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Everything posted by Burn
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I've had this freeze happen in Wyrmgoth as well, twice. But it was too long back and I only go when the ogres give me enough swords for a wolf run. Same circumstance, moving the camera in a certain area caused it. I'd imagine it's the same area given above.
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Back in the saddle, returning to my roots... GoodDay2Die - 10k Rose Quartz (20kgc)
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Continuing my "oh my god it's not rose quartz" orders... GoodDay2Die - 10k Rue (15kgc)
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I think that's the only reason that bot is allowed there, seeing as there's a rule against bots being too close to storage or harvables. There might be an exception such as that, but honestly that's the only valid exception in the game so far.
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NC, walk from NC sto to WS exit. Count the bots. Imagine a message from each bot as you walk past. Lose track of any discussions you're having as the flood of crap drives the actually of-interest messages from real human beings off your screen. Sava alone is quite annoying. All of those bots doing the same thing would make NC even more unbearable than it already is.
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Okay, I said I'd try something different, so... GoodDay2Die - 10k red toadies (15kgc) Surprise!
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(I'm betting you can predict my next order...) GoodDay2Die - 10k Rose Quartz (20kgc) I'll try and surprise you with something different soon, hehe.
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(1) Agree to a price, deal is made. (2) Person stops what they're doing, even switching continents, to go meet and make the transaction. (3) After one makes it to the meet spot (stopped what they're doing, left where they were working, and paid to switch continents/teleport/whatever), the other suddenly changes their mind. Whether he got offered a lower price or not, you don't do that. Not only was a deal made, but the seller had already gone out of their way to meet the buyer. A few people not wrapping their thick heads around that it has nothing to do with the price here. Personally, I'd never sell to this guy seeing he pulls stunts like this. Once a deal is made, it's made. You don't make a deal with someone, have them move all the way to you, then last-minute stop it, regardless of reason. He's not a man of his word, thus he is without honor.
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Jack of All Trades Day (A twist on Scholar Day) During this day, you get less points in your highest skills, and more on your lowest. highest skill ... -25% exp. -20% -15% -10% -5% middle 2 skills... 0% (Can be done without any gain or loss) +5% +10% +15% +20% lowest skill... +25% Reasoning: - Highly encourages people to look more at skills they normally don't. - Perhaps player will try/retry an ignored skill and find they want to do it more (again) - Gets those stuck on being "just a fighter" or "just an alcher" or whatever to discover there's more to the game - End result: More use of the less commonly used skills, gets more people to work on more than their "2-3 major skills" and thus making them more of a Jack of All Trades. Issues: - Not sure of the codability basing it on user's individual skill level (and as well, those may change during the day) - Sudden mass number of people ranging all at once (since, well, ranging's probably a lowest-leveled skill for the majority) (but then, lots of gc in the sink) - Would need details hashed out should 2 or more skills be at the same level - Shapeshifting being handled entirely different from other skills would need to be exempt. - PKers will cry because of a/d point loss (if it's gonna get made as rare as peace day for this reason, may as well completely forget it) (but then, this hits every person in their own preferred skill, not just pkers/fighters, so they can't whine over it) Bonus: Unlike double-a/d day (everyone goes to fight at once, congestion at the good spots), or Joule ("I can't reach the storage bot!" congestion), this day affects each person differently, so (except possibly the ranging thing) it doesn't cause congestion afaics.
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Portal room drops you off in WV directly in front of the skill academy, which is above where any chicken would be walking. 2 seconds and you're in the academy. Inside is a summoning arena and a storage, same map so walking back/forth between them is a breeze and takes only a few seconds each way. By far the closest arena to sto.
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Back again, and guess what... GoodDay2Die - 10k Rose Quartz (20kgc)
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Amber: What to do with this tree sap.
Burn replied to deneochris's topic in Suggestions - General, Misc.
