jamesvm
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Posts posted by jamesvm
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:pserver:anonymous@cvs.elc.berlios.de:/cvsroot/elc
(That's what's in my CVS/Root)
EDIT: Or, if you just want to view it: http://cvs.berlios.de/cgi-bin/viewcvs.cgi/elc/
yea but want view patch that are available
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Yup. The CVS is still up, though.tell web address forgot it for cvs
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same here
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Your compile log says you did not use -DELC in the makefile... That was your problem (Plat's works because it has #define ELC)oh and umm why post extra longer then rest of them
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hehehe use teh banned 0n3na source code and complie it and work like charm for windows and runs too. so ty teh banned 0n3na wish try source code in first place
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Hello !I'd like to know if I can setup my own server on my machine ?
wow that first i see i believe answer no can't set sever up cause will not give source code that is need run a server on
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ok i have artificer and did 500 magic ess and no enriched.so i think enriched must be easy to create them maybe after 100 magic ess 1enriched.And a new perk like Losyer.Dont lose items anymore if you die.it can cost 15ksuggest forum not general conversion forum and no both suggest they would make efe's less rare which make price go down and second one i know ent would go for that plus half fun race back to get your stuff
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like the improvemrnt to mapeditor.
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cool i though similer idea so tell idea was that you list different attack chose from pick one each time your turn to fight
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Hi everybody...I found a bug in Merchanter.
When you start the trade and says "/Merchanter Iron Sword", he thinks that I want an Iron Broad Sword, but when I say "/Merchanter Iron", he thinks that I want an Iron Sword.
This must be a bug.
Best regards, Mathias aka. "Mathew"
wroung place it's bot that some made not by el admin people so not suppose post your problem in el forums with it
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Thats my personal experience with it.At least in Visual Studio you do not need to edit that makefile stuff.
Just setting paths in VC where all includes are, and those paths are used for all programs you compile under it.
could tell how get to place visual studio .net
on side note here are get compile log
Compiler: Default compiler
Building Makefile: "C:\JAMES\games\ELPROJ~1\EL-DEV~1\Makefile.win"
Executing make clean
rm -f ../../../../elc/3d_objects.o ../../../../elc/actor_scripts.o ../../../../elc/actors.o ../../../../elc/asc.o ../../../../elc/buddy.o ../../../../elc/cache.o ../../../../elc/colors.o ../../../../elc/console.o ../../../../elc/cursors.o ../../../../elc/dialogues.o ../../../../elc/draw_scene.o ../../../../elc/encyclopedia.o ../../../../elc/errors.o ../../../../elc/events.o ../../../../elc/filter.o ../../../../elc/font.o ../../../../elc/frustum.o ../../../../elc/gl_init.o ../../../../elc/hud.o ../../../../elc/ignore.o ../../../../elc/init.o ../../../../elc/interface.o ../../../../elc/items.o ../../../../elc/knowledge.o ../../../../elc/lights.o ../../../../elc/main.o ../../../../elc/manufacture.o ../../../../elc/map_io.o ../../../../elc/md2loader.o ../../../../elc/md5.o ../../../../elc/misc.o ../../../../elc/multiplayer.o ../../../../elc/new_actors.o ../../../../elc/new_character.o ../../../../elc/particles.o ../../../../elc/paste.o ../../../../elc/pathfinder.o ../../../../elc/reflection.o ../../../../elc/shadows.o ../../../../elc/sound.o ../../../../elc/spells.o ../../../../elc/stats.o ../../../../elc/text.o ../../../../elc/textures.o ../../../../elc/tile_map.o ../../../../elc/trade.o ../../../../elc/weather.o ../../../../elc/2d_objects.o EL.exe
gcc.exe -D__DEBUG__ -c ../../../../elc/3d_objects.c -o ../../../../elc/3d_objects.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/actor_scripts.c -o ../../../../elc/actor_scripts.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/actors.c -o ../../../../elc/actors.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/asc.c -o ../../../../elc/asc.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/buddy.c -o ../../../../elc/buddy.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/cache.c -o ../../../../elc/cache.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/colors.c -o ../../../../elc/colors.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/console.c -o ../../../../elc/console.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/cursors.c -o ../../../../elc/cursors.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/dialogues.c -o ../../../../elc/dialogues.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/draw_scene.c -o ../../../../elc/draw_scene.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/encyclopedia.c -o ../../../../elc/encyclopedia.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/errors.c -o ../../../../elc/errors.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/events.c -o ../../../../elc/events.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/filter.c -o ../../../../elc/filter.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/font.c -o ../../../../elc/font.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/frustum.c -o ../../../../elc/frustum.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/gl_init.c -o ../../../../elc/gl_init.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/hud.c -o ../../../../elc/hud.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/ignore.c -o ../../../../elc/ignore.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/init.c -o ../../../../elc/init.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/interface.c -o ../../../../elc/interface.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/items.c -o ../../../../elc/items.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/knowledge.c -o ../../../../elc/knowledge.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/lights.c -o ../../../../elc/lights.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/main.c -o ../../../../elc/main.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
