-
Content count
406 -
Joined
-
Last visited
Posts posted by mihaim
-
-
unfortunatelly i fixid the problem by replacing the video card
-
This was mainly a bug fix restart.
- nahark NPC fixed
- a trading bug was fixed
- More map fixes
-
Due to the fact that during his probation period ChickenGeorge has continued his behaviour and is constantly creating problems that require mods' attention, we have decided that his character levels will be reduced, his inventory wiped, and he will be locked and banned from the game. He has not only broken these rules, but has broken the spirit of these rules by circumventing the punishments given to him for the rules he originally broke to receive this probation.
These are the rules that he has broken during his probationary period:
1. Use Appropriate language.
2. No Harassment.
3. Respect Others.
7. No Impersonations.
19. No Exploiting Bugs.
23. Obey Contest Rules.
24. No Skirting Punishments.
25. Don’t be a troublemaker.
26. Moderation is never a topic for public discussion.
Rules broken to earn probation in the first place:
1. Use Appropriate language.
2. No Harassment.
3. Respect Others.
4. Do Not Give Out Your Password.
5. Do not cheat.
7. No Impersonations.
11. Stay On Topic In Named Channels.
17. Do Not Block Resources.
19. No Exploiting Bugs.
23. Obey Contest Rules.
24. No Skirting Punishments.
25. Don’t be a troublemaker.
26. Moderation is never a topic for public discussion.
The Moderation Team
-
Ok . Since this is his first time when he didn't answewred he will get the BOTD.
His characted is now unlocked but he will be on the watch list.
Please do remember .. if a mod asks you ... DO respond.
Otherwise ....
-
Not responding when a mod PM's you and you do things in game = lock .
I'm checking now server side logs for suspicious activity. Stay tuned.
-
Avoiding punishment , lieing about his other accounts . Character is now locked. His other char(s) (coolguy78,ricky_90) are also locked.
-
subj.
-
New features:
- 8 brand new npc's
Bug fixes:
- Summoned animals now have 2 functions : protect master and attack nearest enemy
- Lots of map bugs were fixed
- Barmans NPC bug fixes
Things changed:
- Priests NPC's were moved to their new locations
- Glydoc god was renamed to Zarin
-
That means NO "cvs" compiled clients, no minimap modifications, no custom modifications to maps.This created a lot of confusion. I was refering to cvs clients with patches. unmodified CVS clients are allowed to server... "cvs" compiled = so called cvs ...
If you have an unusual platform that have no offcial client released and you can compile a client for that platform please contact developers so an official binary client for that can be added for that platform.
-
Due to the large number of problems we have with modified clients that have modified maps and such ,
during the testing period after the update you are NOT authorised to use any other clients than official released ones.
If you are caught using modified clients your character will be locked/wiped/banned.
Unmodified CVS clients are allowed to server.
That means NO on so called cvs + patches compiled clients (eq big zoom), no minimap modifications, no custom modifications to maps.
If you are using such clients , redownload the game and install the official version. Faster you report bugs the faster game reaches the stable form. But do understand that we CAN'T fix a map if you modify it and get stucked. And instead of helping you are slowing down the debugging and testing.
When the test period is over ANY custom clients that wishes to connect to the main server HAVE to get prior permision to do so from Entropy or developers. Tests can be carried out on the test server and not on the main server.
If for a reason you can't connect to the game with the official client please contact developers (Entropy , Learner , Wytter , Grum or Mihaim) as soon as possible to explain why. Permissions may be given in special cases.
Regards,
Development team
-
Bug confirmed . I will be fixed on next server restart.
-
This is a bug fix update:
- Figting on the edge of combat area fixed
- Summoned creatures don't attack outside the combat area
- Sarma NPC bypass fixed
- Guild wait time fixed
- Some creatures name changed
* Beam is now allowed in more areas to prevent getting stuck
* Lots of map errors were fixed
[Edit]
Also player stats webpage is functional again.
-
You guys have windows client or linux client ?
-
I found the solution . It worked . I changed ATI to a nvidia.
Seriously ... I will try to fix the bug ( if is possible ) .
-
Known bug. I have exactly the same problems. I'm trying to find a fix for it.
Did you try with ati-driver-installer-8.16.20-i386.run ?
-
Video card: ATI Radeon 9200PRO 5960 (AGP)
Old client works well
New client behaves weird:
http://el.tfm.ro/bugs/ati_weird.jpg
Objects are ok. If i change the video card to any nvidia chipset works . So bad files or missing objects are out of the question.
Ideeas ?
