saxum Report post Posted July 12, 2017 It would make more sense if degraded magical items just had magic removed rather than turning into degraded items when they exist. Examples: Serpent Sword of Fire would become an ordinary Serpent Sword Steel Plate Mail of Healing would become Steel Plate Mail The player is already losing a rare magic item usually at bad time, why make it worse? Share this post Link to post Share on other sites
Kaddy Report post Posted July 13, 2017 I think when a serpent sword of fire breaks, it should turn back to modable serpent sword. And the modable swords should degrade back to original ones and you should make modable swords yield-able. Share this post Link to post Share on other sites
saxum Report post Posted July 13, 2017 Changing to modable serpent stone is worse! You cannot mix magical serpent swords. Share this post Link to post Share on other sites
bkc56 Report post Posted July 14, 2017 ...and you should make modable swords yield-able. I've wanted this for years. They should have slightly better stats than the un-modable version, and degrade to the un-modable version. Share this post Link to post Share on other sites
caladina Report post Posted August 10, 2017 ...and you should make modable swords yield-able. I've wanted this for years. They should have slightly better stats than the un-modable version, and degrade to the un-modable version. nah i see them as a glowing ball of sword in its primeval magical status, you wouldn't want to hold that Share this post Link to post Share on other sites
Loupie Report post Posted August 16, 2017 I agree with Saxum, it would make a lot more sense Share this post Link to post Share on other sites