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Lexi

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Everything posted by Lexi

  1. Maybe it's another player with the name?
  2. NEVER LISTEN TO NEWHOPE!

    Why not? It's been shown those who are jackasses are still rewarded, sooo??? Anyway, the main issue in this lesson to know your guild enemies, and perhaps if you are a guild LEADER you should make sure your members know who are dangerous people and who are not, after all, what are guilds for?
  3. Favorite, Least and Most

    Least favorite: Any crafting polished gem. I have no idea how those crafters do it, but I certain do not want to become one. Favorite: Anything with high exp, I like matter conglams and seridium bars, but I have switched to hydro bars Most mixed: Fire Essences with Earth Ess being 2nd (there was a time where I had mixed more Earth Ess than anything).
  4. GEN X Harvesters

    To be honest, I am surprised it has lasted so long. The prices are fair too. <3 GENX
  5. What type of player are you?

    Socializer here. I don't really make goals, I hate exploring, and fighting (killing) I have never learned to master nor really enjoy, I hate "chasing" down creatures, and I am not fast enough to heal in time. I am sure I would find a way to die even if I had full mana and no fail restore . Which brings me to a question, how the HELL you fighters keep your mana bar full? That's a real bitch, ya know. Pretty much I alch (or harvest to get the items I need for alching) and chat to whoever will talk to me at the given time
  6. Stackable perk perk

    This idea is good, more pp will be spent in different ways, pretty cool idea to OP and Rabbitman This idea would be cool to but if it were done I would say just make so you spend 1pp and get %2 and can stack it 7 times giving you a total of %14... However that sounds much harder and game changing then my suggestion does and a lot more buyable... Making a perk that you have to spend 10 pp plus the pp for the benefit perk(7 for mirror) sounds much harder to accomplish(17 pp rather then 7) therefore making its use less popular and making it so not every high end gold farmer just go out and drop the gc to put another huge gap between them and everyone els It gives you the chance to stack different things at a time. Spending 10 pp for one type of perk, and 7 to another type.
  7. Idea for ranging daily

    Best idea so far. I don't like the original idea, because it's such a high level creature, that it would be near impossible to make a "daily" quest of it, let alone for many people in the game.
  8. Use of Oranges

    I don't have big belly, too much for my pocket right now, but I know a potioner who LOVES it because she is able to make the bigger pots quicker.
  9. Game change announcements on @6

    Well, normality is catching up with my character then I harvested 5k Iron today with no harv med, it wasn't so bad, but I was mine mixing Steel Bars, I figure if I go to harvest coal and mule it to storage w/o med, it will be brutal.
  10. I will say: Hunting is not for me, BECAUSE it's not just something you can do on a whim... you need time, and patience. I have ALWAYS hated looking for things, it goes back to being a kid... yeah when we played hide and seek, I HATED being "it". :/ it's a good suggestion though. I am friends with a lot of people who like to hunt for things, so just because this is not for me (something I would only do like 5 times a year...), I can see quite a few people that would be interested in this.
  11. Water cup+GF using comp= no more comp

    There will always be another Non-Stop #day. I hope you get one soon (a computer)
  12. Game change announcements on @6

    I am harvesting mineral/ores though, and usually I don't get many events, I broke one harv med when I only had 3 events in one hour, kid you not. They used to not break this way (for me) and now I am pretty much breaking 1 every 3k-5k harvested... that's not even letting me break even... And the mini events are on the verge of taking my sanity away.
  13. Game change announcements on @6

    Seems they are more breakable now... at least I have been breaking a crapload recently :/ Seems unjust for the additional items needed now.
  14. very old players

    LOL seems legit, kids these days are grown up in front of some device or another.
  15. Water looks like ass

