Jump to content
Eternal Lands Official Forums

wuffzel

Members
  • Content count

    265
  • Joined

  • Last visited

Everything posted by wuffzel

  1. Game Crash

    hmm, i found the SDL_image.dll in my old backup folder before 1.9.3 client.. seems it was part of the old version, so install client from download site here and then the patch, hope this helps
  2. Haidir mission: dchims in bethel

    hmmm, an idea..well i don't know if its posible, but if a kill from an other player counts for me ? as i say, not shure, but i have a very unstable connection sometimes and had strange effects with double ammounts in store after a trade or so... maybe after a long lagg i get a double on my counter, cause server is sending same signal again ?? ok, only an idea how it can happen
  3. Haidir mission: dchims in bethel

    well, i got it on tigers in SRM, i collected all furs and i finished 2 too early i had 28 furs...
  4. Haidir mission: dchims in bethel

    i have this since haidir quest is on... mostly i get finish message too early on large spiders, DCW and ... umm, the other i forgotten too long ago i don't use any spells on them, and large spiders i range... well, for DCW in bethek i heared of, if you fight them 'diagonal' they sometimes don't count... but no idea why i can finish with 25 on counter and not 30...
  5. Farming

    well point 2 and 3, its EL with a harvster med on well and EL should still be free to play as it is. if you have lots of $$ and want to spend it here, well there are ways - and some players use them - to spend $$ for gc only my thoughts upsy edit : if you read carefully the developers section you will find out all the programmers and mods doing a good job without beeing paid for... well, still the tech stuff costs a lot and ofc the owners want to earn a bit of it too .. if you want to support them, simply hit donate button or buy from shop
  6. OpenGL 2

    so far working for me on opengl 3.3 on winxp looks same as in your picture xaphir one hint, if i switch to first-person-look (alt-f) my toon is still visible, looks a bit odd and if i walk the camera is a bit behind me so i can't see anything infront of me... on my hardware ( AMD dual core 2.6 Ghz, ATI HD 3200 ) i have all effects on and maximum shader medium with 1024 shadow map size for 13 FPS great work so far, ty all
  7. Text command #goto

    well, the idea sounds good, but i guess revi has the point... the minimap showing coords is a far better idea, that would be a great help to navigate
  8. Iscalrith

    in an invance, i found my self inside the wall...north east corner of fort
  9. hello EL community i had to rebuild LLL cause our old guildmaster is missing since 10 months now. i am the new GM of Lords and Ladies of Legend and have to say a few things... 1st i had to build LLL new, that way all relationships to other guilds got lost... so please to all guildmasters of friendly and allied guild, you will have to reset LLL's status please...i will try as fast as possible the same.. 2nd there are 2 guilds of Lords and Ladies of Legend, cause as you can emagine not all of our over 100 members are on and some are only on twice a year... so LLL is the 'new' guild and LLLo is the 'old' one to make it clear, it is only a change which had to be made to get a guildmaster, Lords and Ladies of Legend will stay the same as you know it in the past there is no split, and i hope i can catch all members and bring them into LLL soon ty for reading, and i hope i don't cause too much inconvenience wuffzel
  10. rebuild of Lords and Ladies of Legend

    hello LadyBea, great to hear from you and i hope you pop in from time to time if you are in game pm me please for i can take you over to LLL, im on at 7 am german time till 8 or so and 6 pm till 11 pm or later
  11. flickering grid in inv window

    hello not realy serious but real annoying, i updated my gl and graphics drivers and now the right grid in the inventar window (where equiped stuff is shown) is flickering in all bright colors all other graphics are drawn well... my #glinfo : Grafikkarte: ATI Radeon HD 3200 Graphics Hersteller ID: ATI Technologies Inc. OpenGL Version: 3.3.11251 Compatibility Profile Context ty for any help
  12. rebuild of Lords and Ladies of Legend

