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plastoc

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About plastoc

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    Rabbit
  1. missing icon

    lol i just found i can just drop them on the floor, my bad.
  2. missing icon

    from the time, i got the new encyclopedia icon, i miss the drop icon one. is it coming from my el.ini or ? ++ plastoc
  3. segmentation fault

    i hope i am useful =) it doesnt compile anymore plastoc@scelerat:~/games/eternallands/cvsroot/elc$ make -f Makefile.linux clean rm -f 2d_objects.o 3d_objects.o actor_scripts.o actors.o asc.o colors.o console.o cursors.o dialogues.o draw_scene.o errors.o events.o filter.o font.o frustum.o gl_init.o global.o help.o ignore.o init.o interface.o items.o lights.o main.o manufacture.o map_io.o md2loader.o md5.o misc.o multiplayer.o new_actors.o new_character.o particles.o paste.o reflection.o shadows.o sound.o spells.o stats.o text.o textures.o tile_map.o trade.o weather.o el.x86.linux.bin plastoc@scelerat:~/games/eternallands/cvsroot/elc$ make -f Makefile.linux cc -Wall -ggdb -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c 2d_objects.c cc -Wall -ggdb -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c 3d_objects.c cc -Wall -ggdb -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c actor_scripts.c cc -Wall -ggdb -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c actors.c cc -Wall -ggdb -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c asc.c cc -Wall -ggdb -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c colors.c cc -Wall -ggdb -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c console.c cc -Wall -ggdb -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c cursors.c cursors.c: In function `check_cursor_change': cursors.c:332: error: `view_my_items' undeclared (first use in this function) cursors.c:332: error: (Each undeclared identifier is reported only once cursors.c:332: error: for each function it appears in.) cursors.c:332: error: `items_menu_x' undeclared (first use in this function) cursors.c:332: error: `items_menu_y' undeclared (first use in this function) cursors.c:333: error: `view_ground_items' undeclared (first use in this function) cursors.c:333: error: `ground_items_menu_x' undeclared (first use in this function) cursors.c:333: error: `ground_items_menu_y' undeclared (first use in this function) cursors.c:342: error: `view_manufacture_menu' undeclared (first use in this function) cursors.c:342: error: `manufacture_menu_x' undeclared (first use in this function) cursors.c:342: error: `manufacture_menu_y' undeclared (first use in this function) cursors.c:344: error: `view_trade_menu' undeclared (first use in this function) cursors.c:344: error: `trade_menu_x' undeclared (first use in this function) cursors.c:344: error: `trade_menu_y' undeclared (first use in this function) make: *** [cursors.o] Error 1 plastoc@scelerat:~/games/eternallands/cvsroot/elc$
  4. segmentation fault

    i think the message finally get to my brain =) plastoc@scelerat:~/games/eternallands/cvsroot/elc$ gdb -c core.2692 ./el.x86.linux.bin (blablabla) Reading symbols from /lib/libnss_dns.so.2...done. Loaded symbols for /lib/libnss_dns.so.2 Reading symbols from /lib/libresolv.so.2...done. Loaded symbols for /lib/libresolv.so.2 #0 0x0806f393 in display_items_menu () at items.c:178 178 if(last_texture!=texture_cache[this_texture].texture_id) (gdb) bt #0 0x0806f393 in display_items_menu () at items.c:178 Cannot access memory at address 0xbffff98c (gdb)
  5. segmentation fault

    (gdb) bt #0 0x0806f393 in ?? () Cannot access memory at address 0xbffff8c0 (gdb)
  6. segmentation fault

    ok i think i got all the good stuff for u =) i log in, i cast a restore life then i open my inventory, blada ! core dumped gdb -c core.2692 gdb: Symbol `emacs_ctlx_keymap' has different size in shared object, consider re-linking GNU gdb 6.0-debian Copyright 2003 Free Software Foundation, Inc. GDB is free software, covered by the GNU General Public License, and you are welcome to change it and/or distribute copies of it under certain conditions. Type "show copying" to see the conditions. There is absolutely no warranty for GDB. Type "show warranty" for details. This GDB was configured as "i386-linux". Core was generated by `./el.cvs.bin.debug'. Program terminated with signal 11, Segmentation fault. #0 0x0806f393 in ?? () well, it is like trying to talk japanese to me =) i hope it helps=) do u want me to run some aditionnal command in gdb ?
  7. segmentation fault

    i am looking into the Makefile.linux and i dont see how to activation de debug stuff. (am sorry, i am quite noob about dev stuff, i am just a linux user
  8. segmentation fault

    tx for the linux binary=) i'll look into gdb =) so i can give some more precise information =)
  9. segmentation fault

    sometimes, it crash after i casted a spell and when i open my inventory.and there is still nothing in the errog log. i hope it helps, i am not sure how i can run it with more debug output.
  10. segmentation fault

    ok, i still have the seg fault, that's mainly occuring while i cast spell (i was casting restore life)
  11. segmentation fault

    marf i am sorry to bother for nothing, now it seems to work after i downloaded the full 0.9.7 zip file and unzipped it in the el tree. i think i messed up with the update =)
  12. segmentation fault

