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Nati

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About Nati

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    Newbie
  1. Connection Problems

    Dear all, I'm the responsible of the french server of EL which is hosted with the official version. I talked with my contact at the hosting company and he explained me the problem. Actually, there was a first power failure some hours ago and another one followed two hours after. A team of technicians are working on it since the first power failure and the hoster want to be sure that electricity is really stable before relaunching the server. Therefore, the server will be reachable in some time but we all have to wait that : - The electricity is stable - People working on the problem restart the server (currently, it's not automatically starting back after a crash) If I got some news, I'll tell you. I'm not able to say when it will be OK but they're working on it. Wait and see... Nati
  2. Compiling with Linux

    That's really kind from u Zep. Actually, the source is not completely the same, several changes were done in some .c files. Is it ok for you if I just give you a link where an archive with all our sources can be downloaded? We haven't a public CVS yet.
  3. Compiling with Linux

    Actually, the linux distribution of the guy who helps me doesn't integrate those static libraries (it's only integrating dynamic libraries). So, they are'nt available on the computer he is using and it's why we are looking for the .a files.
  4. Compiling with Linux

    I'm the leader of the French version of the game (as Entropy called me ) and I'm currently trying to compile the client under Linux for the release of the game in two days. I asked to a friend to help me but in order to make the linux release, he needs some static libraries. Could someone help me and send me those files (linux version)? libs/libSDL_net.a libs/libSDL.a libs/libopenal.a libs/libvorbisfile.a libs/libvorbis.a libs/libogg.a libs/libxml2.a libs/libcal3d.a libs/libpng.a libs/libasound.a It would help me a lot and I should be able to make happy some linux french users who're dreaming of a free linux game Hoping someone really kind is going to answer, thanks a lot. Nati mj@landes-eternelles.com
  5. Under Map

    It seems you have to copy the "map2.elm" file from the client on the maps directory of the server (the version of this file is different between client and server. Difference of one kilobyte). We did this on the french server and the bug disappeared. Nati
  6. Compiling

    Hello, I'm presently compiling the client under windows system in order to set up the Eternal Lands french server. I met some problems, maybe coulde someone here help me : The compiling of events.c report this error : "In function HandleEvent, line 83/84, structure has no member named 'event'" In init.c : "In function read_config, too many arguments to function mkdir" In main.c : "conflicting types for type SDL_main" -> include/SDL_main.h : "previous declaration of SDL_main" Maybe those problems are caused by a problem with my SDL library? Could you help me or advice about that? Thanks already very much, Nati
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