Considering the low number of people who have even hit 100, maybe a harv level of 120 or so at most. True about the levels. I gave up attempts to dung-harv myself, but was hitting cinnabar long before 75, and such. The only prob I see with setting stuff higher than dung is the fact that harvesting is the only skill that's bound to a limited amount of points per hour. There's other methods to limit how much gets harved which might serve better, as is seen with swords/gloms. Those would probably be too much of a limit if used for things as suggested above, but I'm sure some other limitation besides high harv level that's not overly limiting could be come up with. Harv level is only a temporary measure anyway. Price of dung (once 10, now as low as 4-5gc) as more people advanced in level showed that. Yew price dropped like a bomb not long after it was added despite the 80 level. If looking for a way to limit it, the level, and even harv speed, won't do that for long. -
Amber: What to do with this tree sap.
Burn replied to deneochris's topic in Suggestions - General, Misc.
Ha, still need uses for harvestable items (beehive). Harv 150 is a bit reaching though. With harv points limited to 120 harvs/hour, seeing anyone get anywhere near that before the end of the decade is questionable. The top harvester after all these years is only 126 (as you may be well aware of, bkc56, hehe), which is 255 million harv points away from 150. At the base dung points, that's 2.46 million dung harvs, or 20,481 hours at dung, which even at 10 sittings a day would be over 2,000 days. And that's just for the top harvester. -
Guess who again? GoodDay2Die - 10k Rose Quartz (20kgc) No rush, so don't go doin' something like getting yourself killed in an invasion over it.
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It's the fighters/pkers turning this into an "anti-fighting" argument. The first and primary HUGE difference between this and any good/bad day is that it affects everyone in a more equal manner those good/bad days do. Those who alch/pot/whatever a lot (like myself) will also find themselves "encouraged" to try other things. That's the whole point of the day. That it's just the fighters that are whining says a LOT... The second HUGE difference with this day is that it in no way stops you from continuing what you normally do. Green Day stops harvers completely. Peace Day (on those extremely rare occasions it appears) stops fighters completely. Fasting and Labor days stop mixers completely. This day doesn't. Less experience for (oh goddess forbid) a whole 6 hours, but you're not completely stopped like those days. It encourages you to try something else, but not to the point where it stops you from doing anything. Now, if the fighters could quit whining long enough to figure out this isn't about just them... doubt it...
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Guess who (and what) again? GoodDay2Die - 10k Rose Quartz (20kgc) Uh... someone keeps stealin' it from my storage. Yeah, that's it...
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Pro-fighter days: Sun Tzu (semi-regularly) Scholars (pro everyone, but still pro fighter, semi-regularly) NDD (regularly) No Grief (?) Anti-fighter days: Day of the Brave (semi-regularly) No rosto day (rare) Peace Day (so rare it may as well not exist) Lots of regular pro-fighter days, anti-fighter days are less and rarer. "If they were to add another one, they should balance it with a new good day" ... You're right, it should be balanced. But adding this day would still have days benefitting you more common.
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Thx again... and now for something completely different! GoodDay2Die - 10k Rose Quartz (20kgc) On second thought, not so different...
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Thanks again... and guess what? GoodDay2Die - 10k Rose Quartz (20kgc) Joule Day's gonna make the last two orders disappear real quick.
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ty for the quick service. GoodDay2Die - 10k Rose Quartz (20kgc) again. Current plans will require over 100k of these, so I may be back regularly as I have the gc for 'em.
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Nah. Scholar's day tends to encourage working on higher-level skills, because they will give the most points. The opposite would be true with this.
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Early September, the alch goddess becomes part of the game. Her priestess hastily rushes to DP, caught by surprise at this turn of events. Before she even has time to make her morning coffee, the priestess gets visited by a (then) level 70 alcher. She wasn't happy about going to work so quickly (and before coffee), as can be seen by her response to me...
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GoodDay2Die - 10k Rose Quartz (20kgc) tyvmia