../../../../elc/main.c: In function `Main':
../../../../elc/main.c:105: warning: passing arg 2 of `getopt' from incompatible pointer type
gcc.exe -D__DEBUG__ -c ../../../../elc/manufacture.c -o ../../../../elc/manufacture.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/map_io.c -o ../../../../elc/map_io.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/md2loader.c -o ../../../../elc/md2loader.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/md5.c -o ../../../../elc/md5.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/misc.c -o ../../../../elc/misc.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/multiplayer.c -o ../../../../elc/multiplayer.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/new_actors.c -o ../../../../elc/new_actors.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/new_character.c -o ../../../../elc/new_character.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/particles.c -o ../../../../elc/particles.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/paste.c -o ../../../../elc/paste.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/pathfinder.c -o ../../../../elc/pathfinder.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/reflection.c -o ../../../../elc/reflection.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/shadows.c -o ../../../../elc/shadows.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/sound.c -o ../../../../elc/sound.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/spells.c -o ../../../../elc/spells.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/stats.c -o ../../../../elc/stats.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/text.c -o ../../../../elc/text.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/textures.c -o ../../../../elc/textures.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/tile_map.c -o ../../../../elc/tile_map.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/trade.c -o ../../../../elc/trade.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/weather.c -o ../../../../elc/weather.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ -c ../../../../elc/2d_objects.c -o ../../../../elc/2d_objects.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL" -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg" -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis" -I"C:/JAMES/games/el project/el-devcpp/include" -DWINDOWS -D_WIN32 -DWINDOWS -pg -g3
gcc.exe -D__DEBUG__ ../../../../elc/3d_objects.o ../../../../elc/actor_scripts.o ../../../../elc/actors.o ../../../../elc/asc.o ../../../../elc/buddy.o ../../../../elc/cache.o ../../../../elc/colors.o ../../../../elc/console.o ../../../../elc/cursors.o ../../../../elc/dialogues.o ../../../../elc/draw_scene.o ../../../../elc/encyclopedia.o ../../../../elc/errors.o ../../../../elc/events.o ../../../../elc/filter.o ../../../../elc/font.o ../../../../elc/frustum.o ../../../../elc/gl_init.o ../../../../elc/hud.o ../../../../elc/ignore.o ../../../../elc/init.o ../../../../elc/interface.o ../../../../elc/items.o ../../../../elc/knowledge.o ../../../../elc/lights.o ../../../../elc/main.o ../../../../elc/manufacture.o ../../../../elc/map_io.o ../../../../elc/md2loader.o ../../../../elc/md5.o ../../../../elc/misc.o ../../../../elc/multiplayer.o ../../../../elc/new_actors.o ../../../../elc/new_character.o ../../../../elc/particles.o ../../../../elc/paste.o ../../../../elc/pathfinder.o ../../../../elc/reflection.o ../../../../elc/shadows.o ../../../../elc/sound.o ../../../../elc/spells.o ../../../../elc/stats.o ../../../../elc/text.o ../../../../elc/textures.o ../../../../elc/tile_map.o ../../../../elc/trade.o ../../../../elc/weather.o ../../../../elc/2d_objects.o -o "EL.exe" -L"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/lib" -L"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/lib" -L"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/lib" -L"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/lib" -L"C:/JAMES/games/el project/el-devcpp/lib" -mwindows -lSDL -lopengl32 -lxml2 -lSDL_net -lALut -lOpenAL32 -lvorbisfile "../../el project/el-devcpp/lib/libxml2.lib" -lgmon -pg -g3
Warning: .drectve `%.*s' unrecognized
../../../../elc/actors.o(.text+0x999): In function `draw_actor_banner':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/actors.c:191: undefined reference to `draw_ingame_normal'
../../../../elc/actors.o(.text+0xb19):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/actors.c:205: undefined reference to `draw_ingame_small'
../../../../elc/actors.o(.text+0xd28):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/actors.c:221: undefined reference to `draw_ingame_alt'
../../../../elc/actors.o(.text+0x11db): In function `draw_actor_overtext':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/actors.c:303: undefined reference to `draw_ingame_small'
../../../../elc/actors.o(.text+0x2f18): In function `add_actor_interface':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/actors.c:905: undefined reference to `load_bmp8_enhanced_actor'
../../../../elc/buddy.o(.text+0x92c): In function `display_buddy':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:176: undefined reference to `create_window'
../../../../elc/buddy.o(.text+0x94e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:177: undefined reference to `set_window_handler'
../../../../elc/buddy.o(.text+0x96b):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:178: undefined reference to `set_window_handler'
../../../../elc/buddy.o(.text+0x988):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:179: undefined reference to `set_window_handler'
