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Torr

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Everything posted by Torr

  1. Removal/modification of rule 5

    Voted yes. Why? As Piper said macroing should be illegal, but if someone has a will and time to play 4-5 chars and are able to multitask them, they won't be a problem cause there are not many of them to affect economy.
  2. Cancel Reading option

    Not quite, u start reading book is gone, u cancel u need new book, unless someone is willing to spend a lot gc. And there can be a cooldown if u cancel, so u need to wait 1-2 ingame hours to start reading new. Or disable cancel option on "Print day".
  3. More Zoom-out level

    Or put option where you choose do you want extreme zoom or normal as it is now.
  4. Trade Store

    Why not implant in game idea of post office. If u are selling something and someone want to buy it but he is on other continent, sleeping or whatever, you just go to NPC send him what he bought and write how much gc he owes, once he pays he receives package and pays posting fee depanding on worth of package (gc sink).
  5. changes to the interface

    Alt+h then Alt+b you will have number of your HP above your head. Know about that, but to remove unnecessary things. Example: Original are as they are, but u can arrange it as shown on picture or as u like, that could be useful in fight cause it's more focused.
  6. changes to the interface

    There should be different font color of #gm and moderator's and GIWS msges, when more than 2 ppl write in #gm and GIWS or mod's msg pops it's easy not to notice it. Someone mentioned mini-map button, that wouldn't be bad. New players won't notice it for long time, but if there is button... Some kind of filter in console or when u highlight some chat channel you only see that channel msges in console. Custom UI, so you can put health/mana/emu/xp bar where you want it, so you don't need health bar under char name.
  7. Eternal-Lands first look

    Pretty sure this guy is not going to make or break EL. Shame he didn't come. It would be that shining example you think EL needs of how to take criticism, I am sure U can't broke something that's already broken. Yes players have quit. However there are plenty of new characters. (Oh wait, how do I know that? I see each and every one that enters the game as it happens. How might YOU know there aren't many?) And in case you haven't been around long, a lot has changed in EL based on player input and radu's own wishes. It IS his game afterall. As i said u get very few new players i never mentioned char's. How many players has multies? Or how many players has more than 2 multies? I would say that about now u don't have more than 350 real players. Hmm, changes....players quiting, but: server update - new npc, server update - new npc, server update - new npc, server update - new npc.... He wants game with NPC's instead of players? Well, i can only say that those decisions in last few years weren't so good. Did lil bit tweaking.
  8. Eternal-Lands first look

    No wonder that EL can't get new players. Good for EL that mmohut guy didn't take a look on this forum... Well, wouldn't say that I have feelings for EL, but it's shame that game with so much potential is going to ruin. From your eyes I'm clueless and misguided, but didn't quite a lot players quit playing and there are very few new?
  9. Eternal-Lands first look

    That wasn't only to Korrode, it was to all mods/devs.
  10. Eternal-Lands first look

    To be straight, you just described yourself and others in charge of EL. Main problem of EL is EGO. You are in charge of something and you think you are freaking god and world revolves around you. As i wrote before, none of you cant take any bad critic about EL. Behavior of mods on this forum is like they are special/chosen by god, but they are only ppl like everyone else. Has any of mods, devs in those years of EL taken any notes when others complain about this and that, and tried to made list and see what could be problem/problems? Guess not, cause when someone wrote something should be changed or whatever, you label him as whiner, bitcher or idiot. Ppl who write any suggestions or complain about something are only trying to make game better, it's true there are some stupid ideas, but at least they try. P.S. If you cant relate to ppl on forum in decent manners , find some PR who can.
  11. Eternal-Lands first look

    So you mean that only your opinion is valid, and those who disagree with you are implicitly wrong? No, I'm only saying that ppl in charge of the game should use things like that to learn something. If u do something and someone says it doesn't have this and that, than you'll take a look and try to figure what u can do to make it batter, not to criticize almost every person who said something bad about game, IMO. I admit that I didn't watch the video, I just got back from my vacation. So I can;t talk much about it for now, although when you start a char you are greeted by a message telling you to start the tutorial. If you don't start the tutorial, the game will obviously be a bit awkward. Video was just to let ppl know what kind a game EL is in short time. Didn't created new char for long time so don't know about msg or not, but if player has freedom to roam around of course they won't bother with tutorial. Limit players actions when he creates char until he solves few of tutorial quests and learn something about game.
  12. Eternal-Lands first look

