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jamesvm

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Posts posted by jamesvm


  1. ok i have artificer and did 500 magic ess and no enriched.so i think enriched must be easy to create them maybe after 100 magic ess 1enriched.And a new perk like Losyer.Dont lose items anymore if you die.it can cost 15k :)

    suggest forum not general conversion forum and no both suggest they would make efe's less rare which make price go down and second one i know ent would go for that plus half fun race back to get your stuff


  2. Hi everybody...

    I found a bug in Merchanter.

    When you start the trade and says "/Merchanter Iron Sword", he thinks that I want an Iron Broad Sword, but when I say "/Merchanter Iron", he thinks that I want an Iron Sword.

    This must be a bug.

    Best regards, Mathias aka. "Mathew"

    wroung place it's bot that some made not by el admin people so not suppose post your problem in el forums with it


  3. Thats my personal experience with it.

    At least in Visual Studio you do not need to edit that makefile stuff.

    Just setting paths in VC where all includes are, and those paths are used for all programs you compile under it.

    could tell how get to place visual studio .net

     

    on side note here are get compile log

    Compiler: Default compiler

    Building Makefile: "C:\JAMES\games\ELPROJ~1\EL-DEV~1\Makefile.win"

    Executing  make clean

    rm -f ../../../../elc/3d_objects.o ../../../../elc/actor_scripts.o ../../../../elc/actors.o ../../../../elc/asc.o ../../../../elc/buddy.o ../../../../elc/cache.o ../../../../elc/colors.o ../../../../elc/console.o ../../../../elc/cursors.o ../../../../elc/dialogues.o ../../../../elc/draw_scene.o ../../../../elc/encyclopedia.o ../../../../elc/errors.o ../../../../elc/events.o ../../../../elc/filter.o ../../../../elc/font.o ../../../../elc/frustum.o ../../../../elc/gl_init.o ../../../../elc/hud.o ../../../../elc/ignore.o ../../../../elc/init.o ../../../../elc/interface.o ../../../../elc/items.o ../../../../elc/knowledge.o ../../../../elc/lights.o ../../../../elc/main.o ../../../../elc/manufacture.o ../../../../elc/map_io.o ../../../../elc/md2loader.o ../../../../elc/md5.o ../../../../elc/misc.o ../../../../elc/multiplayer.o ../../../../elc/new_actors.o ../../../../elc/new_character.o ../../../../elc/particles.o ../../../../elc/paste.o ../../../../elc/pathfinder.o ../../../../elc/reflection.o ../../../../elc/shadows.o ../../../../elc/sound.o ../../../../elc/spells.o ../../../../elc/stats.o ../../../../elc/text.o ../../../../elc/textures.o ../../../../elc/tile_map.o ../../../../elc/trade.o ../../../../elc/weather.o ../../../../elc/2d_objects.o  EL.exe

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/3d_objects.c -o ../../../../elc/3d_objects.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/actor_scripts.c -o ../../../../elc/actor_scripts.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/actors.c -o ../../../../elc/actors.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/asc.c -o ../../../../elc/asc.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/buddy.c -o ../../../../elc/buddy.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/cache.c -o ../../../../elc/cache.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/colors.c -o ../../../../elc/colors.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/console.c -o ../../../../elc/console.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/cursors.c -o ../../../../elc/cursors.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/dialogues.c -o ../../../../elc/dialogues.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/draw_scene.c -o ../../../../elc/draw_scene.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/encyclopedia.c -o ../../../../elc/encyclopedia.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/errors.c -o ../../../../elc/errors.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/events.c -o ../../../../elc/events.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/filter.c -o ../../../../elc/filter.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/font.c -o ../../../../elc/font.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/frustum.c -o ../../../../elc/frustum.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/gl_init.c -o ../../../../elc/gl_init.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/hud.c -o ../../../../elc/hud.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/ignore.c -o ../../../../elc/ignore.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/init.c -o ../../../../elc/init.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/interface.c -o ../../../../elc/interface.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/items.c -o ../../../../elc/items.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/knowledge.c -o ../../../../elc/knowledge.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/lights.c -o ../../../../elc/lights.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/main.c -o ../../../../elc/main.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    ../../../../elc/main.c: In function `Main':

    ../../../../elc/main.c:105: warning: passing arg 2 of `getopt' from incompatible pointer type