../../../../elc/buddy.o(.text+0x997):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:183: undefined reference to `show_window'
../../../../elc/buddy.o(.text+0x9a4):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:184: undefined reference to `select_window'
../../../../elc/dialogues.o(.text+0x67b): In function `close_dialogue':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:161: undefined reference to `hide_window'
../../../../elc/dialogues.o(.text+0x8d4): In function `click_dialogue_handler':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:209: undefined reference to `hide_window'
../../../../elc/dialogues.o(.text+0x957): In function `display_dialogue':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:219: undefined reference to `create_window'
../../../../elc/dialogues.o(.text+0x979):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:221: undefined reference to `set_window_handler'
../../../../elc/dialogues.o(.text+0x996):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:222: undefined reference to `set_window_handler'
../../../../elc/dialogues.o(.text+0x9b3):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:223: undefined reference to `set_window_handler'
../../../../elc/dialogues.o(.text+0x9c2):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:225: undefined reference to `show_window'
../../../../elc/dialogues.o(.text+0x9cf):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:226: undefined reference to `select_window'
../../../../elc/dialogues.o(.text+0x9dc):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:228: undefined reference to `display_window'
../../../../elc/encyclopedia.o(.text+0x2048): In function `display_encyclopedia':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/encyclopedia.c:574: undefined reference to `create_window'
../../../../elc/encyclopedia.o(.text+0x206a):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/encyclopedia.c:575: undefined reference to `set_window_handler'
../../../../elc/encyclopedia.o(.text+0x2087):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/encyclopedia.c:576: undefined reference to `set_window_handler'
../../../../elc/encyclopedia.o(.text+0x2096):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/encyclopedia.c:580: undefined reference to `show_window'
../../../../elc/encyclopedia.o(.text+0x20a3):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/encyclopedia.c:581: undefined reference to `select_window'
../../../../elc/events.o(.text+0xa20): In function `HandleEvent':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:304: undefined reference to `toggle_window'
../../../../elc/events.o(.text+0xa9e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:329: undefined reference to `toggle_window'
../../../../elc/events.o(.text+0xace):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:336: undefined reference to `toggle_window'
../../../../elc/events.o(.text+0xafe):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:343: undefined reference to `toggle_window'
../../../../elc/events.o(.text+0xb1b):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:349: undefined reference to `get_show_window'
../../../../elc/events.o(.text+0xb30):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:351: undefined reference to `get_show_window'
../../../../elc/events.o(.text+0xb5a):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:361: undefined reference to `get_show_window'
../../../../elc/events.o(.text+0xb6b):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:363: undefined reference to `get_show_window'
../../../../elc/events.o(.text+0xbbe):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:370: undefined reference to `toggle_window'
../../../../elc/events.o(.text+0xbdb):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:376: undefined reference to `get_show_window'
../../../../elc/events.o(.text+0xbec):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:378: undefined reference to `get_show_window'
../../../../elc/events.o(.text+0xc39):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:385: undefined reference to `toggle_window'
../../../../elc/events.o(.text+0xc5a):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:391: undefined reference to `get_show_window'
../../../../elc/events.o(.text+0xc6b):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:393: undefined reference to `get_show_window'
../../../../elc/events.o(.text+0xcb8):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:399: undefined reference to `show_window'
../../../../elc/events.o(.text+0xcca):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:403: undefined reference to `hide_window'
../../../../elc/events.o(.text+0x1273):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:623: undefined reference to `end_drag_windows'
../../../../elc/gl_init.o(.text+0x1f9e): In function `set_new_video_mode':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/gl_init.c:572: undefined reference to `load_bmp8_enhanced_actor'
../../../../elc/hud.o(.text+0x6a): In function `draw_hud_interface':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:39: undefined reference to `display_windows'
../../../../elc/hud.o(.text+0x9a): In function `check_hud_interface':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:46: undefined reference to `click_in_windows'
../../../../elc/hud.o(.text+0x288): In function `init_peace_icons':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:394: undefined reference to `create_window'
../../../../elc/hud.o(.text+0x2aa):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:395: undefined reference to `set_window_handler'
../../../../elc/hud.o(.text+0x2c7):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:396: undefined reference to `set_window_handler'
../../../../elc/hud.o(.text+0x2e4):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:397: undefined reference to `set_window_handler'
../../../../elc/hud.o(.text+0x317):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:401: undefined reference to `move_window'
