Jump to content
Eternal Lands Official Forums

Morsputativa

Members
  • Content count

    5
  • Joined

  • Last visited

About Morsputativa

  • Rank
    Newbie
  1. Post Your Mature Ideas About The Harvesting

    I think the harvest damage should be percentile. Like a cave-in can cost you only half of your material points. This means you can't be killed by one hazard IF you make sure you're in good health. And of course the teleports to PK and other dangerous maps should be only for ppl of a certain att/def level. Maybe leave the teleport thing out entirely for lower levels, so you won't scare new people away. It can be really hard to find your way if you're new... (I'm really looking forward to the monster invasions! Great idea!)
  2. Building your own campfire!

    I think that if you would change the color of the teleport and sink it in the ground a bit under some logs, you might have a nice thing to start with... And to carry a fire around, it would be better to use a lantern or a torch than a candle in my opinion. Carrying a light around is a very good idea, since the game is pretty dark at night. Turning up gamma helps, but isn't that realistic... To make fire shouldn't be too hard so new ppl can also make it. Fire ess + log is a good idea, but that would require a new harvestable item. I don't know if that's hard to implement...
  3. I think it would be nice if you could build your own campfire. First real fire in the campfire should be implemented of course. But why not go a step further and let people make their own fires in the woods. Maybe it could guard you against the gargoyles in WSC, when you're alone in the forest at night. And of course it's great sitting down around a fire with your friends. To prevent fire spamming, there should be something like a one-fire-per-player limit.
×