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/manufacture.c -o ../../../../elc/manufacture.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/map_io.c -o ../../../../elc/map_io.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/md2loader.c -o ../../../../elc/md2loader.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/md5.c -o ../../../../elc/md5.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/misc.c -o ../../../../elc/misc.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/multiplayer.c -o ../../../../elc/multiplayer.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/new_actors.c -o ../../../../elc/new_actors.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/new_character.c -o ../../../../elc/new_character.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/particles.c -o ../../../../elc/particles.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/paste.c -o ../../../../elc/paste.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/pathfinder.c -o ../../../../elc/pathfinder.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/reflection.c -o ../../../../elc/reflection.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/shadows.c -o ../../../../elc/shadows.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/sound.c -o ../../../../elc/sound.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/spells.c -o ../../../../elc/spells.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/stats.c -o ../../../../elc/stats.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/text.c -o ../../../../elc/text.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/textures.c -o ../../../../elc/textures.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/tile_map.c -o ../../../../elc/tile_map.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/trade.c -o ../../../../elc/trade.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/weather.c -o ../../../../elc/weather.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ -c ../../../../elc/2d_objects.c -o ../../../../elc/2d_objects.o -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/include"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/include/SDL"  -I"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/include"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/ogg"  -I"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/include/vorbis"  -I"C:/JAMES/games/el project/el-devcpp/include"  -DWINDOWS -D_WIN32   -DWINDOWS -pg -g3

     

    gcc.exe -D__DEBUG__ ../../../../elc/3d_objects.o ../../../../elc/actor_scripts.o ../../../../elc/actors.o ../../../../elc/asc.o ../../../../elc/buddy.o ../../../../elc/cache.o ../../../../elc/colors.o ../../../../elc/console.o ../../../../elc/cursors.o ../../../../elc/dialogues.o ../../../../elc/draw_scene.o ../../../../elc/encyclopedia.o ../../../../elc/errors.o ../../../../elc/events.o ../../../../elc/filter.o ../../../../elc/font.o ../../../../elc/frustum.o ../../../../elc/gl_init.o ../../../../elc/hud.o ../../../../elc/ignore.o ../../../../elc/init.o ../../../../elc/interface.o ../../../../elc/items.o ../../../../elc/knowledge.o ../../../../elc/lights.o ../../../../elc/main.o ../../../../elc/manufacture.o ../../../../elc/map_io.o ../../../../elc/md2loader.o ../../../../elc/md5.o ../../../../elc/misc.o ../../../../elc/multiplayer.o ../../../../elc/new_actors.o ../../../../elc/new_character.o ../../../../elc/particles.o ../../../../elc/paste.o ../../../../elc/pathfinder.o ../../../../elc/reflection.o ../../../../elc/shadows.o ../../../../elc/sound.o ../../../../elc/spells.o ../../../../elc/stats.o ../../../../elc/text.o ../../../../elc/textures.o ../../../../elc/tile_map.o ../../../../elc/trade.o ../../../../elc/weather.o ../../../../elc/2d_objects.o  -o "EL.exe" -L"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/lib" -L"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL-1.2.7/lib" -L"C:/Documents and Settings/Owner/My Documents/Dev-Cpp/SDL_net-1.2.5/lib" -L"C:/JAMES/games/OggVorbis-win32sdk-1.0.1/oggvorbis-win32sdk-1.0.1/lib" -L"C:/JAMES/games/el project/el-devcpp/lib" -mwindows -lSDL -lopengl32  -lxml2 -lSDL_net -lALut -lOpenAL32 -lvorbisfile "../../el project/el-devcpp/lib/libxml2.lib"  -lgmon -pg  -g3

     

    Warning: .drectve `%.*s' unrecognized

    ../../../../elc/actors.o(.text+0x999): In function `draw_actor_banner':

     

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/actors.c:191: undefined reference to `draw_ingame_normal'

    ../../../../elc/actors.o(.text+0xb19):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/actors.c:205: undefined reference to `draw_ingame_small'

    ../../../../elc/actors.o(.text+0xd28):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/actors.c:221: undefined reference to `draw_ingame_alt'

    ../../../../elc/actors.o(.text+0x11db): In function `draw_actor_overtext':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/actors.c:303: undefined reference to `draw_ingame_small'

    ../../../../elc/actors.o(.text+0x2f18): In function `add_actor_interface':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/actors.c:905: undefined reference to `load_bmp8_enhanced_actor'