../../../../elc/hud.o(.text+0x69f): In function `draw_peace_icons':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:505: undefined reference to `display_window'
../../../../elc/hud.o(.text+0x6d0): In function `display_icons_handler':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:510: undefined reference to `mouse_in_window'
../../../../elc/hud.o(.text+0xbbb):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:568: undefined reference to `get_show_window'
../../../../elc/hud.o(.text+0xd4d):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:583: undefined reference to `get_show_window'
../../../../elc/hud.o(.text+0xe1a):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:590: undefined reference to `get_show_window'
../../../../elc/hud.o(.text+0xee7):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:597: undefined reference to `get_show_window'
../../../../elc/hud.o(.text+0xfb4):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:604: undefined reference to `get_show_window'
../../../../elc/hud.o(.text+0x1081):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:611: more undefined references to `get_show_window' follow
../../../../elc/hud.o(.text+0x1146): In function `display_icons_handler':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:618: undefined reference to `questlog_win'
../../../../elc/hud.o(.text+0x114e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:618: undefined reference to `get_show_window'
../../../../elc/hud.o(.text+0x12e0):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:632: undefined reference to `get_show_window'
../../../../elc/hud.o(.text+0x1472):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:646: undefined reference to `get_show_window'
../../../../elc/hud.o(.text+0x1575): In function `check_peace_icons':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:661: undefined reference to `click_in_window'
../../../../elc/hud.o(.text+0x1690): In function `click_icons_handler':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:671: undefined reference to `toggle_window'
../../../../elc/hud.o(.text+0x16cb):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:676: undefined reference to `toggle_window'
../../../../elc/hud.o(.text+0x17b0):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:690: undefined reference to `get_show_window'
../../../../elc/hud.o(.text+0x17c1):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:692: undefined reference to `get_show_window'
../../../../elc/hud.o(.text+0x1815):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:699: undefined reference to `toggle_window'
../../../../elc/hud.o(.text+0x183d):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:704: undefined reference to `get_show_window'
../../../../elc/hud.o(.text+0x1891):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:710: undefined reference to `toggle_window'
../../../../elc/hud.o(.text+0x18e0):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:715: undefined reference to `toggle_window'
../../../../elc/hud.o(.text+0x1910):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:719: undefined reference to `get_show_window'
../../../../elc/hud.o(.text+0x1921):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:721: undefined reference to `get_show_window'
../../../../elc/hud.o(.text+0x1975):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:727: undefined reference to `show_window'
../../../../elc/hud.o(.text+0x1987):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:729: undefined reference to `hide_window'
../../../../elc/hud.o(.text+0x1a33):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:750: undefined reference to `toggle_window'
../../../../elc/hud.o(.text+0x1a54):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:754: undefined reference to `questlog_win'
../../../../elc/hud.o(.text+0x1a5c):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:754: undefined reference to `display_questlog'
../../../../elc/hud.o(.text+0x1a66):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:755: undefined reference to `questlog_win'
../../../../elc/hud.o(.text+0x1a6e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:755: undefined reference to `toggle_window'
../../../../elc/hud.o(.text+0x1b0d):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:769: undefined reference to `toggle_window'
../../../../elc/hud.o(.text+0x1b90): In function `init_stats_display':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:781: undefined reference to `create_window'
../../../../elc/hud.o(.text+0x1bb2):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:782: undefined reference to `set_window_handler'
../../../../elc/hud.o(.text+0x1bf9):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:787: undefined reference to `init_window'
../../../../elc/hud.o(.text+0x1f7c): In function `draw_stats_display':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:845: undefined reference to `display_window'
../../../../elc/hud.o(.text+0x22ff): In function `init_misc_display':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:923: undefined reference to `create_window'
../../../../elc/hud.o(.text+0x2321):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:924: undefined reference to `set_window_handler'
../../../../elc/hud.o(.text+0x233e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:925: undefined reference to `set_window_handler'
../../../../elc/hud.o(.text+0x2377):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:929: undefined reference to `move_window'
../../../../elc/hud.o(.text+0x2396): In function `draw_misc_display':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:935: undefined reference to `display_window'
../../../../elc/hud.o(.text+0x2778): In function `check_misc_display':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:989: undefined reference to `click_in_window'
../../../../elc/hud.o(.text+0x28a9): In function `init_quickbar':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1027: undefined reference to `create_window'
