teacher
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Everything posted by teacher
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great idea, i would love to see it in game
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I remember the day where everyone was making enriched ess like crazy, specail day malfunction, also today was great fun, i end with 103 kills on my counter and 1 death
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I did look at it, and the only attribute that i have over 48 is coord which is 70, and for me to get the same result as that i would have to increase my reasoning instinct and physique instead of just increaseing on attribute, like i did with my coordination.
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ok, so I voted no against this topic, don't b/c I am totally against a cap I think its a great idea, however, I did vote no against the 48 cap, the cap should be in the 80's, b/c 80's is an attribute lvl that has been able to be reach and some ppl have had for years.
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Ok so some ppl are starting to say with a 170 to 110 vtoe spread we should go ahead with this and do it, however think that if this happens 2/5 of the players are against it and in a situation like this is 3/5 for it really enough to carry though, maybe 80% of the players agreeing with it would, but i think to many ppl are still against it as it is now, to go throught with the cap.
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In my option the cap should be around 80's because the only current attribute that gets that high is coordination. which by cutting back on the amount of coordination allowed, would mean player would use other attribute, and couldn't just jack up there physic, to make up for lost coordination, because, the main reason for such high p/c would be to train, and its not really affective to have a massive physic, which by making it so players have to go away from physic and coordination would cause them to use other less used attritubes, and maybe have some pp's left over to start other skills
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bah, scratch that. sry misread. thought it was overall bugs
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I have to agree with syni, the characters and monster look different now, which doesn't look as nice as the characters did before.
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Whats the real point, if you turn off exp, you don't advance and turning it off so you can stay down with another person levels is rather, for lack of better words, dumb.
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Hey, I was just playing and then got disconnected from sever, I tryed relogging/rebooting. but same thing Log started at 2007-09-21 18:14:18 localtime (Eastern Daylight Time) [18:14:19] Error: Can't open file "quest.log" [18:14:19] Error: Can't open file "./tmp/temp000.dat" [18:14:19] Error: Can't open file "commands.lst" [18:15:26] Client closed and thats all that was in error log.
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so when i went to get on today i had a differnet problem, el was loading painfully slow and when it finally loaded i could not interact with the screen Log started at 2007-09-24 21:20:26 localtime (Eastern Daylight Time) [21:20:49] Error: Can't open file "quest.log" [21:20:49] * server www.eternal-lands.com filename http://www.eternal-lands.com/updates140/files.lst [21:20:49] Downloading http://www.eternal-lands.com/updates140/files.lst from www.eternal-lands.com [21:20:54] Error: Can't open file "commands.lst" and this is what was in error log.
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well, i have no clue how to do that, but it is working now weird, right thanks for the help anyways.
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Overall it wasn't that fun, i didn't get to kill many mcw/ssle and only got the chance to attack one gaint. maybe putting the summon areas closer together would have helped.
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i have noticed no difference in the amount they hit me when my p/c has gotten high, just as a response to st.
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I trained on dcw be and after the update, the exp for me form then was terrible compaired to feros and fluffies prior to, but after the update i now get much more exp from dcw than another other, the only problem i find is that you have to have such a high p/c to affectivly train them. I have a suggestion about the dcw, i have noticed from train on fluffies feros and dcw that dcw have the highest chance to land a critical hit on me, now i know some luck is envolved, but if the damage done by a dcw critical could be lowed it would be nice. -Azurile
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Disptach- the general disturbed- guarded wired combo I know
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Dao>ca$h>beta>*CO*>GDC>HIM>MU$E>LOTS>BETA hope to stay in beta now.
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Hello, The guild Effects is looking for new members, in fact members at all. As of now there are 2 members. So if you read this and are intrested in joining a new upstart guild PM one of the members in Effects.(EFX)
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When you acuttly read the forums.
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TIT AXE CON!
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I am not sure if this really is a bug, but on to the topic of my post. I noticed that when useing the Glacmor to AA boat when u are along ways off if u click on the AA flag, instead of walking up to it and loadin map it just loads map.
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bkc just too let u no i click once i didnt have time to click anymore it just took me to AA
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so here what i think it is a medallion for the hairclub. sry i am watchin southpark right now and its all i can think of.
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I was playing el walking around in pl tit mine and my game just disconntected me, and no i can log back in here is everything that was in my error log: [16:22:04] Error: Can't open file "quest.log" [16:22:04] Downloading http://www.eternal-lands.com/updates133/files.lst from www.eternal-lands.com [16:22:04] Error: Can't open file "commands.lst"
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fix it was something with el and confliction with norton, it turn my internet off so i had to reboot it and now it works weird