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Nidan

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Posts posted by Nidan


  1. Old EL didnt have a max of 3-10 people playing,

    Yes it did, i mean the ooooooold EL :icon13:

    Old EL didnt have half of the stuff we now have on this server

    I am mainly using the older half :pickaxe:

    Old EL had old school pk which meant players could pk each other

    If the difference wasn't 30 a/d levels, you still had a hard time killing each other

     

    Anyway, i like a lot of the other suggestions, especially about promoting the server and 1 free account for every IP address. You also have a good point about not being able to play at all due to a lack of pk server, due to a lack of $ income, due to a lack of players.


  2. I do not want the cooldown back on rings and potions. All you guys have had it to easily level up magic and a/d. You guys could farm yeti and up all day, and by the time i get around those levels it would be gone? So i would be stuck on fluffy? No ty :)

    I like the server just the way it is.

     

    just my 2 ounces of whine.

    This is EXACTLY the kind of opinion that should be 100% ignored when discussing changes to a game.

    "I don't care if it's good for the game as a whole, I'm against it because it'll be harder for me than it was for others"

     

    I can understand the feeling of 'unfairness', but the game's balance as a cohesive whole must be made the priority, or in the long run it will fail.

     

    I know it's whining, but i just like the game as it is atm. It reminds me of the old EL. I dont care if some fights result in a draw because there is no cooldown. If this all returns and the game becomes like the main server, there is no point for me staying on pk server.


  3. I think it's a great idea. Unbreakable items are a bad idea in the first place, but since it is unbreakable now people are bound to complain. I think making the degraded version stronger than the original is a nice twist :w00t:

    If a lot of capes break, and you make the drop rate a bit higher, then prices may get down too.

     

    About the 'red cape' perk: Also a very nice idea. Red capes are annoying because they break so fast and you cannot wear another cape.


  4. I really am not sure how this will be abused, or why you would want to wear it while doing ranging stuff.

    People are under the impression that they will get the bag contents from creatures they shoot. I dont think this is the case, you only get the contents if you are the one that would be on the bag after melee combat, right?


  5. Thats not the same issue RallosZek, beaver furs are used a lot less.

     

    How about fluffy rabbits start to drop white rabbit furs, and use that for the potion? Loads of people train on fluffy so there will always be a solid, but not unlimited supply. Lower level players could still kill the ordinary white rabbit to get their furs.

     

    Please wait with implementing this until i used up my current ingredients please :whistle:

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