../../../../elc/hud.o(.text+0x28cb):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1028: undefined reference to `set_window_handler'
../../../../elc/hud.o(.text+0x28e8):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1029: undefined reference to `set_window_handler'
../../../../elc/hud.o(.text+0x2923):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1033: undefined reference to `move_window'
../../../../elc/hud.o(.text+0x2995): In function `draw_quickbar':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1041: undefined reference to `init_window'
../../../../elc/hud.o(.text+0x29a2):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1042: undefined reference to `display_window'
../../../../elc/hud.o(.text+0x29eb): In function `display_quickbar_handler':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1051: undefined reference to `use_window_color'
../../../../elc/hud.o(.text+0x2d8e): In function `check_quickbar':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1111: undefined reference to `click_in_window'
../../../../elc/init.o(.text+0x1a7a): In function `read_bin_cfg':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:396: undefined reference to `questlog_menu_x'
../../../../elc/init.o(.text+0x1a85):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:397: undefined reference to `questlog_menu_y'
../../../../elc/init.o(.text+0x1bae): In function `save_bin_cfg':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:462: undefined reference to `windows_list'
../../../../elc/init.o(.text+0x1bd6):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:463: undefined reference to `windows_list'
../../../../elc/init.o(.text+0x1c1f):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:470: undefined reference to `windows_list'
../../../../elc/init.o(.text+0x1c47):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:471: undefined reference to `windows_list'
../../../../elc/init.o(.text+0x1c90):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:478: undefined reference to `windows_list'
../../../../elc/init.o(.text+0x1cb8):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:479: more undefined references to `windows_list' follow
../../../../elc/init.o(.text+0x1ff7): In function `save_bin_cfg':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:541: undefined reference to `questlog_win'
../../../../elc/init.o(.text+0x2000):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:542: undefined reference to `questlog_win'
../../../../elc/init.o(.text+0x2018):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:542: undefined reference to `windows_list'
../../../../elc/init.o(.text+0x2028):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:543: undefined reference to `questlog_win'
../../../../elc/init.o(.text+0x2040):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:543: undefined reference to `windows_list'
../../../../elc/init.o(.text+0x2051):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:545: undefined reference to `questlog_menu_x'
../../../../elc/init.o(.text+0x205c):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:546: undefined reference to `questlog_menu_y'
../../../../elc/init.o(.text+0x2818): In function `init_stuff':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:719: undefined reference to `load_questlog'
../../../../elc/interface.o(.text+0x1e3): In function `check_drag_menus':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:68: undefined reference to `drag_windows'
../../../../elc/interface.o(.text+0x23c): In function `check_scroll_bars':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:75: undefined reference to `drag_in_windows'
../../../../elc/interface.o(.text+0x28d): In function `check_mouse_click':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:159: undefined reference to `click_in_windows'
../../../../elc/interface.o(.text+0x1915): In function `display_options_menu':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:724: undefined reference to `create_window'
../../../../elc/interface.o(.text+0x1953):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:726: undefined reference to `set_window_color'
../../../../elc/interface.o(.text+0x1970):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:727: undefined reference to `set_window_handler'
../../../../elc/interface.o(.text+0x198d):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:728: undefined reference to `set_window_handler'
../../../../elc/interface.o(.text+0x199c):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:730: undefined reference to `show_window'
../../../../elc/interface.o(.text+0x19a9):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:731: undefined reference to `select_window'
../../../../elc/interface.o(.text+0x19b6):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:733: undefined reference to `display_window'
../../../../elc/interface.o(.text+0x33cd): In function `draw_ingame_interface':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:1050: undefined reference to `get_show_window'
../../../../elc/interface.o(.text+0x3434):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:1063: undefined reference to `display_windows'
../../../../elc/items.o(.text+0x2a92): In function `display_items_menu':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:837: undefined reference to `create_window'
../../../../elc/items.o(.text+0x2ab4):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:839: undefined reference to `set_window_handler'
../../../../elc/items.o(.text+0x2ad1):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:840: undefined reference to `set_window_handler'
../../../../elc/items.o(.text+0x2aee):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:841: undefined reference to `set_window_handler'
../../../../elc/items.o(.text+0x2afd):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:843: undefined reference to `show_window'
../../../../elc/items.o(.text+0x2b0a):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:844: undefined reference to `select_window'
