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TirunCollimdus

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Posts posted by TirunCollimdus


  1. Uses for EEE and Obsidian:  making earth dragon armors.  Yes, a new dragon.  This one could be in Kusamura and in Grubani Plain or Thelinor.  Obsidian could be harvested in Thelinor in some area that is PK.  Obsidian could be used in making an Earth Dragon Shield or Earth Dragon Gloves.  The earth dragon shield could give limited night vision, increased camouflage or both of those.  I would suggest camoflage and invisibility be different effects.  Invisibility is magic but camoflage is a physical system that would not be broken by magic.

     

    Irilium and obsidian could be ingredients for hydro rings.


  2. On 7/15/2023 at 1:28 PM, Inferno said:

    I'll throw in a few ideas some will be pie in the sky a few should be more reasonable.

     

    - Increase the amount of exp rolls while training. Its currently 15 rolls maybe bump it up to like 20-25. Not abusable but makes training some higher HP mobs a little less annoying (flee training sucks)

    Daritha pulls from storage and dont need to carry the item to her

    - Global quest pulls from storage and doesnt need to pull from inventory (i personally find the fact you gotta harvest gypsum AND haul it to npc needless tedium)

    - Running perk that reduces food consumption on running. Allow it to stack with runners cape to not make runners useless

    - Add a potion + crafting day. To current knowledge its the only 2 skills with out a 2x exp day

    - Allow players to wear a cape even if they have the perk. NO idea how difficult this would be to implement but some capes look nice with clothing options and are wholely useless to the player if they have the perk (mirror cape for instance)

    - Greatly increse or remove the items sold by some npcs. Some items have stayed completely static in price despite massive inflation in game solely due to the npc selling an item. For instance Air essence is far easier and cheaper usually to buy from npc rather than from players.

     

    2 hours ago, DeadlyTears said:

    Oh... And for the love of all that's holy, my brother in Christ, PLEASE make fire essence have no fail chance after a certain level. I should not fail a recommended level 1 item at level 100 alchemy... We need FE's in insane bulk for projects etc and this would be a nice QOL update

     

    On 7/17/2023 at 7:04 PM, THEARROW said:

    When using haidir passes you should not be able to get the same exact daily back to back. (EX. iron helms and after using a pass getting iron helms) 

     

    On 7/16/2023 at 11:24 AM, DeadlyTears said:

    Just to add a few:
    Remove EFE from tools. No one mixes vials/merc etc because it's simply not worth the loss when the tool breaks. Can add an enriched energy essence if you want to give that a use, or just 50-100 FE's instead of the EFE to make it still not a cheap tool.

     

    On 7/16/2023 at 8:26 AM, Nekot said:

    Here are my suggestions + reasons, as a returning player after several years.
     

    - Improve hitboxes on both Harvestables as well as creatures. 

    Often times it's hard to click on harvestables (such as sapphires) even when zoomed in all the way because their model doesn't match what's available to click on for the hitbox. This is frustrating for both new and returning players.

    - Improve cursor change reaction time

    It's often frustrating to hover over an NPC and instead walk to them instead of talking to them because you didn't wait long enough or the cursor just didn't register to talk to the NPC 

    - Increase targeting radius for walking to monsters by 1 (unit? square?)

    One of the big pain/quit points for new players is the combat, or rather, getting to the combat. Often times it's frustrating to either be following a monster or be relatively close to a monster, only to have the message "get closer" despite it seeming like you two could kiss from that distance. You can eventually 'get used' to it, but that doesn't mean it's perfect or even good. I feel like increasing this by a small amount would help alleviate some of those issues for new and existing players.

     

    On 7/16/2023 at 2:21 AM, violater said:

    This is really nice of Mr R to take up on ideas for update and Mr Ozzy to add up so many ideas,

    i personally copy pasted from Mr ozzy post and i would really like these to be implemented in game.

     

    Allow more active channels!

     

    On 7/15/2023 at 8:37 AM, tsc said:

    Here are 2 more
    When creating ring, make it rare to get a hydro ring

    Also when u have already done Wine quest/ Leather quest get those prices at any npc
    ( heard this was something from OL, never played there but loved this idea )

     

    On 7/14/2023 at 6:45 PM, tsc said:

    Maybe option to also have more Mods/Helpers to start invances     sometimes no one to start them
    And make them current ones Supermods that can also do that and do all the other stuff or call the new ones trial mods

     

    My own new suggestion is having a Red Dragon Helm look different than the RDHL&M and make it worth having in the first  place.

