Garnoo
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Everything posted by Garnoo
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Decreas in weapons/New kind of weapons
Garnoo replied to Krystal V's topic in Suggestions - General, Misc.
Well i don't like the first idea because of the old reason...pr0 rich ppl get those weps and the others just keep dieing...as for sec idea i think its too big disadvantage -
I am almost done with the better story i promised. Thanks for all advices
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So I've been thinking of a cape called the Cape of Secrets that looks exacly like exc cape.Why? 1.What does it do? When you're standing on a bag the cape makes it invisible for the others that means as long as you stay on it nly you can see it. 2.Why is it usefull? Well lots of harvesters use the hyperbags nowadays and they don't want to get bag jumped because some bjer saw where they hidden the bag and lose 5k silver as e.g 3.Why should the cape look exactly like exc cape? Well this is simple to guess: If it has it's own color ppl will know that you're hidding something. I hope you like my idea. EDIT: E.G I'm wearing cape of secrets and i go harv sulph.I make a bag with leather gloves but because of the cape no1 can see it and if i put 3k sulph in it i can safely send the bag to hyper and no1 except me sees that.
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Ok I'll make a new version soon ty for comment.
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I, Garnoo, have read, understand, and agree to follow the above terms of the Eternal Lands Story and Quest Writers Agreement.
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Health and mana are more similar.You can't say that mana is like food.If there would be ogre toes that recharge mana even with cooldown ppl will train magic too easy and this would affect: a/d training, pking and much more.And as i said on my upper post similar thing would happen if health would be so easy to recharge.
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I think it should cost at least 4k gc.
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Character birthdate for Player Stats Page
Garnoo replied to nathanstenzel's topic in Suggestions - General, Misc.
Sounds like a nice idea. -
Same here
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that perk if implented, and i doubt it will be, is much too powerful LoL... 10 mana + no cooldown? carry 300 or 400 of em ( like mango said ) and u get ur self a pretty big amount of mana that u can refill whenever u like ^^ So what makes food allowed to be restored this much but not mana? [Plain] Mana is like health.Imagine if there was a perk making you eat whatever(smth easy to harv) and get 10 hp and no cooldown
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I feel sorry for that poor bunny I wonder who wrote this
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Better walk or simple tele to range more times.
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Yea but i still think SRs will be sold harder.I'm not a potioner myself so I don't much care about it but still this perk should be more expensive.
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I've been thinking about a special minute: For 1 min the chance to do rare item when mixing is increased to 30% RP: A begginer mage was practicing harm on rabbit butt and he missed the target so much that he hit the Balance god in head so until he recovers the luck is increased very much. (very rare minute)
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Lol imagine if the alch depends on those gloves.
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I'm just saying you should take care me and my guildies tried to pvp wityh him more times and we we're always saying no weps and he was accepting but in the middle of fights he was always equiping tit long and harming.
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Aha ok now i get your point.
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eeeeeeeerrr.....Wasn't InduS talking about thulsadoom?
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Well i don't think Ent's intentions are to make something no1 likes. EDIT: spelling
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OMG!The new char models look great!I'm so curious how will I look.GREAT JOBBBBBBBBBB!
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Call me blind but what does your screenie prove?
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Things you thought of are the risks
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-no cooldown -tit axe was best non magic wep -iron plate best armor -no c2 -half of the creatures that are now -KF always full
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errrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr.................wellll.........I personally don't see how would this help.
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I totaly agree with spade66. I agreed to PVP with pker0rz (a cheater that went in my pk list because he cheated my guildies and me more times) and he called pkqueen that harmed me and I died.