../../../../elc/items.o(.text+0x2b17):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:846: undefined reference to `display_window'
../../../../elc/items.o(.text+0x2b82): In function `draw_pick_up_menu':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:853: undefined reference to `create_window'
../../../../elc/items.o(.text+0x2ba4):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:855: undefined reference to `set_window_handler'
../../../../elc/items.o(.text+0x2bc1):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:856: undefined reference to `set_window_handler'
../../../../elc/items.o(.text+0x2bde):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:857: undefined reference to `set_window_handler'
../../../../elc/items.o(.text+0x2bed):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:859: undefined reference to `show_window'
../../../../elc/items.o(.text+0x2bfa):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:860: undefined reference to `select_window'
../../../../elc/items.o(.text+0x2c07):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:862: undefined reference to `display_window'
../../../../elc/knowledge.o(.text+0xcfc): In function `display_knowledge':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:196: undefined reference to `create_window'
../../../../elc/knowledge.o(.text+0xd1e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:198: undefined reference to `set_window_handler'
../../../../elc/knowledge.o(.text+0xd3b):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:199: undefined reference to `set_window_handler'
../../../../elc/knowledge.o(.text+0xd58):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:200: undefined reference to `set_window_handler'
../../../../elc/knowledge.o(.text+0xd75):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:201: undefined reference to `set_window_handler'
../../../../elc/knowledge.o(.text+0xd84):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:203: undefined reference to `show_window'
../../../../elc/knowledge.o(.text+0xd91):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:204: undefined reference to `select_window'
../../../../elc/knowledge.o(.text+0xd9e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:206: undefined reference to `display_window'
../../../../elc/main.o(.text+0x12e): In function `start_rendering':
C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/main.c:75: undefined reference to `unload_questlog'
../../../../elc/manufacture.o(.text+0x17f4): In function `display_manufacture_menu':
C:/JAMES/g
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Tried to compile lots of times with that dev cpp.Never got it to work.
With Visual Studio it worked after some minor changes.
so say never got compile under devcpp
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just download cvs program
what command need know that update version lastest source code
ps have on use makefile.win
nvm still geting same error
and teh banned 0n3na i did try reintalled files
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cool like lot better then current one
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here error get
\Documents and Settings\Owner\My Documents\Dev-Cpp\Bin\..\lib\gcc-lib\mingw32\3.3.1\..\..\..\..\mingw32\bin\ld.exe C:\JAMES\games\ELPROJ~1\EL-DEV~1\C cannot find -lxml2 C:\JAMES\games\ELPROJ~1\EL-DEV~1\Makefile.win [Build Error] Â [EL.exe] Error 1
can some one help me
i am use devcpp and run windows xp Professional
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shoot with game down now has work proggraming skill
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ok everything u just suggested was in the game but the market was even worse then plz research on ur suggestions before u post emlol bring up cause thing say not in game and yes so know suggest but no one done any thing about market problem
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all time market keep crash i several option that could be use stop from happening
option A make so all items can sold to npc so that never get too low because have people keep offer lower prices item cause don't patience wait at higher price to get it
option B or make so that npc that if selled something would item stored and could set by price which still cause fall or make that set price all items or at least minimum for them that npc only sell other player<--this suggest obvisusl get small amount profit as fee
optioon c make monster only drop books and serps(would drop any item actually fighter could use)
ps instead complaned market bad gave suggest to fix it
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Now fluffy and that wolf summon books r in store -why dont put fluffy and wolf attack books in store also or monster dropwhile let make sure high monstor level have fighting and summon book for them
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uhh..if i'm interpreting that correctly...basically you have to make a map of the quality you see in the game or better.correct one more question do has also creat sample map for inside house too go with outside map too?
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never mind antiroot website had my answer in it
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could tell what need do to complete daught quest
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wonder what specfican that do sample map sent yous
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that what portal room look like coolJames, take a look at my site (www.elrocks.com) and check out the maps section. There's downloadable maps that you can use in game, but you can also take a look around other maps that you may not know exist or you haven't been to yet (like the portals room, which is really more of a portals island).
duh most maps from site fred just have not see it in 3d view
Berlios.de
in Programming
Posted · Report reply
yaaaaaaaaaaaa back online