Jump to content
Eternal Lands Official Forums

conavar

Members
  • Content count

    1617
  • Joined

  • Last visited

Everything posted by conavar

  1. Lenny / Invasions channel

    Not having been ingame for a few days unless it has gotten worse that it was then personally I dont see a problem with the chat being mixed, BUT what I would suggest is: The PK central msgs only appear if the person who died gave the winner(s) PKI, should do away with most of the "stupid name alts" and "bot bombing alts"spam msgs.
  2. Making EL better

    I agree, sometimes the tone in which older players speak to new players isnt what you may call the best. If someone asks a chan1/2 question in 4 or 6 then they should be pointed to the right channel in a polite manner. Not sure how the system works at the moment, its been years since ive been a new player (still a n00b but not new ) and if it already doesnt do so, would an option to make chans 1 and 2 be default and already open channels for newly created characters help ? <<< if already does then ignore that
  3. Making EL better

    There imo is one of the problems with keeping new players, there isnt much they can actually do together. The way EL's xp system for a/d is set up, unless its an Invasion they cant go and kill mobs with each other in groups, and if they dare even look at another players spawn its "omgz serper", So they are left to do it alone, no one can help them and they cant help anyone else. Ofc they can ignore a/d and go pick a craft to make themselves useful...... but wait everyone else can do those same crafts, so Player A doesnt need Newbie B because of his skills, since all players have them ( or the potential to have them with a little work ), so once again they are left on their own. Yes they can join a guild and do exciting guild projects like ermmm .... sit in a cave or storage pressing harv/mix all, but its not what you would call Earth shattering fun for new players. To me in my eyes with the way EL currently works ( with its classless system, the way a/d xp is gained etc ) its not really an MMO, its kinda like a single player online game with added chatroom (and no thats not supposed to be a deflamatory remark (sp) ). To retain new and old players alike imo more activities for players to do as groups/squads/guilds need to be added. The Instances were a great start but not enough and are no good for new players. Also but ppl hate this idea when ever suggested, something should be done to make characters less like clones and more indivdual, now wether that was done by making a class system or just limiting how many crafts one char can learn I dont know.If players are limited to what they can do it forces interaction with others, which imo is what an MMO is all about. As for the amount of time it takes new players to catch up with old ones that shouldnt be a problem if they have things to do and enjoy while doing it.If the journey is long, not many people care aslong as its fun along the way ...but wether there is enough fun things atm for new players to do during the trip .. well thats not for me to decide. note: yeah Weapons/armour should need a Req level to use .
  4. Poor man's magic weapons

    Resistence yes.. immunity no... if branch was removed then maybe more items would get used, but thats not going to happen, so people cant really be expected to risk them. Edit: even using say bronze armour with cotu (no branch risk) how much resistance does the armour give vs spam swords ? 10% 25% ? (general question since I havent a clue)
  5. Poor man's magic weapons

    Rather than add more orange spam items ( which IMO only elevates the problem ) to me a better solution would be to add an "enhanced cotu" that adds protection against COTM, JSOC, OSMN, SOM etc etc. This could be made using the tailor skill, since that skill could do with a repeatable money maker.
  6. More realism - rotting items

    Yeah, and last one to leave dont forget to turn off the lights
  7. More realism - rotting items

    To much talk about "the economy this,the economy that", the only currency worth anything in any MMO is : Enjoyment. Can have the best economy online,but if the games becomes to much of a pain to play ppl wont.. People need to stop worrying about the economy or making things more realistic and concentrate on idea's to make the game more enjoyable, not idea's that will make it less so
  8. More realism - rotting items

    Hmmmmm wouldnt it be better to think of idea's that make the game FUN , like games are supposed to be. Rather than idea's that will just end up annoying people and making things even less fun than they already are ??
  9. Dragon Great Swords

    The only info I can add to the above is that another event that occurred and saw little to no existing equipment tweaking was attribute caps. For some further explaination on that, i'll just quote Ambro: This might not be the sole reason you think they need changing, but since you quoted it, I will give my opinion of ambro's statement. If people choose to have a tank build for less dmg then good luck to them, changing items just to nerf them is a bad idea, unless you change items to combat all char builds.ie: also change the weapon/armour stats to combat those players with high Ins/Reas builds. Edit: Rather than one or two items being added/changed, the whole system needs a re-balance imo, to take into consideration all changes that have happened Granted due to pp buying there are a few char's with high stats in all attributes, but thats another topic (offtopic note: bound to cause "omgodz nuu": IMO pickpoints should not only have been capped at a set amount. 48 per attribute in this case, but also capped at how many points are allowed to be spent on those 6 attributes in total. Then items could have been given individual stats (pros and cons) Ie: Dragon armour gives +2 vit and Ins but -4 reas or coord since its slow to move in.. etc) quick example since to long to go into details
  10. Dragon Great Swords

    Could you please elaborate on the reasoning behind the suggestion , why you think they are needed etc etc .
  11. Team PK "instance"

    Dragon armours are 7 human btw (unless they have changed) so leaving them 7 will put them in same group as bronze, upping orange spam stuff to 8 would add another tier of contests above that edit: to below, lol i had to re-check before i posted
  12. Michael Jackson dead.