    ../../../../elc/buddy.o(.text+0x92c): In function `display_buddy':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:176: undefined reference to `create_window'

    ../../../../elc/buddy.o(.text+0x94e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:177: undefined reference to `set_window_handler'

    ../../../../elc/buddy.o(.text+0x96b):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:178: undefined reference to `set_window_handler'

    ../../../../elc/buddy.o(.text+0x988):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:179: undefined reference to `set_window_handler'

    ../../../../elc/buddy.o(.text+0x997):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:183: undefined reference to `show_window'

    ../../../../elc/buddy.o(.text+0x9a4):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/buddy.c:184: undefined reference to `select_window'

    ../../../../elc/dialogues.o(.text+0x67b): In function `close_dialogue':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:161: undefined reference to `hide_window'

     

    ../../../../elc/dialogues.o(.text+0x8d4): In function `click_dialogue_handler':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:209: undefined reference to `hide_window'

    ../../../../elc/dialogues.o(.text+0x957): In function `display_dialogue':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:219: undefined reference to `create_window'

    ../../../../elc/dialogues.o(.text+0x979):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:221: undefined reference to `set_window_handler'

    ../../../../elc/dialogues.o(.text+0x996):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:222: undefined reference to `set_window_handler'

    ../../../../elc/dialogues.o(.text+0x9b3):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:223: undefined reference to `set_window_handler'

    ../../../../elc/dialogues.o(.text+0x9c2):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:225: undefined reference to `show_window'

    ../../../../elc/dialogues.o(.text+0x9cf):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:226: undefined reference to `select_window'

    ../../../../elc/dialogues.o(.text+0x9dc):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/dialogues.c:228: undefined reference to `display_window'

    ../../../../elc/encyclopedia.o(.text+0x2048): In function `display_encyclopedia':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/encyclopedia.c:574: undefined reference to `create_window'

    ../../../../elc/encyclopedia.o(.text+0x206a):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/encyclopedia.c:575: undefined reference to `set_window_handler'

    ../../../../elc/encyclopedia.o(.text+0x2087):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/encyclopedia.c:576: undefined reference to `set_window_handler'

    ../../../../elc/encyclopedia.o(.text+0x2096):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/encyclopedia.c:580: undefined reference to `show_window'

    ../../../../elc/encyclopedia.o(.text+0x20a3):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/encyclopedia.c:581: undefined reference to `select_window'

    ../../../../elc/events.o(.text+0xa20): In function `HandleEvent':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:304: undefined reference to `toggle_window'

    ../../../../elc/events.o(.text+0xa9e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:329: undefined reference to `toggle_window'

    ../../../../elc/events.o(.text+0xace):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:336: undefined reference to `toggle_window'

    ../../../../elc/events.o(.text+0xafe):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:343: undefined reference to `toggle_window'

    ../../../../elc/events.o(.text+0xb1b):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:349: undefined reference to `get_show_window'

    ../../../../elc/events.o(.text+0xb30):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:351: undefined reference to `get_show_window'

    ../../../../elc/events.o(.text+0xb5a):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:361: undefined reference to `get_show_window'

    ../../../../elc/events.o(.text+0xb6b):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:363: undefined reference to `get_show_window'

    ../../../../elc/events.o(.text+0xbbe):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:370: undefined reference to `toggle_window'

    ../../../../elc/events.o(.text+0xbdb):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:376: undefined reference to `get_show_window'

    ../../../../elc/events.o(.text+0xbec):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:378: undefined reference to `get_show_window'

    ../../../../elc/events.o(.text+0xc39):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:385: undefined reference to `toggle_window'

     

    ../../../../elc/events.o(.text+0xc5a):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:391: undefined reference to `get_show_window'

    ../../../../elc/events.o(.text+0xc6b):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:393: undefined reference to `get_show_window'

    ../../../../elc/events.o(.text+0xcb8):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:399: undefined reference to `show_window'

    ../../../../elc/events.o(.text+0xcca):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:403: undefined reference to `hide_window'

    ../../../../elc/events.o(.text+0x1273):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/events.c:623: undefined reference to `end_drag_windows'

    ../../../../elc/gl_init.o(.text+0x1f9e): In function `set_new_video_mode':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/gl_init.c:572: undefined reference to `load_bmp8_enhanced_actor'

    ../../../../elc/hud.o(.text+0x6a): In function `draw_hud_interface':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:39: undefined reference to `display_windows'