    One of problem of EL is that it can't be criticized, if it is it's some nub, idiot, etc. IMO this video should open eyes of devs. I's first impression video, not how to play EL video. Who would watch first impression video longer than 15 minutes? For example, some guy/gal is at home and bored, that he/she decide to look to kill some time by playing mmo. He/she goes on some site about mmo and bounce on EL, download it, create char and start playing. IMO they would have same opinion as the guy who made that video. How many of you google about some free game before u start to play it? U should be thankful to him for promoting EL.
  13. yes but pls answer the question how the exact rate is determined (like 7k gc per $ for example). AFAIK, current price of rosto is 32k and shop price is 5$. Now 32000/5=6400 and you get gc to $ rate. no, just compare cutlass to COLs. even now, all COL ingreds together are cheaper than NPC price and that is so for a longer time already. The rare ingredients are distributed from the players to all the things you can make or do with them. So if you buy cutlass cheaper from NPC, then rare ingredients are saved for other items. But even if you start to sell COLs from NPC for 60k tomorrow, the players will have 'too few rare ingredients' - thats intentionally, they ARE MEANT to be rare. That doesnt mean at all that they fly through the roof with their prices. after all their prices is kinda fixed by shop price in real $. Even if they are rare doesn't mean they need too be freaking expansive. Shop doesn't have anything with cost of rare item in game, cause gc to $ rate can change, except if u have $ to spend in shop then current price of cutlass doesn't affect you. no, neither the inflation nor the recession is a vicious circle, they just have selfsustaining tendencies. You are just favoring a recession while i prefer adaption to inflation. regards You are not adapting to inflation you are trying to stimulate her by trying to raise NPC prices. If u raise cutlass NPC price to 60k, you'll be able to sell it for 50-55k and that leaves space so that prices of rare ings goes up.
  14. Infamous just stole words from my mouth.
  15. lets do the same for all skills and thats exactly the point. we dont have NPC selling COLs for 80k, but we have NPC that sells cutlass for 40k. My 'solution' to raise NPC selling price was NOT a recommendation, it was only the solution to how to sell more handmade cutlasses if wanted. That isn't solution.. No one said you can't sell handmade cutlasses, it's only if u want to sell them cheaper than ings cost. As i said NPC defines the highest price of item that was meant to be. If NPC prices stay as they are, even rare items prices will have limit on how high they can go. If u raise NPC price, market price will go up again and again and it wont solve anything. Problems like this need to be solved by players. If we can't make agreement on some prices, then let it be as it is and buy cutlasses from NPC.
  16. It's not NPC that keeps prices stable, it only define lowest and highest price of item. Bots are keeping items stable cause u can get market price of item by looking bot buy/sell price (by bot listing) and get some average price of item. Today economy situation is not Radu's fault, it's players that did that. Why? In one hand greed (if I can sell for more, why not), collectors (they don't care about price they will collect more than 100 of rare items and there will be enough of them in game and rate will be lowered), fame (want to mix special imba uber item), fancy looking (why would i train on goblins in leather armor when i can train in shiny tit pl8 or in pr0 dragon armor, but i don't understand how fighting system works and i'll waste rostogol stones), etc. Every action has reaction. If u do something that triggers something don't whine l8er about it. Let's just say few high lvl skills are worthless (manufacture, crafting a bit, alchemy a bit and maybe others too), only cause of players.
  17. There is no need to increase NPC prices, thats stupid idea. With items more expansive than NPC sell price it's good for economy. Players will buy from NPC which means gc sink and it will lower consume of rare items.
  18. Reason for high prices of rare items (stones, enriched essences) is as someone said high demand low supply, and low chance to find/get rare item. Now players use high amount of those rare items, but with low chance to get that item price goes up. But has anyone questioned himself why is for long time low chance to find/get rare item? IMO it's cause there are enough of them in game. But where are those items? Well there are some players that are collecting them for fun and don't care about what's their cost (it's not like i have something against them, it's their choice and no1 should blame them). Solution could be to limit how many of each rare item you can have in storage, eg. 20 bindings, 20 EFE's, 30 ELE's, etc.
  19. Beware PanTadeusz is a scammer