    I had this one time! Welcome to on board video! You can try updating your driver, but I don't think that will fix it here. I think this is why you are having issues: 01:48:50] Your card reports having vertex program capabilities, but the support is buggy, so we disabled it. [01:48:50] Not using vertex program for actor animation. Just a suggestion. Hope updating will work.
  16. Until now, Traian The Circle's (~O~) Guild Merchant has been pretty much used just to sell minor stuff to the guild's allies. Traian now sells lots of armors needed for Daritha quests and a few other things that those with antisocial could buy. For a complete list what you could buy from Traian, go here: http://schmurk.corner.free.fr/el/market.php?user=traian Keep on the look out for specials Traian might have every week. Including cheap Hydro bars, s2es, and other good stuff (cheaper than listed at the site). Please notify me (Lexi) in game if you wish for any of the items listed. I'll make sure to restock him ASAP.
  17. my pk suggestion

    I doubt it will be used for pvp as i have described it in the first post.. please explain how it can be used for safe pvp / LanFear You idea is good, but if the game gives you exp for this "event" then it could be "abused". How? 10 friends join the game, for "safe pvping". You already said you wanted guild tags removed in this map, thus what's stopping me from gathering 5 guildies, and 5 allies? Now... if exp was taken out of the specified map, then, I could see this idea getting somewhat implemented. I like the idea that someone could disable ranging/engineer, and other things, perhaps even summon and magic should be added. I don't think people should be allowed to exit and re-enter if they run out of things to use (or want to switch up), at least not for free. The point is to "pk" in a "fun" matter, if you're allowed to go out an in, anytime you wish, where's the strategic moves in this? I can't say a whole lot, since I rarely fight (and NEVER pk), but we must think outside of the box (how would someone CHEAT or ABUSE such a suggestion), and how to get Radu to even THINK about implementing it.
  18. 50 S2Es for Sale

    SOLD Selling 50 s2e for 58k gc. 55k to green tags of ~O~. Please pm LEXI in game if you wish to buy. Thanks!
  19. 50 S2Es for Sale

    I still have them, it looks like our time zones might be a little off though. I can't play the game at 5am If you come on today though, please pm me.
  20. very old players

    Hi, Sistema!!!!!!!!!!!!!!!
  21. Mage/healer class, reloaded

    You're definetely right about this, the abumance of spell ideas could be mind boggling. They probably don't want the mage to be strong unless the mage is "on their side". I am thinking that too, LOL!
  22. my pk suggestion

    It's a fabulous IDEA, really, I love this! Like a lot, and I don't even fight... BUT : Fighting is what keeps the game alive (through "donations") I like that the battle pass is implemented in the idea, but I am not sure if that's enough... Unless maybe a minimum of 5 players can join the game? AND only if everyone that is wanting to go play this battle game has to spend a battle token. (so thus, each battle, Radu would earn at least $2.50) To me though, with the current rates that the game makes, I don't think Radu would go for something so "cheap". No breaks no rost poofing? Nah, you must be a bit more realistic. I think there should be some sort of guild war option, 2 guilds enter to battle each other, that would be fun too. Of course, knowing Radu, there would have caps, I think it would be cool if ANYONE could enter, especially the guild one (to heal, mage, range, etc etc), but you know, that's how it's been in the pass. All in all, buddy, you got a 1 up for me!
  23. I can agree with you, I seem to collect AP pretty fast (without.. potions.. which i don't even know what they do, hahah), anyway, I would like this idea though, but it's no loss if it can't/wont be done
  24. Mage/healer class, reloaded

    Something I don't understand is why a powerful mage is not wanted by many players, but the same players also want some incentive to mage over fighting? I mean I know you wouldn't want ONE skill being THE most powerful skill, but if you spend time/gc/money at the skill, you should be powerful, even with a nice harm spell. I mean, if a fighter can attack me (I am weak) and take me out in 1 hit, why can't a mage, who spends a massive amount of mana, and essences on me (not to mention it's slower to cast than just clicking to fight). The skills should be equal in their own ways. I know harm can be powerful, but so can a powerful sword with a high level behind it.
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