    ../../../../elc/hud.o(.text+0x9a): In function `check_hud_interface':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:46: undefined reference to `click_in_windows'

    ../../../../elc/hud.o(.text+0x288): In function `init_peace_icons':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:394: undefined reference to `create_window'

    ../../../../elc/hud.o(.text+0x2aa):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:395: undefined reference to `set_window_handler'

    ../../../../elc/hud.o(.text+0x2c7):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:396: undefined reference to `set_window_handler'

    ../../../../elc/hud.o(.text+0x2e4):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:397: undefined reference to `set_window_handler'

    ../../../../elc/hud.o(.text+0x317):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:401: undefined reference to `move_window'

    ../../../../elc/hud.o(.text+0x69f): In function `draw_peace_icons':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:505: undefined reference to `display_window'

    ../../../../elc/hud.o(.text+0x6d0): In function `display_icons_handler':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:510: undefined reference to `mouse_in_window'

    ../../../../elc/hud.o(.text+0xbbb):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:568: undefined reference to `get_show_window'

    ../../../../elc/hud.o(.text+0xd4d):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:583: undefined reference to `get_show_window'

    ../../../../elc/hud.o(.text+0xe1a):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:590: undefined reference to `get_show_window'

    ../../../../elc/hud.o(.text+0xee7):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:597: undefined reference to `get_show_window'

    ../../../../elc/hud.o(.text+0xfb4):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:604: undefined reference to `get_show_window'

    ../../../../elc/hud.o(.text+0x1081):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:611: more undefined references to `get_show_window' follow

    ../../../../elc/hud.o(.text+0x1146): In function `display_icons_handler':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:618: undefined reference to `questlog_win'

    ../../../../elc/hud.o(.text+0x114e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:618: undefined reference to `get_show_window'

    ../../../../elc/hud.o(.text+0x12e0):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:632: undefined reference to `get_show_window'

    ../../../../elc/hud.o(.text+0x1472):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:646: undefined reference to `get_show_window'

    ../../../../elc/hud.o(.text+0x1575): In function `check_peace_icons':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:661: undefined reference to `click_in_window'

    ../../../../elc/hud.o(.text+0x1690): In function `click_icons_handler':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:671: undefined reference to `toggle_window'

    ../../../../elc/hud.o(.text+0x16cb):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:676: undefined reference to `toggle_window'

    ../../../../elc/hud.o(.text+0x17b0):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:690: undefined reference to `get_show_window'

    ../../../../elc/hud.o(.text+0x17c1):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:692: undefined reference to `get_show_window'

    ../../../../elc/hud.o(.text+0x1815):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:699: undefined reference to `toggle_window'

    ../../../../elc/hud.o(.text+0x183d):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:704: undefined reference to `get_show_window'

     

    ../../../../elc/hud.o(.text+0x1891):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:710: undefined reference to `toggle_window'

    ../../../../elc/hud.o(.text+0x18e0):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:715: undefined reference to `toggle_window'

     

    ../../../../elc/hud.o(.text+0x1910):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:719: undefined reference to `get_show_window'

    ../../../../elc/hud.o(.text+0x1921):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:721: undefined reference to `get_show_window'

    ../../../../elc/hud.o(.text+0x1975):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:727: undefined reference to `show_window'

    ../../../../elc/hud.o(.text+0x1987):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:729: undefined reference to `hide_window'

     

    ../../../../elc/hud.o(.text+0x1a33):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:750: undefined reference to `toggle_window'

    ../../../../elc/hud.o(.text+0x1a54):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:754: undefined reference to `questlog_win'

    ../../../../elc/hud.o(.text+0x1a5c):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:754: undefined reference to `display_questlog'

    ../../../../elc/hud.o(.text+0x1a66):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:755: undefined reference to `questlog_win'

    ../../../../elc/hud.o(.text+0x1a6e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:755: undefined reference to `toggle_window'

    ../../../../elc/hud.o(.text+0x1b0d):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:769: undefined reference to `toggle_window'

    ../../../../elc/hud.o(.text+0x1b90): In function `init_stats_display':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:781: undefined reference to `create_window'

    ../../../../elc/hud.o(.text+0x1bb2):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:782: undefined reference to `set_window_handler'

    ../../../../elc/hud.o(.text+0x1bf9):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:787: undefined reference to `init_window'

    ../../../../elc/hud.o(.text+0x1f7c): In function `draw_stats_display':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:845: undefined reference to `display_window'