    He was trying to scam me too, same trick, but failed. Just avoid him.
  20. Boycott Learner

    I don't understand your ignorance, i never said i'm affected by rosto price atm, as i said it can be 100k each and i won't be affected. Just tell me whats wrong by trying to point on a few things that can change it's price? It's a lot easier to raise price of rare item than lower it. But question is who will be the most affected.
  21. Boycott Learner

    For xp, do your really think that they are produced to satisfy your hobby? Sr's were made for xp and than sold to fighters so you can get some gc for your work, but now there isn't any reason to make sr's since there are br's which can be sold to npc for more gc and give more xp. What would happen if every player who lvl potion was to stop producing sr's and switch on br's? For him ti would be batter cause he wouldn't have to spam market that he is selling sr's, he would only go to npc and sell them. Same thing with medallions. Problem is that you can't understand that this game function on every skill, you can't play it without other, well you could but it would be much more slower. Try playing so that you won't have any contact with other player/bot for a month. If you can do it, i'll admit a/d is main skill. There is big difference between main skill and popular skill.
  22. Boycott Learner

    To you is ganking and spending hours kiling single mob fun, for me it's boooring as hell. You could probably see that from my skills. Main problem is that ppl like you think a/d is main skill of EL. For me rosto price isn't such a big deal, but i did consider other players and wrote how you can lower their price or at least how to lower demand. But everyone spit on my comment with stupid arguments and i give up. @Dilly What points of view? Aislinn tried to point few things and you burried his/her comments, how you can't train in cheaper gear and how you can't pay so much for rosto. Than tell me how you plan to lower it's price? As far as i can see price is still 30k as it was.
  23. Boycott Learner

    If you feel like that, why are you playing the game ? I like to mix - don't feel it as lost time but relaxing, just wish I could get the enrichted ess and rare stones I need. I never wrote i don't like to mix, 70% of playing the game is mixing. Just can't get ppl who would like to play the game with everything already served. Honestly don't know what they want, attention on forum or some changes... @adi: why would i use my in-game name? So that you "i don't know how to play" boycott me? No thx. Well, since no is taking this topic seriously i don't care, just i hope rosto's would raise to 100k gc. GL & HF.
  24. Boycott Learner

    Are you KIDDING me? Most people in this game lose shit from PK / Instancing / Invasion. We don't break much training regardless because unless you train on shit 30 levels above you, your block rate should be good. Also, I train in Steel Chain / Aug pants / leather Boots / a Uni med / CoL / NMT. The ONLY thing I care about breaking is my CoL. The possibilities of that happening are low. The NMT is really only used in training unless you get the perk. Even then crap breaks like it's nothing. Not every Noob can afford a NMT. Sure they can probably buy one with $$ but big freaking deal? I spent lots of time ingame harvesting for mine and if it were removed, I would be VERY angry. Your posts are starting to make less and less sense. Baseless theories and ideas that make no sense except to you. The NMT is fine as it is. People are selling them left and right these days. All i was trying to say was that NMT is too powerful as it is and was trying to point on artificer cape which is poweful too, but needs hiuman nexus 10. Will you tell me that this is balanced? I don't slightly care if someone lose icd set, cause he doesn't care will how many gc i lose on fucking tools to make them he's, sr's and other shit they need and how much time i lose so you could play with monsters, don't talk like you are above me, all you just complain, but when you are to lose something you would kill for it. More than half of you that write here are fucking hypocrites and selfish ameba's. Never did complain, trying to point on few things that are screwing economy and you are saying i don''t make sanse?
  25. Boycott Learner

    Gee and i thought i was being a bit troll-ish... Maybe. But NMT cape was the biggest mistake of EL. Why? It's not brakeable (will be in few weeks, maybe), it reduce brake rate of armor/weapons so there is less demand of them (manuers mix them, but there is no1 to use them), you need rosto for it that raise it's price, doesn't required nexus, ppl fighting in high armors which reduce dmg so less he's and sr's needed and noob can buy it/wear it if he have enough $. This need asap tweak. Let's take a look at artificer cape, req human nexus 10, it's rate is same as NMT both perks cost 7 pp's, so why doesn't NMT have any restrictions?
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