    Please! :) Now there are other changes I support in these lists but I copied out the ones I had first hand knowledge of so I definitely support a lot of the other changes too.  Thank you Mr. Privantu.


  3. Can we add irilium, obsidian and another flower or two so that harvestables don't have such huge gaps after tree mushrooms and to make new items like dragon shields other than blue. Black dragon scales and obsidian in the black dragon shield. Irilium could be for the ice dragon shield with ice scales of course. We could definitely use more specific protection for different activities.  Orchids could be used for ranging potions.  Foxglove could be for potion of Tailoring.  Eidelweiss could be the plant for mule speed hax potions. There are definitely potions that would be useful still to players.

     


  4. Leeuwarden paid to StouXy because the bot was paid for to Radu. It is a bot transfer while not behind on payment.

    Transaction ID
    6P302908GB165904D
    Payment made on January 5, 2022
     

  5. On 9/10/2020 at 7:35 AM, Aislinn said:

    Suggestions:

    1. More spawns

    2. Customs/GIMP tutorials next steps beyond the one you helped with in these forums.  Ideas such as: how to make an image appropriate to "paste" on to a cape (for example), how to stop it from stretching, how to make it have "folds", and some basic GIMP for Dummies type of stuff.

    Aislinn did you ever find anyone to create instructions on how to make capes not have stretched images and how to add folds?  Llynara wants to make custom capes but doesn't know how to stop the images from stretching.  I am asking because she lost her password for the forum.   hatwood was last seen online 180 Days 19 Hours 22 Minutes 51 Seconds  ago]   This is why I am asking you instead of hatwood.  Any help you can provide we would be grateful for, thank you.


  6. On 11/16/2022 at 2:05 AM, revi said:

    Well, if you don't give the character names concerned, it's hard for us to know what exactly you want.

    You refer to "Tirun_Collimdus" (with the '_') which is a name currently in-game (so not deleted). Whether it's the first character with that name,

    I have no way of knowing.

    TirunCollimdus or Tirun_Collimdus whichever name it was in 2005 when I started was deleted because the game said I did not exist when I came back.  Whichever name it was you know my character existed in 2005 because of my forum account and the many persons who remember me from playing back then Revi.

    On 11/16/2022 at 2:05 AM, revi said:

     

    The "TirunCollimdus" character (without '_') doesn't exist anymore, possibly due to a namechange

    (characters with some levels are rarely deleted, undeveloped characters could have been cleaned out).

    TirunCollimdus never got a name change.  You can see that on the forum where no mod referred to my character by a different name as my forum posts moved forward.  Simple searches can easily determine this fact.

     

    On 11/16/2022 at 2:05 AM, revi said:

     

    If you don' remember anything about that character, how do you want us to find it? And even if we could find other characers you

    shared an IP with, given the older stuff in this thread, why should we assume they were yours?

    You can't prove they are yours ("don't remember anything about the character")...

     

    I found the character's name in a search of a guild list and when I tried to log into I couldn't. How do you know it was mine? You locked it and are telling me that I can't have it because it is banned as one of two characters in the ban issue so you know for a fact it is mine already.  If it was unlocked then I could try to login to it and having the password would prove it was mine just like when I got the character Nimir_Raj back just recently which I found the same way and didn't remember other than the name as well.  I have no idea why you are pretending to not know I am TirunCollimdus and Isiltari.  I also know what the name means and how it was created.  I am using the same TirunCollimdus forum account and not a new one named Tirun_Collimdus.  There is zero question as to my identity and my ownership of these characters.

     

    On 11/16/2022 at 2:05 AM, revi said:

     

    Anyway, it is standard policy not to unlock more than one character involved in a case of multi-playing.

     

    (And as an aside, where you get the brass ones to think any of the mods would go through considerable efforts to find such a character,

    after the nice things we got to swallow in channel 6, is beyond me).

    I didn't know it was standard policy to not unlock more than one but that is actually part of my point and thanking you for making it for me.  There is only one character that was involved in that in that case still existing because the other one was deleted.  There is no indication in the forum before, during, or after the ban that TirunCollimdus had a name change.  It is in plain black and white in this forum that exactly what I said happened did happen.  If you are referring to what was said when Radu publicly attacked me for no reason at all and I defended myself then I suggest you check your standards.  If you think I said anything about mods in the game other than Aislinn and Radu then you need to check your facts.

