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Kidberg

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Posts posted by Kidberg


  1. I have to agree with Ghrae....Everything the crafters can make is replaced by something. I am starting to craft some and am wondering if its really worth it or not. Maybe something in an update to come to get crafting appealing again.


  2. he was helping the Coop-forces the other day pick lupines, or was it lilacs, either way he was helping us, he didnt take any of the flowers for himself he picked them and put them into a bag for our mules (including me) to go sell, he was a help to us, ppl do deserve a second chance at times.

     

    btw we raised 30kgc with that bit of work.

     

    just had to post letting eveyone know that he was a help at least in this situation.

    I agree...Jerry1 is a kind of a newbie and he has asked me a few questions that i have tried to answer to the best of my ability. He deserves a second chance. Thats my opinion though...


  3. I like this idea but if the ingreds contained 1 CoM and 1 CoL the amount of mana and health given would need to be more than 50.

     

    Maybe:

     

    Life +100

    Ethereal +50

     

    Then you got 100hp extra and 50 mana is an extra 2 restores. Maybe that's a lot tho.

     

    -Blee

    I dont think that is too much, to me might be a little to little.


  4. I like the idea alot and me as a guild master would think it would be great to have these commands. Maybe though if the gm wasnt on that the next time he got on the message would send ot him or like was said that it could be sent to a rank 19 for them to do something with. If neither one is on then it would be sent to the next one that comes on. I like the join guild only once thing also. Maybe though u can only join the guild once for every 2 ingame days like the leave_guild command.


  5. OK JUST AN ADDED NOTE It is not the # of spawns in the game it Is the # of types of spawns Fluffy being #1. I can come up with 10 fluffy spawns that I'm aware of. 3 of wich are on pk maps. 1 is with a chim. Fluffy is not that easy for most in game to train on. But is in High demand for most of the higher lvled playes to work on. Most are on Fluffy for along time befor they can make a jump to chims. That is where the spawns are in short suplie If we change up the mix a bit that may help. I'm sure others can name other spawn shortage points like ogre used to be. I No that entropy is working on this point.

     

    As for spawns on Guild maps I see no real harm in it if there is a limit to say 2 per guild map one med lvl and one higher lvl. Any more then that would be not so good for the el community.

     

    Just my $0.02

     

    FireBalls

    So basically, guilds that got lots of $ to spend, can have their own private fluff spawn, that is 10 sec walk from a storage (say, portland :)), no risk of bagjump and no one else can use it? sounds like a load of bullshit to me

     

    BTW if you count 10 fluff spawns you are way wrong, there are like 18 or something

    I got to agree with Atlantis here... That isnt right especially if guild has bot to protect from others getting in.


  6. Private xp farms are never going to happen.

     

    However, the idea of spawns on guild maps is not necessarily bad, and they did crop up as a possibility in the Interacting with the map thread (in relation with raiding guild maps for loot).

     

    They could represent the guilds pets or servants, but need to be constrained to prevent them being exploited as a private xp farm:

    1. The creatures carry the guild tag and act as a summoned creature.
    2. They do not give any experience or drops in combat.

    I dont think it would be a bad idea if maybe guild maps had animals roaming around for a fee but these animals could be "invincible" just like the unicorn. They are there just for the looks. Guild maps are kind of plain. But like i said the animals should be invincible or non fightable so you couldnt get exp or drops from them. They obviously couldnt attack you either. The bigger monster the more you pay.


  7. The funniest thing in this whole thread is still this:

     

     

    [20:20:40] #GM from love42: its a great training place

    [20:20:58] jerry1: wow nice place

    [20:20:59] #GM from love42: once u can handle large spiders

    [20:21:16] This death message is sponsored by jerry1

     

     

    Maybe you must be me, to find it funny. But...

     

    this whole mess because of..... LEATHER GLOVES?

     

    Seriously..

     

    Piper

     

    i agree thats the funniest 4 lines

     

    and piper, its not the value of what was taken its the fact of the bag jump (this has nothing to do with bruce) if someone is going to bag jump so much as 1 flower that that person wants back then its still wrong, think about it, if a bagjumper is willing to cause a rukus over a flower they wont hesitate to steal something worth alot more than a flower. so its not the value of the item, just the principal of the thing

     

    again this wasnt directed at bruce in anyway and does not mean that i think bruce is or is not a bag jumper just an explination of y leather gloves do matter.

    Those lines are funny! Lol

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