    i am running the last cvs compiled version, i had no error while compiling, but i got some seg fault. i dont know if this error is related, but here is the content of my error_log.txt : Error: Problems loading texture: ./textures/fontv.bmp i dont have that file, and cant find it in any zip file (nor upgrade nor download). btw, i cant find a el.x86.linux.bin by default that is the good version. I probably did an error, but i dont see where =) -- plastoc
  13. compilation error

    i did a cvs update just after the first msg of entropy about the new client, it was compiling just fine. now, at noon CET, after the cvs update and having redownloaded the client update, i get these errors : cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c init.c init.c: In function `init_stuff': init.c:346: error: `PFNGLACTIVETEXTUREARBPROC' undeclared (first use in this function) init.c:346: error: (Each undeclared identifier is reported only once init.c:346: error: for each function it appears in.) init.c:346: error: parse error before "SDL_GL_GetProcAddress" init.c:347: error: `PFNGLMULTITEXCOORD2FARBPROC' undeclared (first use in this function) init.c:347: error: parse error before "SDL_GL_GetProcAddress" init.c:348: error: `PFNGLMULTITEXCOORD2FVARBPROC' undeclared (first use in this function) init.c:348: error: parse error before "SDL_GL_GetProcAddress" init.c:349: error: `PFNGLCLIENTACTIVETEXTUREARBPROC' undeclared (first use in this function) init.c:349: error: parse error before "SDL_GL_GetProcAddress" make[1]: *** [init.o] Error 1 i hope it helps =) i'll use my previous cvs client for the moment keep on the good job !! plastoc
  14. stuck in a tavern room

    at loc 18,169, the cursor doesnt change when it is over the door, so we cant get out without teleportation. it is in a back room in the desert pine tavern =) keep on good job =)
  15. compilation error

    i am not sure where is the problem, but here it is :: make -f Makefile.linux 'CFLAGS=-mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT' make[1]: Entering directory `/home/plastoc/games/eternallands/cvsroot/elc' cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c 2d_objects.c cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c 3d_objects.c cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c actor_scripts.c cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c actors.c cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c asc.c cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c colors.c cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c console.c cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c cursors.c cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c dialogues.c cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c draw_scene.c cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c errors.c cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c events.c cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c filter.c cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c font.c cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c -o frustum.o frustum.c cc -mcpu=i686 -O3 -fomit-frame-pointer -ffast-math -pipe -DLINUX -I/usr/include/SDL -D_REENTRANT -c gl_init.c gl_init.c:467: error: conflicting types for `gluErrorString' /usr/include/GL/glu.h:281: error: previous declaration of `gluErrorString' make[1]: *** [gl_init.o] Error 1 make[1]: Leaving directory `/home/plastoc/games/eternallands/cvsroot/elc' make: *** [release] Error 2 i am using debian in testing release, and i have installed : ii xlibmesa-dev 4.2.1-15.backports.org.1 XFree86 Mesa development libraries pseudopackage ii xlibmesa-gl-dev 4.2.1-15.backports.org.1 Mesa 3D graphics library development files [XFree86] ii xlibmesa-glu-dev 4.2.1-15.backports.org.1 Mesa OpenGL utility library development files [XFree86] pn xlibmesa3 <none> (no description available) ii xlibmesa3-gl 4.2.1-15.backports.org.1 Mesa 3D graphics library [XFree86] ii xlibmesa3-glu 4.2.1-15.backports.org.1 Mesa OpenGL utility library [XFree86] ii libsdl-image1.2 1.2.3-2 image loading library for Simple DirectMedia Layer 1.2 ii libsdl-image1.2-dev 1.2.3-2 development files for SDL 1.2 image loading libray ii libsdl-mixer1.2 1.2.5-3 mixer library for Simple DirectMedia Layer 1.2 ii libsdl-mixer1.2-dev 1.2.5-3 development files for SDL1.2 mixer library ii libsdl-mm0.1 0.1.8-4 C++ wrapper for Simple DirectMedia Layer ii libsdl-mm0.1-dev 0.1.8-4 Development files for SDL C++ wrapper ii libsdl-net1.2 1.2.5-3 network library for Simple DirectMedia Layer ii libsdl-net1.2-dev 1.2.5-3 Development files for SDL network library ii libsdl-ttf1.2 1.2.2-5 TrueType font library for Simple DirectMedia Layer ii libsdl-ttf2.0-0 2.0.6-5 ttf library for Simple DirectMedia Layer with FreeType 2 support ii libsdl-ttf2.0-dev 2.0.6-5 development files for SDL ttf library (version 2.0) ii libsdl1.2-dev 1.2.6-2 Simple DirectMedia Layer development files ii libsdl1.2debian 1.2.6-2 Simple DirectMedia Layer ii libsdl1.2debian-all 1.2.6-2 Simple DirectMedia Layer (with all available options) ii libopenal-dev 0.2003020200-1.2 OpenAL is a portable library for 3D spatialized audio. ii libopenal0 0.2003020200-1.2 OpenAL is a portable library for 3D spatialized audio sorry for the layout of the output of my package manager , but i think the requiered library are here : glu libs, sdl and openal. i couldn't find where i made a mistake or if it was a bug, so i decided to submit it here (where i could find some msg about compiling =)) tx plastoc
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