Cicero
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Everything posted by Cicero
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Um, I don't think it's like that now. Some of the NPCs are in fact supposed to be moved, though. If any of the NPCs says the wrong name or is performing the wrong function, that's a bug.
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Um, it was definitely there, and wytter removed it in his next commit for some reason. I suspect that he didn't update first or something.
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Your signature is WAY too big.
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Hey, look. I was on I must have scared everyone away.
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http://elc.berlios.de/build_win.php Get the project files from the link at the top, use those and adjust the paths to your liking. We don't keep Dev C++ project files in the repository (even though most windows devs here use it) because they are specific to the machine you're running on or something. I don't know what you have to do with it, I don't use windows.
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If wishes were horses we'd all be eating steak. (from Firefly, don't remember the episode.)
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I'm re-focusing my attention on client development. I should be more active in managing patches on Berlios and co-ordinating the efforts of the various people that submit patches. I'll probably be posting things such as to-do lists, goals, etc. in the near future.
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Just go then.
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Do well in all your classes. Apply to a decent school where you can do pre-med. Take AP Biology (and get a 5 on the exam). Whatever else you need to do to get accepted to a good school.
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The only way for each person to perceive a nicely distributed pattern of random events would be for each person to have their own state array that's used for random calculations. This would be: a) A waste of resources Still not very effective c) LESS random d) really f'ing stupid The random function is not broken. It's random, not an even distribution. Get over it.
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libSDL - LGPL libSDL_net - LGPL libcal3d - LGPL libogg - "as is" libvorbis - BSD libopenal - LGPL libxml2 - MIT I don't see any legal problems in that list. The LGPL does require people be able to replace the library (e.g. to fix a bug), which would normally mean dynamic linking, but having an open cvs also solves this. It doesn't say anything about being able to replace the library without compiling Well, I don't see why there would be a problem with including both the static and dynamic versions. Most Loki games I have do this. Of course, I end up using the static version because the libraries they use are ancient now, and I can't recompile it to use newer ones . . .
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libSDL - LGPL libSDL_net - LGPL libcal3d - LGPL libogg - "as is" libvorbis - BSD libopenal - LGPL libxml2 - MIT
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Not exactly, I was just away for a few days moving back home for the holidays, getting my computer re-connected at my parents' house, etc.
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There's SDL_net, but that's not our API, it's just a half-step above plain sockets programming.
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While we're on the subject, playing more than one character at the same time is illegal. Just declaring that Malorian is your other character doesn't make it legal.
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All of those things have been beaten to death on the forums already. Try searching.
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braaaaiins . . .
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If changing the full screen setting doesn't work, then there's a problem with your video card. Try installing newer drivers for it.
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I could see how that would cause some strange problems.
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Would you do me a favor and try my static linux bin, and see if the behavior is the same? Also say what version of SDL you have.
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Heh, I didn't really look at it, I just grabbed the first one off the google search results.
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Busted. All this time we've managed to hide a keylogger trojan inside an open source game. Seriously though, it may be a bug in SDL.