dragon_killer
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Posts posted by dragon_killer
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Easy this time, I'll be in we should join the same guild for the contest
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Time to dig out an old post, if any of you never done (100-120) instance but would like to try one feel free to pm me. This goes as well for the people that can't find a team (or never actually start looking)
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Magic and manu aren't too bad, you probably can get million of experience in tailor day but it does come with a price haven't calc but it is pretty obvious that buying a pp is cheaper than getting 100m tailoring experience. If your concern was that you can level tailoring/other skills as high as you like and still get oa at max exp, I would understand but imo it is great for max oa people to grind for more levels and the oa exp doesn't go to waste
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Ok I didn't understand that correctly, I thought you would trade 100 M exp for the stone(and the exp would be lost from the oa bar) but it seems you would get the stone every time you reach 100M oa exp without losing your oa exp bar, if you meet the 5 skills level over 100.
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Regarding the second option 5 skills over level100 , I have looked for some chars and it seems most of them are at least 170 oa, which is about 66M exp needed for an oa. Making it 50M wouldn't make sense to level up oa (as you trade 50M exp for 1 pp and that 1 pp requires less exp from the 'stone from the wraith'). Also making it 100M exp would be more than what you need for an oa.
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Think it is a great idea, do you get any a/d exp after capping out a/d though?
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I would agree that the current implementation makes no sense. The farther away you are, the LESS likely it would be for the monster to "see" you can attack. If anything, being too close could draw him off, but not being farther away.
+1
+1
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Rofl want that hippos now
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What about a super strong lenny (1k hp) or something that spawns instead of the regular leonard once in a while, could also have better drops
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Either way is fine for me, just make the rules clear whether spying alts are allowed or not
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I'll try again after all these years, with rule 5 being removed, why not change as it was before ( no minimum amount of players required INSIDE the instance)
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Just to respond to aislinn post, pining creature does require 'skill' it doesn't sound as easy when surrounded by other creatures, you will get attack and most likely have to run. Anyway 'hard' creature are not pinable such as mare bulangiu, castellan, Bricker and even polyphemus
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Rule 1 and 2 seems ok and makes sense to me.Though I do have a problem with rule 3, but since you have said (especially whike afk) maybe not.I do use alt to pin bosses in hard invasion when they are for example 20 cocalar in bethel, or trassian etc, or for ranging (but that rarely happens). -
Hi it seems like some kind of harassment to me, best is just to ignore the #ig for a while sine he is acting like a 10 yo boy, he will get bored like any other player (except if stivy, but I doubt stivy harass people), just don't get into his mind games.
He will lose more than there is too win in the end.
DK
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Nice update!
Can now see the text I am typing and the options are saved after a log out
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I haven't found a topic like this, so I am posting here.
I'll post whenever i am planning to use a stone day so anyone can have a look on forum to see if anything is being planned
Will reschedule if another day come up, or if I am not able to play
I'll start
Should be used the 22th day in the month of Carnelar, the year 0049, Age of the Eternals (Saturday 17 of December around 19h00 France timezone)
Magic day stone
for more info about el calendar : http://www.eternal-lands.com/page/calendar.php
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Yeah the only downside would be flood of rings, the only ring I could think of that would be used would be the port Anitora ring which is used for the Badaran
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As far as I see all other waves do, whether they drain a lot of ressources or not, maybe I am wrong. Well doesn't hurt to ask
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After going several times into the 100-120 instance, it seems it is the only instance that have Lorc (30 of them) as a wave, their drop are ridiculous and since they don't do any specials. I thought we could have a change either change them for 2 or 3 jegos, or add to them special drops ( enriched essences or anything will do), I also thought of arrows, since no creature seems to drop the ice arrow
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Order ready, would have to review your maths though
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Taking orders, post here or pm dragon_k in-game
No minimum or maximum amount
Training arrow 11gc each
Empty vials 6gc eachEssences :
Air essence 11gc each
Spirit essence 10gc each
Matter essence 13gc each
Energy essence 12gc each
Health essence 10gc each
Water essence 9gc each
Earth essence 12gc each
Potion of accuracy 125gc each
Potion of evasion 125gc each
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It was a fun event to take part in, the good thing about it, is that anyone can participate.
It is quite a different event compared to the ones I did in the past and also the game itself is a good combinaison of luck strategy and suspens.
I would defo play it again next time, thanks for your effort Thingrim
I got outsmarted by Knorax well played! Next time i win!
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OK, he said he can t find a way to fix the cockatrice.
I think there is the wolf daily in NC, anyone ever had troubles completing one with novac's wolf? If not maybe Radu can do the same
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I haven't voted yet. But I think that it would be best to have 2 players to do the fighting.
Few things come to my mind 600 monster for 1 player seems to be a lot, I would probably never do it if it does take 6 hours to do. I am not even sure something would come up in the next 6 hours.
2 players seems to be interesting, since it wouldn't be hard to find someone. But then if it were 2 people I guess it would be multi combat. And 600 monster in multi seems still a lot for 2 lol
Though AA forteresse seems to be interesting since there is several areas where you can fight.
I am curious about the entrance fee. I guess it should be considerable since giving up is an option : "not coming again".
I would vote no for a solo inst
But yes in a 2-inst
Storage sale
in Marketplace
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diamond 3gc,