    Sorry, if you are innocent you have nothing to hide and prove yourself innocent......... settling out of court for $20 million just because you cant be bothered isnt the action of a "innocent" person.. People with their head stuck in the sand just because they bought the Thriller album .. Note: Wonder if we will have a RIP Gary Glitter thread aswell
  13. GC Buying & Selling

    Pro's: Allows people to concentrate on leveling on the skill they want to, and not being forced to grind on a second skill to be able to afford to grind on the first. Since grinding in any mmo can get extremly boring, only having to grind on what you choose to is a major plus Con's: If the GC comes from 3rd party's rather than the EL shop, removes income from the game
  14. Michael Jackson dead.

    Really ??? lol
  15. Michael Jackson dead.

    Bravo. Hey Cona tell me, when u express that opinion to people in RL do they get really offended? I'll often bitch about how football gets hours of prime-time coverage, multiple times a week, and half the news is filled with "omg football player X got drunk at a bar" (welcome to australia) and when i say "pff, it doesn't deserve 5% of the attention it gets... where's the actual important stuff like progress of the scientists that are working on curing cancer", people take serious offence, they look at me like i just shot a baby. Some do, some dont.. depends how much they have bought into the new Religion of "Stardom" Worship, or maybe Cult is a better word. ( or change one letter in Cult, and pretty much sums up the ppl who idolize "Celebs" like Paris Hilton, or a singer or an actor )
  16. Michael Jackson dead.

    WTF!!!! seriously WTF ........ Advert right there ^^^ as to why drugs are bad for you Anyhow despite the "did he" or "didnt drama" at the end of the day he was just a singer, and doesnt deserve the hero worship or the weeping and wailing because he has died. Now if he had been someone worthwhile like a Doctor or Fireman etc then yes, but a singer lol hell no. And before ppl say "Well he did this for charity"... NewFlash so do 100's of thousand of other people around the World, and they are just as important as a singer.
  17. Michael Jackson dead.

    NEWS Just in: MJ died after tripping over a pram......... Doctors are blaming it on the buggy note: might not get it if you're not English
  18. The RPing in MMORPGs

    Yes imo the roleplaying side of mmorpgs is somewhat important (the npc side.. not walking around pretending you're a dwarf) not only for the back story they provide but also to move the story on, it sets another goal other than just watching your xp tick (normally done in other mmo's by having a req lvl needed for quests npc's to talk to you). To me the roleplaying side needs the illusion of interaction , where players feel they are changing the World etc,even if the game World doesnt actually change, ofc there are ways to make that illusion reality but not the place to mention them (offtopic). So yeah any new npc's that add to that illusion or set the players new goals can only be good for the game
  19. Imo alot of ppl would like to see PK like that, including myself.. but to do so would need a big overhaul and removal of a lot of items etc... which I cant see happening.
  20. I disagree the main reason being, yes they have a cooldown (but its not that long) but they also stack(with a low emu), where as acc/eva pots dont. So you can carry and burn through alot more attribute boosting potions during a prolonged PK fight than you can acc/eva. Also IMO since they dont stack it does add a touch of strategy as to when to use your limited amount (I normally only used to have room for 5 of each acc/eva), if you just spam use them, you can pretty soon run out and find yourself bolloxed to someone who has used theirs with thought. Note: This is based on removing them for the sake of PK cost, now if you want to remove/change them for game/PK balance then thats a differant point, but that wasnt the point of the OP
  21. New Positive Perk!

    Hmmm maybe instead of costing a PP, it should give you 1 pp and 500K. O yeah and also make you immune to harm/MI while we are at it...be pr0 then
  22. The cost of acc/eva pots in the overall scheme of PK is tiny( if ppl can run around in X00K gc amount of gear then a 100 gc pot (iirc) is miniscule imo), and why only acc/eva ? why not remove all "extra cost" PK related potions ? att/def/reas/ etc etc etc A much better solution if any was need would be to change the acc/eva ings.. so more potters spent the time making them and hence reducing the cost
  23. Yeti spawns

    Well as far as Trice go, The biggest downside to training them is the map they are on... and when a player decided to use his own GC for invasion tokens, to get some moved to a more trainable map what happened ? O yeah The "OMG it will ruin my harv spot" squad decided to move them back again, And now that the shortcut to them harv spots have been removed they are hardly used. So the lack of forethought kneejerk reaction kinda f00ked it for both sides... pr0 aye ? After being non-active in EL for a few weeks (log on to chat and thats it) ive kinda got a new perspective on the "community", and to me it always seems that one side is trying to kneecap the other ..wether thats Harver Vs Fighters , or Fighters Vs Crafters, Fighters Vs Mages etc etc when it should be all players working together to make the game more FUN, since that is the fundemental reason we play these games. The only valid reason brought up against these changes is maybe the increase of gc coming into the game, and if that is the case then Im sure the drops can be tweaked to take that into account so its no biggie. So to me anyway if a change like this would make the game more FUN for players, then great go for it. Can never have to much fun in a game, cus at the end of the day thats all it is ..... a game
  24. Yeti spawns

    Imo if anything then it should be more single spawns with decreased spawn time, because you are never going to be able to add enough double spawns to keep all players who want them happy. So players will still be waiting for the "sweet spot" doubles
  25. Important notice for young people

    Tbh IMO something like this should be on the main EL home page... granted most kids/parents will skip or ignore it but atleast the game has done its part in warning them
×