    ../../../../elc/hud.o(.text+0x22ff): In function `init_misc_display':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:923: undefined reference to `create_window'

    ../../../../elc/hud.o(.text+0x2321):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:924: undefined reference to `set_window_handler'

    ../../../../elc/hud.o(.text+0x233e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:925: undefined reference to `set_window_handler'

    ../../../../elc/hud.o(.text+0x2377):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:929: undefined reference to `move_window'

    ../../../../elc/hud.o(.text+0x2396): In function `draw_misc_display':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:935: undefined reference to `display_window'

    ../../../../elc/hud.o(.text+0x2778): In function `check_misc_display':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:989: undefined reference to `click_in_window'

    ../../../../elc/hud.o(.text+0x28a9): In function `init_quickbar':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1027: undefined reference to `create_window'

    ../../../../elc/hud.o(.text+0x28cb):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1028: undefined reference to `set_window_handler'

    ../../../../elc/hud.o(.text+0x28e8):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1029: undefined reference to `set_window_handler'

    ../../../../elc/hud.o(.text+0x2923):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1033: undefined reference to `move_window'

    ../../../../elc/hud.o(.text+0x2995): In function `draw_quickbar':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1041: undefined reference to `init_window'

     

    ../../../../elc/hud.o(.text+0x29a2):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1042: undefined reference to `display_window'

    ../../../../elc/hud.o(.text+0x29eb): In function `display_quickbar_handler':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1051: undefined reference to `use_window_color'

     

    ../../../../elc/hud.o(.text+0x2d8e): In function `check_quickbar':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/hud.c:1111: undefined reference to `click_in_window'

    ../../../../elc/init.o(.text+0x1a7a): In function `read_bin_cfg':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:396: undefined reference to `questlog_menu_x'

    ../../../../elc/init.o(.text+0x1a85):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:397: undefined reference to `questlog_menu_y'

    ../../../../elc/init.o(.text+0x1bae): In function `save_bin_cfg':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:462: undefined reference to `windows_list'

    ../../../../elc/init.o(.text+0x1bd6):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:463: undefined reference to `windows_list'

    ../../../../elc/init.o(.text+0x1c1f):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:470: undefined reference to `windows_list'

    ../../../../elc/init.o(.text+0x1c47):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:471: undefined reference to `windows_list'

    ../../../../elc/init.o(.text+0x1c90):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:478: undefined reference to `windows_list'

    ../../../../elc/init.o(.text+0x1cb8):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:479: more undefined references to `windows_list' follow

    ../../../../elc/init.o(.text+0x1ff7): In function `save_bin_cfg':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:541: undefined reference to `questlog_win'

    ../../../../elc/init.o(.text+0x2000):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:542: undefined reference to `questlog_win'

    ../../../../elc/init.o(.text+0x2018):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:542: undefined reference to `windows_list'

    ../../../../elc/init.o(.text+0x2028):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:543: undefined reference to `questlog_win'

    ../../../../elc/init.o(.text+0x2040):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:543: undefined reference to `windows_list'

    ../../../../elc/init.o(.text+0x2051):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:545: undefined reference to `questlog_menu_x'

    ../../../../elc/init.o(.text+0x205c):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:546: undefined reference to `questlog_menu_y'

    ../../../../elc/init.o(.text+0x2818): In function `init_stuff':

     

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/init.c:719: undefined reference to `load_questlog'

    ../../../../elc/interface.o(.text+0x1e3): In function `check_drag_menus':

     

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:68: undefined reference to `drag_windows'

    ../../../../elc/interface.o(.text+0x23c): In function `check_scroll_bars':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:75: undefined reference to `drag_in_windows'

    ../../../../elc/interface.o(.text+0x28d): In function `check_mouse_click':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:159: undefined reference to `click_in_windows'

    ../../../../elc/interface.o(.text+0x1915): In function `display_options_menu':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:724: undefined reference to `create_window'

    ../../../../elc/interface.o(.text+0x1953):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:726: undefined reference to `set_window_color'

    ../../../../elc/interface.o(.text+0x1970):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:727: undefined reference to `set_window_handler'

    ../../../../elc/interface.o(.text+0x198d):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:728: undefined reference to `set_window_handler'

    ../../../../elc/interface.o(.text+0x199c):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:730: undefined reference to `show_window'

    ../../../../elc/interface.o(.text+0x19a9):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:731: undefined reference to `select_window'