    wow, hello Creepin_Death yes we still have our website on, and thanks for all the work you did in the past for our guild, and yes i have fully access to it i hope you will find more time to join us in game, pm me or icevodka please for to take you over into LLL.
  13. yep, you are right ... i got some gc donations from players today, and i thank them so much doesn't cover the things i brought in and i never expect it will... mobs have normal drops so it depends on each player who collects them to share.. some lost a rosto...well. but most go for the fun im shure and the extra a/d xp ofc rangers allone couldn't win such and so pure summoners, fighters, magicans, its team work... and thats why it should be on a/d xp reward at end...cause as saxum posted... what about the other skills ??? only my thoughts
  14. well , i am a pure ranger in invances .. ok for me invances are mostly fun beside the harvest/mix 'work' its great to see people to team up for same goal : to finish in time so if there is no reward, why should we finish it in time then ? the idea to give the xp reward compared to the skill you use sounds nice at first view but same as with haidir missions, its made that way you recive a/d xp. and thats ok for me. if you setup your toon as ranger, you need lots of time you can't use for a/d training, so every extra a/d xp helps.... to give gc reward sounds nice too, but how ?? players are more sensible on gc then on xp i think... so then the 'whining' would start about 'oh i did more damage i deserve more gc' and about the mechanism, how to figure out ? the fighters / rangers who fight lower mobs do more damage / kill more, would get more on counter, but the fighters / rangers who take a risk on high mobs get less on counter... and look at the instances, they are for gc only, and people now don't realy use them as a challenge, they are farmed... i compare invances to invasions, but with an extra at end so just come, have fun and enjoy edit : in the 100-120 invance i saw a lack on tactics, rangers should allways assist the melee fighters... rangers in invance should take care of the high mobs and leave the small mobs to the lower a/d fighters... as i say, take it as a challenge don't look at the reward at first place, its still a game
  15. 100-120 invance

    i am from europe time zone too... it was simply too late for me. i wonder why can't invances be run same time, the server should be able to handle 3 maps and for its allways same mobs, it just need a mod or radu to start it, rest is automatic iirc...
  16. explorer daily?

    And if you finish 1000 quests you will get +100 to your reasoning? Wouldn't be wasted, considering your suggestion. Get real. @the original idea I like it, would be a great addition to the gameplay. ofc not...lol...attributes are maxed at 48 well was just an extra idea...
  17. explorer daily?

    nice idea , well other mmorpg / rpg giving xp for just exploring the map so how about such a quest just giving OA xp ? or even better, a quest that gives you a plus on attribute, so if you fulfill 10 quests you get reasoning or instinct plus 1 ?
  18. Let's talk invasions

    well, on invasions... i realy loved the real long global no caps ones, with hidden mobs too, was a lot of fun hunting and searching well, for the one map invasions, we have allready they are called invances timed and with caps...just need to add real invasions mobs with invasions drops well, we had real bad global invasions in the past, maybe just made to collect rostos or feed special high end melees ??? don't know but i realy would like to feel the special thrill a no capped global invasion has, just to add action to game again well only my thoughts
  19. Let's talk invasions

    well, i wasn't there but here my thoughts i think with around a/d 50 you just started to fight and get expierience on when to heal, what does how much damage how to watch mana and so on... teamwork in an invasion needs more expierience imo, so single maps would be best. other point is, getting maximum drops or a chance to bagjump a dead player ... its just teasing to wait till one dies and grab the stuff. for teamwork no caps invasions would be best, so lower levels can go with higher ones and watch and maybe support, could be a nice guild project too well, just my thoughts edit : upsy just found out there are more skills then just a/d for to survive a big question for me , summoning stones... what if someone starts using them in a capped invasion, for which they could be usefull, does the cap count for summoned creatures too ??
  20. problem with quest novac

    both novac quest need a bit patience and observing skill too 1st took me long time , 2nd one i had just luck
  21. Alt Key getting stuck

    its an old problem, happens to me too sometimes... look here : http://www.eternal-lands.com/forum/index.php?showtopic=54811&st=0&p=547431&hl=lock&fromsearch=1entry547431 oh, when its happening to me, i change to a plain text editor and type a bit there, switch back to EL and its ok again
  22. hello well im at OA 139 with vegal 0 im more an alch and crafter.. but yes, spending 1 pp isn't that bad for new chars i think, maybe i would do a bit more potions today if i had a vegal 1 at start only my thoughts
  23. Lost & found

    i use @@4 and 2 only aswell... but would be great if the one who lost stuff knows to look there so a post in startup screen would help, but ... if you drop a bag you are not longer the owner i guess, so no officel help i fear
×