     

    When I used to play I counted mods as my friends and had friendly and respectful interactions with Maxine, Acelon, Ghrae, Chance, and others.  I spent days working to help Radu get cooldown put into the game and helped get it close to half of the players willing even though we didn't quite win and Radu had to do it anyway. I fought for the change to No More Tears breakage for Radu as well.  I was always respectful to Radu until he decided out of nowhere to attack me for no reason.  How you can sit here casting aspersions towards me when you don't know me I don't understand.  Aislinn and I have had very reasonable and sometimes a little lengthy conversations since I have been back as well and that includes after Radu attacked me.  I am not the bad guy.  I am not a bad guy.  I am someone whose life is a miserable hell who was hoping that I could have a deleted character replaced with one that wasn't which were both mine indisputably.  I thought this discussion was over and left it as it was until you came to it and started coming after me here.  I didn't do anything to you or to anyone else to indicate that I wanted to pursue this any further after my post before yours.  I thought the answer was no and it was over and I moved on so I am not the one with brass cojones doing anything.

    If anyone thinks any differently then I apologize for the miscommunication.  I did not come back here for drama. My life sucks bad enough without adding any more stress to it. I am already on blood pressure medication so the bizarre idea that I am trying to create some huge fight with any mod let alone every mod is just completely made out of whole cloth.  I hope we can just stop all of this aggressive behavior as I have accepted the decisions made and moved forward.  I don't need to keep revisiting it to get told no over and over and cause drama and stress.

    On 11/16/2022 at 2:05 AM, revi said:

     

     


  7. 12 hours ago, revi said:

    Yes because the character you see is the one that used to be named Nimir_Raj.  I was able to rename Nimir_Raj to Tirun_Collimdus because the first Tirun_Collimdus who was started in 2005 and considerably higher level and better than Nimir_Raj was deleted.  I already knew that.  That is what I already said. I don't understand what you want me to see. Oh, did you think I simply misspelled my character name when trying to search for it?  No.  That is not what happened.  You can see by my many posts in the forums that I did indeed have a character in 2005 named Tirun_Collimdus.  The forum name character field was too short to put in the '_' as I recall when I made my forum account.  That is why it isn't spell the same as in game. Everyone here who knows me on Facebook, Discord and EL is quite aware that I am the original and only Tirun_Collimdus. There has never been a character named TirunCollimdus in game.


  8. Hello again.  There were two characters here and I was given one of them back.  The Tirun_Collimdus character was deleted completely from the game.  Can I now have this character unlocked? It has been over 10 years and one out of the two is permanently gone.  I did everything Entropy asked me to do and if there is something else I need to do I would be happy to do it.  I don't remember anything about the character but I would like to have it back if I can.  EL has changed a LOT and now it is the more the merrier. Please Aislinn will you unlock this character for me?


  9. I just found this out and it is still fresh in mind.  I met Learner in IP.  He was always very gracious and appreciated.  The ants and the ant pile were a large part of my game.  I used to follow them and watch them at work.  The amount Learner added to the game is amazing.  I am sad about Learner himself and his talent and contributions to those around him.  He will be missed by a great many because he touched so many lives making them better.


  10. I didn't see an Official EL Discord channel.  You could charge guilds to have their own chat channel and let everyone have a free for all voice chat channel. Each guild can do their own Discord of course but perhaps once a month direct voice contact with Radu for participating guilds would be okay.  I have been away too long to stir up trouble but I always believe that the more you communicate the better your circumstances. :)


  11. I do not think Radu cares to make any channel improvements whether they are easy or not. Player communication is not a problem unless it is not happening at all. If something new gets put in that needs a new channel then that is just one more choice you are going to have to make in channel choices. Think of it as role play. Your character decides who is benefiting or who is suffering based on your choice of channels and conversation. This can be a daily decision if your character is fickle or it can be set in stone if your character has certain goals. Mix it up, push it around and have fun with it.

     

    EL has survived this long with the system in place. Written in stone and quantifiable to the last bit is the kind of improvement you have to present to provide a reason for change. Only more channels would do that and that does not seem likely to happen so lets forget about channel changes shall we?


