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krlc

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Everything posted by krlc

  1. Speeding up map load

    Did that too, nothing has changed. I think I'm doing everything right, even removed whole folder and cloned from git again.
  2. Speeding up map load

    Failed again, like before.
  3. Speeding up map load

    I patched after pulling. Although patching failed, I compiled it with FASTER_STARTUP and keys won't work again.
  4. Speeding up map load

    [12:35:51] krl@ubuntu-pc:~/elc$ patch < patch.diff patching file keys.c Hunk #1 succeeded at 323 with fuzz 1. Hunk #2 FAILED at 355. 1 out of 2 hunks FAILED -- saving rejects to file keys.c.rej [12:35:56] krl@ubuntu-pc:~/elc$ cat keys.c.rej --- keys.c +++ keys.c @@ -355,6 +380,7 @@ int nkey = sscanf(line, " #K_%99s = %99s %99s %99s %99s", kstr, t1, t2, t3, t4); + printf("nkey = %d, line = \"%s\"\n", nkey, escape(line)); if (nkey <= 1) return; Now, that I pulled from git and compiled it before patching, everything works fine. So if the patching failed, no point compiling with FASTER_STARTUP right?
  5. Speeding up map load

    I'm using Linux. And thats my key.ini file: http://pastebin.com/7U2yRpYp
  6. Speeding up map load

    I have small problem with this new update. I can't use my key shortcuts after compiling client with (enabled) FEATURES += FASTER_MAP_LOAD. I have edited key.ini file and use 1, 2, 3 etc. for items instead of ctrl 1, ctrl 2 etc. So only default keys work with latest git update. When I compile client again with (disabled) #FEATURES += FASTER_MAP_LOAD my keys work again.
  7. Decompose items

    Cons: mixing few tiger summoning stones at sto, without muling tons of gypsum from mine. So lets say summoning lvl 100 on 100 WT summoning stone ings. No way Edit: Or think about other items that give few k exp...
  8. 80 - 99 invance

    Ingame name : krlc Time availability : anytime (GMT +1) A/D lvl : low 80s, but high dexterity Magic lvl : 54 Gear : steel set, halby and rdholam no ranging
  9. **Generation X**Harvesting** - the 3rd Degree

    KRLC - 10k diamonds (34k) please
  10. Valentine’s Hyerpbag Hunt!

    picture 8 You are in White Stone - Riven Sea [459,79] 10 Red Snapdragons and 10 Cotton
  11. NEW_TEXTURES

    I had big FPS drop in MM before, from 60 to about 30... now I increased limit to 90 and I have max. (or min) 60 FPS in MM, this is great
  12. NEW_TEXTURES

    Fixed, but borders on minimap don't work right. When I use map it shows the same map in Legend. When I go to continent map it should show me my current map in legend so I can go back, but it doesn't.
  13. NEW_TEXTURES

    Compile problem fixed, but my minimap is black: don't know if this is related: textures.c: In function ‘string_hash’: textures.c:54: warning: this decimal constant is unsigned only in ISO C90 edit: minimap problem only with NEW_TEXTURES* Also problem with map, when I'm inside Irsis sto, and use map to look at evtr, can't get back to Irsis insides.
  14. NEW_TEXTURES

    I compiled it with NEW_TEXTURES, but map image on minimap was black... so I updated it from cvs and try to compile again: image_loading.c: In function ‘load_image_data’: image_loading.c:407: warning: passing argument 3 of ‘load_dds’ makes pointer from integer without a cast ddsimage.h:57: note: expected ‘int *’ but argument is of type ‘Uint32’ image_loading.c:407: warning: passing argument 4 of ‘load_dds’ makes pointer from integer without a cast ddsimage.h:57: note: expected ‘int *’ but argument is of type ‘Uint32’ image_loading.c:407: error: too many arguments to function ‘load_dds’ image_loading.c:407: warning: assignment makes integer from pointer without a cast
  15. Mix all hot key will help summoning too, you could move around a little bit and use key to summon, instead of keeping your mouse cursor on inventory... which is very annoying in combat situation.
  16. How often will you need to get 340 of anything???? And if so 3 x 100 + 4 x 10. It doesn't matter how often. I have to choose amount 7 times to buy it! After each click there is diplayed msg that you had bought it. And click again buy->find item->amount, so i have to click 21 or 28 times. For me it's annoying. I want reduce "clicks" to 1. Use keyboard, you won't have to click And since you want a field to enter numbers you should like it. Or just fill up your inventory at sto so you have 340 emu left Anyway if you want to buy 340 only once then what's the big deal? I like Korrode's alternative idea
  17. Minimap

    Dots with shadows are much better, awesome
  18. I like it Although sometimes search can show the same results:
  19. server hiccup - some server problems during the invasion which was canceled. I tried restarting client but it didn't help, even when I clicked on something in my sto client crashed. Now I have item_uid back and everything is fine.
  20. Yes, it works now I have 880 instead 65535 for training arrows. edit: after server hiccup I noticed some errors in my storage: after another #item_uid command everything went back to normal.
  21. Found small error with Item List I guess. When I save new list with training arrows, next time I want to grab them from list I get PK arrows. When I save new list with all my PK (4 ) and few training arrows, I get training arrows only when there are no PK arrows in my sto - doesn't matter if I chose PK or training arrows. Here is what I have in my item_lists.txt file: 589 589 4 20 65535 65535 guess the problem is with this 589 number x2 I just updated to rc2, noticed it on rc1 though.
  22. YUMI Harvesting Service

    10k silver please KRLC
  23. I need a little advice.

    Ok so you get phy and coord for EMU just to advance faster. But what when you are interested in PK? More will/reasoning for strong heal summoned? I understand that a mage with smite summoned can mess things up, so you heal summoned against that. By the way, how much can you heal with your rationality and magic level? Or maybe more vitality/instinct to make summons more powerful + chance for extra creature? I thought I'll go with mage/summoner (got 16 rationality so far), stand aside and heal them. But it's a little harder at gypsum with low emu... nvm, can hire a mule some day
  24. In make.conf there is an option: #FEATURES += ACHIEVEMENTS # Display player achievements window when use eye cursor on player Haven't tried it though. edit: ok I tried it and when I use eye cursor on someone it says: Failed to load achievement data guess not working yet, probably will be some info in server update some day
  25. **Generation X**Harvesting** - the 3rd Degree

    krlc - 5k Blue Quartz (10k) please
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