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Inglor

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Posts posted by Inglor


  1. Does seem to handle a log after top of the hour on harvesting differently. I accidently logged while afk harvesting and had not gotten any HnH points. I logged right back on and did not get credit for being logged on during the top of the hour.

     

    Everything else seems great so far. Have not walked around a lot yet.

     

    Thanks for all the hard work to all those that helped with the programming.

     

     

     

    Get this when I type in #glinfo

    GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control

     

    Playing on a Dell Latitude Laptop Do not know if this helps. Do not know how to get the graphic info to include.


  2. Since it takes over twenty seconds to tell if someone has power or internet drop out I can see it would not work to give resto. It might be possiable to make an exception to the lost rost when you die. If they had > 20 seconds of drop out prior to ending up in the underworld then the Rost does not disappear from the inv. This to may lead to abuse for they might disconnect when they see they are going to die thou but there way be some checks or by only have the rost disappear if they where fighting another player if their is > than 20 seconds drop out. Hate to lose rost to lagging.

     

    May not be possiable thou just throwing it out there. I do agree that USP may be the way to go if the problem is local to the client.

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