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dipi

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Everything posted by dipi

  1. landmines

    *wonders if BruSu took ONE perk*
  2. Interaction between offer and demand O = offer of items (red line) D = demand of items (blue line) X axis = quantity Y axis = price If the offer is reduced (let's say reducting rare items findind rate or "evil manuers" accumulating in their storages) there will exist an excess of demand wich put pression into prices, raising 'em up.
  3. Rings

    Well, i did a search looking for this suggestion... but couldn't find any. It's a simple one: since all maps of C2 (even the smallest ones) have their own teleport ring, i suggest to complete the set of C1 teleport rings. I mean: TD, KF, SKF, NC, TG, MM, RoT and GP. They should be as "cheap" as the other C1 rings, but maybe the recomended level of crafting should be above the C2 rings' level. Dipi.
  4. ... Considering the original suggestion, i'll give a twist to it... Make a med of life and mana, relativitly cheap (maybe 1 ELE and 1 EME), but only wearable for players with <40 a/d, so they can afford some extra points, but not paying a huge amount of money for a CoL (its price keeps raising).
  5. Name taken?

    I came back from 3 years inactive... I wouldn't like to not have my char and/or name available...
  6. Item creation change

    I can see everyone been eat by the Grue at storages
  7. Guess the player name!

    can you post it as image?
  8. Guess the player name!

    burguerking ? (banned name)
  9. Item creation change

    I don't like this idea, generates player's dependence, and that isn't good. Could you imagine to gain one level over 100's in any mixing skill using this metod? It will take a year at least... Prices will raise even more than actually are raising. I see a bunch of ideas wich don't connect logicaly between them. Besides i think it goes against the essence of the game...
  10. New and updated trade bot list

    Albacea's owner is Macal (GM of guild Ozú!) Oh, other thing, guild Ozú! just hired the NPC Dacia in Idaloran...
  11. Harvester Medallion

    Well i'm not sure if this is a bug or a feature added with the last update. Should the harvester med brake with any event? I mean, up to the last update it only was breaking with the "Don't you love mom Nature" event... but now: You gained 40 extra harvesting exp. You hurt yourself, and lost 2 HPs. You gained 40 extra harvesting exp. Dipi just hit a teleport nexus, and departed us. You stopped harvesting. Your Harvester Medallion has been destroyed
  12. Cant log in

    I cant log in my internet is working good as usual, i don't have any error message, it only says Conecting to Server... Disconnected from server!: [] Press Alt-x to close the game Could it be a banned range of ip¿? Lol how embarrasing...i just logged in... no clue about it, sry to bother you
  13. I also have the feeling that rare stones rate was decreased a lil....but it's just a feeling...
  14. Instance Pics

    I really wanted to share with you your last noob instance :/ anyway im glad you could finish it w/o us
  15. What makes a player a "noob"?

    and the second one was me trying to make some conglos hahaha anyway i think that "noob" is a word derived from the comparation against players, and how feels the player that was called "noob" about it.
  16. PK arenas change

    It's a great idea! it will introduce anyone to the pk imo. a question: would summons be capped to the same levels that players? ^another good question, for example the iscalrith's arena
  17. Encyclopedia Errata

    I think the formula for the robe had been told.* EDIT: *only 2 parts of the formula were reveled so far... maybe is better if we wait until is complete
  18. NMT idea

    Very clear and open sight on this matter Wizzy, i agree with you in most.
  19. NMT idea

    I think that Radu's decision of make a public asking came with the acid rain, i assume that not too much NMTs were broken during those 5 hours from yesterday. Anyway he mentioned this idea (a sort of) several times before.
  20. NMT idea

    What the fuck? Basically i mean the NMT actually reduces a little the effects of astrology because it isn't affected, making the training a bit more comfortable besides the bad astro in other skills. If NMT will be affected by degrade astro it will complicate the daily acting of players, making it more complicated.
  21. NMT idea

    I think already is very hard to train considering your astro, if you add a new variable for the astro on training it will turn into a massive movement to skeptic. Astro affecting the training: attack, defense, accuracy, magic, degrade
  22. New test server formula, please test

    -I tried some PK on test server (i'm not a pker, neither are my opponents). *Against a player of my same Combat level (according Gossip) but lower in a/d: I hit him more than in normal server, i blocked more too. I looked easier. *Against a player above +20 lvls than mines (steel/tit armor, not dragon): I could resist a lot more in battle than in the normal server, even looks likes i hit him harder. -I also tried some fluffies (above my lvls): they looked easier to me, but the fights were longer, more blocks and more non hits from both.
  23. ...I'm worried about a matter that didn't was tested. The instances. IMO these changes will cap the number of people able to fight on instances (maybe for noob instance only 75-80 will be able, but not weaker), reducing the number of teams.
  24. HE, why arent they made?

    I think the main problem with HEs is the silver ore (not its cost). Silver is used in a lot of ess and crafting items, so the offer is splitted on them. I consider to mining silver too boring... coz it's too far away from sto and the harvest time is elevated IMO. Maybe lowering a bit the harvest time will make it more attractive to players, the price will drop to 2gcs again and maybe it translates in a drop of price of HEs and craftings. or maybe lowering the food needed... No idea about SRs ( i have a potter friend )
  25. Summoner's Guidebook

    I finally reached lvl 30... up to lvl 24 i made a lot of snakes (plus some quests bonuses ) From lvl 24 up to 30 i started of making boars and bear stones with summ pots (around 30-40% of fails) i was loosing gcs, but when the fail rate decrease the payment cover the cost My next goal is to have around lvl 35 and start on spider stones, those give a really good profit Dipi.
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