    ../../../../elc/interface.o(.text+0x19b6):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:733: undefined reference to `display_window'

    ../../../../elc/interface.o(.text+0x33cd): In function `draw_ingame_interface':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:1050: undefined reference to `get_show_window'

    ../../../../elc/interface.o(.text+0x3434):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/interface.c:1063: undefined reference to `display_windows'

    ../../../../elc/items.o(.text+0x2a92): In function `display_items_menu':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:837: undefined reference to `create_window'

    ../../../../elc/items.o(.text+0x2ab4):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:839: undefined reference to `set_window_handler'

    ../../../../elc/items.o(.text+0x2ad1):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:840: undefined reference to `set_window_handler'

    ../../../../elc/items.o(.text+0x2aee):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:841: undefined reference to `set_window_handler'

    ../../../../elc/items.o(.text+0x2afd):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:843: undefined reference to `show_window'

    ../../../../elc/items.o(.text+0x2b0a):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:844: undefined reference to `select_window'

    ../../../../elc/items.o(.text+0x2b17):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:846: undefined reference to `display_window'

    ../../../../elc/items.o(.text+0x2b82): In function `draw_pick_up_menu':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:853: undefined reference to `create_window'

     

    ../../../../elc/items.o(.text+0x2ba4):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:855: undefined reference to `set_window_handler'

    ../../../../elc/items.o(.text+0x2bc1):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:856: undefined reference to `set_window_handler'

    ../../../../elc/items.o(.text+0x2bde):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:857: undefined reference to `set_window_handler'

     

    ../../../../elc/items.o(.text+0x2bed):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:859: undefined reference to `show_window'

    ../../../../elc/items.o(.text+0x2bfa):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:860: undefined reference to `select_window'

    ../../../../elc/items.o(.text+0x2c07):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/items.c:862: undefined reference to `display_window'

    ../../../../elc/knowledge.o(.text+0xcfc): In function `display_knowledge':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:196: undefined reference to `create_window'

    ../../../../elc/knowledge.o(.text+0xd1e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:198: undefined reference to `set_window_handler'

    ../../../../elc/knowledge.o(.text+0xd3b):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:199: undefined reference to `set_window_handler'

    ../../../../elc/knowledge.o(.text+0xd58):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:200: undefined reference to `set_window_handler'

    ../../../../elc/knowledge.o(.text+0xd75):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:201: undefined reference to `set_window_handler'

    ../../../../elc/knowledge.o(.text+0xd84):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:203: undefined reference to `show_window'

    ../../../../elc/knowledge.o(.text+0xd91):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:204: undefined reference to `select_window'

    ../../../../elc/knowledge.o(.text+0xd9e):C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/knowledge.c:206: undefined reference to `display_window'

    ../../../../elc/main.o(.text+0x12e): In function `start_rendering':

    C:/JAMES/games/ELPROJ~1/EL-DEV~1/../../../../elc/main.c:75: undefined reference to `unload_questlog'

    ../../../../elc/manufacture.o(.text+0x17f4): In function `display_manufacture_menu':

    C:/JAMES/g


  4. here error get

    \Documents and Settings\Owner\My Documents\Dev-Cpp\Bin\..\lib\gcc-lib\mingw32\3.3.1\..\..\..\..\mingw32\bin\ld.exe C:\JAMES\games\ELPROJ~1\EL-DEV~1\C cannot find -lxml2 
    C:\JAMES\games\ELPROJ~1\EL-DEV~1\Makefile.win [Build Error]  [EL.exe] Error 1 

    can some one help me

    i am use devcpp and run windows xp Professional


  5. all time market keep crash i several option that could be use stop from happening

     

    option A make so all items can sold to npc so that never get too low because have people keep offer lower prices item cause don't patience wait at higher price to get it

     

    option B or make so that npc that if selled something would item stored and could set by price which still cause fall or make that set price all items or at least minimum for them that npc only sell other player<--this suggest obvisusl get small amount profit as fee

     

    optioon c make monster only drop books and serps(would drop any item actually fighter could use)

     

    ps instead complaned market bad gave suggest to fix it


  6. that what portal room look like cool

    James, take a look at my site (www.elrocks.com) and check out the maps section. There's downloadable maps that you can use in game, but you can also take a look around other maps that you may not know exist or you haven't been to yet (like the portals room, which is really more of a portals island).

    duh most maps from site fred just have not see it in 3d view

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