-
Yes . The big update is now running. What is new in this update is outline below:
The server SHOULD also be stable and exploit free, BUT you will have to realize that a LOT of new features and changes were not tested properly, so this means that the first week after the update it will be a TEST WEEK. That means that, if we find some nasty bugs we might have to do rollbacks from just before the update. I hope we won't have to, but if necesary we will, so do not complain if it happens, ok?Due to some protocol changes, some of (well, most of) the bots will be unable to operate, until their owners implement those changes. The client sourcecode is open to everyone who wants to inspect it (as you already know) so the bot owners can look at it for additional implementation details. We are sorry for this problem as well, but that's what the progress is: breaking up the compatibility with some outdated or inneficient things.
Additions:
A new continent with SOME maps (it's not finished yet) will be included in the client, but it will NOT be activated yet. However, when we will activate it, a new download won't be necesary. And to preemtively answer your question, it will be activated when it will be activated. A few weeks is probably a good guess, but don't take my word for it.
Note: Actually, you can go there, via a secret entry. However, this secret entry will be removed once we add a ferryman that will take you to/from the new continent for a fee.
5 new animals/monsters will also be included in the client, some of them being also activated later on.
A few new items (nothing really fancy, mostly newbie stuff).
For admins only: statistics about maps usage (how many players each map) and items usage (how many items enter and leave the game every day). While we do not know yet wether or not we'll make those stats public, they will greatly help us fine tune the game more.
Client changes:
As some of you know, by using the latest CVS client, there are a LOT of improvements from the old client. So many it would take forever to enumerate here. But here are the most important ones (please correct me if I miss any)
# Animations are a lot more smooth due to the use of Cal3D
# All fires will now be lightable
# All 3D objects have descriptions
# Better music support (in buildings as well)
# Buddy list & better buddy interface
# Configurable item quantities (rightclick on the quantity, then write the new quantity)
# Configuration window
# Drag'n'drop based trading
# Fog
# Health / Mana points Items modifiers support added
# Help window
# I18N support on Windows
# Loading window
# Load actor definitions from XML files
# Map area effects
# More 3D objects
# More NPC portraits?
# Multi-channel chat
# New character creation interface
# New visual effects (experience over head, marker on the ground, damage fade-in/out, smoother healthbar coloring)
# Optional perspective view
# Optional chat window and chat tabs
# PNG screenshot capture support on Linux
# Serverside interguild-messaging
# Several 2nd continent maps
# Smaller items interface when in resolutions of 800x600 or less.
# Spell quickbar
# Storage interface
# Storage to storage trading
# Tab based windows
# Updated maps with new God temples
# Updated encyclopedia
# Updated rules
# Visual interface for books
# Visual interface improvements
# You don't have to drop/add non-stackable items once at a time - it will use the amount in the items window
# 200 storage slots
# 3D rain & different rain strengths
# New swear filter
# alpha textures for static 3d objects
Here is a list of people who made this update possible:
Programmers:
Entropy
Grum
Mihaim
mikeman
Learner
Corun
Malaclypse
Crusadingknight
Labrat
iostr
Vegar
The_Piper
ttlanhil
Zeplin
Lachesis
Wytter
Lhibou
Sadez
Artists:
Roja
ks_copy
Map makers:
Moonshadow
Roja
sistema
kedan
Tiras_Hazor
Daxon
Lord_Vermor
Derin
Lotharion
Ravenod
Choris
Stories and quests:
Lyanna
Derin
Lord_Vermor
Jezebelle
Crannog
ttlanhil
Quinticus
Help window/Newbie FAQ/Skills FAQ/Rules window:
Aislinn
Soldus
Encyclopedia:
Jamesvm
Crusadingknight
Music:
Koriolan
Music mapping:
Zeplin
Sound FX:
Joakim Forslund
And a big thanks to all bug testers!
-
Linux client is ready to be tested.
Download this only if you have linux.
It woun't work on the main server yet. It will work on the 2002 test server (You will have to edit el.ini if you want to test )
-
ban expired
in Bans
Should be ok now.
-
ban expired
in Bans
1 week ban expired for
FRoGkiLL , Doctor , Barnak , chicKengeorge , Solos , Logiscom , Shivar and Smooms.
They are now in probation period.
-
No update yet guys. Sorry. The servere ran out of diskspace while we ran a user conversion test in preparation for update and crashed. Should be ok now.
-
Few things:
1) The test server is to check for bugs, test things and NOT to explore.
2) I really don't understand why ppl try to spoil the fun for the rest of the ppl.
3) Teh test server is not subject of moderation.
Short words : If you want to HELP testing come to test server. Otherwise stay on main server.
Bitching and ranting are not helpfull.
-
for Mod impersonation and being a troublemaker.
-
Just a quick reminder before you go any furter:
Rule 25
http://www.eternal-lands.com/forum/index.php?showtopic=14582
Server udpate 26-09-2005
in News of Game Updates
Posted · Report reply
Changes:
- New quest added
- Some npc bug fixed
- Again new map fixes
[edit]
Second & third restart today:
- fixed a bug in trading system