Where: Irsis, In the middle of Hand
Winners:
- RDHoLaM
- grapes
- black horse whistle
17th contest winners
Hint: Friends of the Muses submerged in a timeless river separate seekers from ancient wisdom.
Where: Unolas Temple
Winners:
Tzambika - RDHoLaM
Cheers,
V
-
Poor, poor, pitiful you.
I know right? People are like so evil.
-
I don't like the idea. It sounds like it could be a way around certain restrictions certain players have. Also, in my view, there are way too many name changes as it is. It really messes with the sense of community when people try to hide who they are and/or we see constant new names but they are obviously experienced players. It also is a way for scammers to hide. While scamming isn't against the rules, they also should be made to pay the social price for that.
Issues like that just means the server would have to track restrictions, name history, and other factors.
Yup. Fully agree with this point. It shall not be that difficult to restrict wrongdoers from hiding. Whereas pitiful souls that strive for some variety shall never be limited!
-
I don't like the idea. It sounds like it could be a way around certain restrictions certain players have.
LIES
-
Hi,
there are some pitiful souls in the game that cry their sorrowful eyes dry because they cannot change their in-game name due to various reasons. To answer their needs I would like to propose a new shop-only item, that could be possible to trade in-game: a stone of name-change. Using it would start a procedure of a regular name change. To make things simpler, the stone should be priced similarly to a name change for p2p character.
This is a mightily great idea!
Cheers,
~me
New creatures
in General Chat
Posted · Edited by Vanyel · Report reply
YES!
Let me get it straight. Is you idea a bunch of hyper-fast naked chickens mobbing players?