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RotationZ

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Everything posted by RotationZ

  1. Shader system demo

    Other PC: Here the RGB16F works, the RGB32F doesn't. again latest Nvidia drivers if you want i can switch to older ones: Video card: GeForce 7300 GS/PCI/SSE2/3DNOW! Vendor ID: NVIDIA Corporation OpenGL Version: 2.1.1 Supported extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_float GL_ARB_texture_mirrored_repeat
  2. Shader system demo

    Then there is something wrong.. i have the float and 1/2 float extensions Video card: GeForce 6200 TurboCache/PCI/SSE2/3DNOW! Vendor ID: NVIDIA Corporation OpenGL Version: 2.1.1 Supported extensions: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow GL_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mirrored_repeat GL_ARB_texture_non_power_of_two *more comes but not intresting*
  3. Shader system demo

    Wow, Lava looks awsome, and also the stones are a mayor improvement... The options: rgb16f and rgb32f didn't work as expected (flickering and CPU usage going through the roof) will post my #GL_info if needed...
  4. 5% chance of being poisoned? I don't think so!

    Bones =) *sigh* 10 k eaten still 0 poison This topic is quite useless however, no pain no gain i'm afraid... (still selling 20 poison antidote from last no knowledge day)
  5. research on body decorations

    Done, No tats or piercings.. Had earring at one time oO
  6. New client patch!

    Trying it, seems 2 work fine... fps even +2 =) well if your at 20 thats a 10% improvement... Gonna try different things after mixing up HE and SRS - Tried to crash on #cls bug, seems 2 be gone =) - - Sounds working - Strange error in error log: [23:35:24] stop_stream - Error stopping stream - error: Invalid Value Last message repeated 3 times [23:45:44] Error creating buffer: Invalid Operation Last message repeated 7 times [23:46:45] stop_stream - Error stopping stream - error: Invalid Value
  7. Test server part 2

    /* nvr mind, 2 slow */ Rat:14,Mag:36 Harm:1/1/1 (wolf) Life drain 26 (rabbit) after restart Harm is obviously wrong
  8. Old & New

    Had the same, Looks like a lighting bug, starts when casting restore spell. srry 4 the big screenies... The effect is sometime global, sometimes localized... but it keeps following your char untill map change..
  9. Summoning

    here it comes: Summoning isn't a very usefull skill in pk anymore because of the arival of stones... Anyone no matter what there summoning level is, can just use them. So my idea: Have a stone in your inventory (new one: Stone of life or just use the Binding stones) Now when you summon a creature the stone breaks. The animal now summoned doesn't have time damage, so it lasts longer than a stone summoned creature. Good for the economy and summoning would be more intresting and usefull i think ...
  10. The legend of the ip map also mentions the existence of them
  11. Debating Contest

    Opinion: Not Breakable Reason: All things break (THUS) Something needs to be unbreakable (exception that confims the rule that all things break). extending on the fact that unbreakable is a special case with 0 breakage chance. (Logic) The most logical thing to not break would be the the thing that reduces breakage. (Reducing breakage for itself to 0). Thus NMT should be unbreakable. QED (we can extend this to include the harvest med, reduces tool breakage, but then assumption 1 wouldn't hold)
  12. Let's test the mines on the test server

    Tested some snares on the test server, and it seems to work fine... Did some walk on me on mine, and used it on some rats in the IP-cave. Every snare placed got a id-number (correctly) and exploded when something (me or a rat) entered that tile. The only thing that i found strange (a little bit) is that the message: "We entered the range of mine X" ,send to you after you placed a mine and walk towards it, only shows when you enter the tile itself, and is thus directly coupled with "Debug: Mine activated (boom?)!".. I thought it would be possible to see/spot the mine from 1 to 2 tiles away.
  13. Super-massive invasion

    Awsome... Specially the no drops fought the whole time... Just 2 bad that idalorian cemetery was invaded, almost impossible 2 continue when you ran out of HE... But 11+ on a scale from 1 to 10 /* Added Images */ Dragons in sedicolis. Beat you up crew @t exit underworld c2. Spiders and white rabbits guarding the dragons ?! Beat you up crew in action.
  14. "Some days seem to last forever..." My suggestion is kinda simple: The server has a modifier timespeed, this would affect how long a ingame hour lasts. There are 2 magic spells 1 to increase (speed up time) and one to decrease. All players with a certain magic level can affect this time modifier slightly and within certain bounds, and thus make a day last longer or shorter. Well please comment
  15. Global time modification

    If it it set to slow, and a bad day comes, it last a couple of hours to turn it around. you modify the speed of the comming hour and only within certain bounds. also astro modifiers could play a role for people to slow down time (or increase)
  16. strange

    Awsome
  17. Which was your biggest project ever?

    My bigest project: Make a modable iron sword, i got one now - After ~1000 iron sword from scratch...
  18. Fluffy

    LoL Thats a pro-rabbit
  19. Summoning

    Pro Idea !
  20. Thread

    Well i've been a crafter before thread came into the game, it is almost impossible to level crafting only by making rings. Thread gives newbie crafters a possibility to level up without loosing 2 gold/silver bars each critical fail. I think thread should remain under the Crafting skill, because manufacturing is much easier 2 start leveling up at first (clothes,leather). just my 2 cents,
  21. More then the Impossible Quiz

    WoooT Got him down the stairs without any dmg *Hugs a Tree*
  22. Cooldown on summoning stones

    I think 10 sec is better perhapZ I'd like the option: Depends on type... like the bigger they are the faster (or slower)
  23. Day Ideas

    Day of Harrods Today the NPC are selling for half price, to honour the time old tradition of a mega blow out sale. People who are ANTI can buy at the NPC's for normal prices... No selling to NPC's is allowed today, because all the shopstorages need to be cleaned out...
  24. Return of the bag bug ?

    I've been unable to open the bags that are left when an animal is killed by my summoned animals... Desert pines - 295,39 (red snake - killed by either my wolf or green snake) Desert pines - close by (green snake killed by deer) after several attempts to open i trew something in it then i could get the snake skin. running el-client downloaded from the website 1.3.3 (a week ago) no eyecandy installed, also nuthing funny in the error logs
  25. Buying: Fire sword manufacturing book My offer: 17.5 K GC Just post here... or pm me ingame
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