  12. This is a very good idea. We could add a mentoring channel where players can ask for help and chat as well. The channel description would say to PM if your question is missed in chat. This way newbies could get help and chat at the same time. There would be no flames and no harassment of newbies for asking 'stupid' questions. Mid-level players could ask questions too. The idea being that you are in the channel for one of two reasons: you need help or you want to give help. It should be easy by reading the chat to tell who to PM for help if your question gets missed in chat.

     

    This would really be a massive help to all players and if we had more channels open at once then players would not have to miss out on one part of the game to have this channel open. There are players now who have to choose between channels already. Give everyone a chance to enjoy access to more parts of the game and add this mentoring channel to help grow the community. Sounds helpful to me.


  13. @Roman

     

    We sure don't level up on vials anymore, thats for sure with the break rate for molds :whistle:

     

    On topic, I've been wondering myself about that reward as well, would be nice if it was corrected, just plain game mechanics dear Watson, that's all there is to it....

     

    That is a very important point to me. It looks like bad game mechanics or sloppy work by developers who do not care when you see something that makes no sense like the diamonds being different. Some persons see things like this as easy to fix bugs or programming errors and think the developers don't care about consistency or common sense within the game world. It is something with a simple fix that really drags down opinions of the game. This diamond thing is a perfect 'sound bite' for bashing the game in a review IMO.


  14. Well 2010 is almost here. I would suggest that there is only one amount to contribute and therefore a set number of players to start a city. This would truly make everyone equal. One person would hold the money but elections for positions would happen directly before the city was purchased so that no position would ever be given for any reason other than public support for the person in question. Equality is what makes this different than being a guild so equality has to be maintained. The rest of it I think we should wait on making suggestions for until we are asked for them.

     

    TirunCollimdus GM of PATH


  15. I am guessing the topic is done but if not then making the ingredients to repair a damaged NMT is two damaged NMTs then you keep your price up and get them out of game and items are still protected. No need to do anything else. No one has to hoard them. All you have to have is 2 at a time. People who want to risk having the advantages and letting them break can do that too. This idea would mean you get 3 NMT for the price of 2 and with the low brake rate it should take a while to get 2 NMT into a degraded state.

     

    Still breakable but has the benefit if you are willing to risk it and you can repair it by using another one until it breaks too. Yes that does mean you loose your NMT and loose 2 to get one back but then you can start again. Being able to just repair the same one over and over is great but what will the formula be and if the object is to get them out of game so drops can increase then repairing the same one over and over doesn't help. This is the third time Entropy has asked about NMT breaking. Hope it is the charm instead of the straw breaking the horse's back.

     

    TirunCollimdus GM of PATH


  16. The idea and reasoning behind both the depletable resources and legal multiplay are both rock solid. I support these ideas 100%. There is almost no harm done with implementing them. Yes some closer to storage harvestables will be gone when you log in but I already know 2 spots for very nearly every in game item to storage. To top it off you can go just make stuff on site if they have a site left for you. Lots of those have been removed. :icon13: You can harvest something else to storage. No item takes only one thing to make and since the items are depletable you never have enough of anything on hand. :medieval: This is good for EL and good for radu and roja. Please support these ideas. That have shown it is fair and a other than guilds jumping on resources I don't see any possible problems. That problem though is actually kind of a good thing. It makes more player interaction. The whole idea creates more player interaction. Great job team. I hope to see these done some day.

     

    TirunCollimdus

    GM of PATH


  17. True sight potions were useful for money and for leveling. I know of at least 4 NMT cloaks that were paid for by TS potions. They took a long time to harvest for but with help from guildies and friends a player could level their potions for quite some time on it. My problem with any newbie item is that you don't have enough newbies to make the potions worth making. They just don't kill enough deer and even if they did they wouldn't pick up the antlers as they don't stack and weigh a lot. The best idea I have seen since I started EL 4 years ago is the newbie storage Zamirah suggested. All of the bones and furs from IP would actually be used. Getting started in the game would be fast tracked. Newbies would have plenty of money selling furs, bones, and raw meat to players and they would get to interact with the higher level players while doing it.

     

    This would make the game far more attractive to new players and it would get them into the community a whole lot faster. They could feel like a part of the economy after just a few days or a week and that would encourage them to get others to join even without having played for a while yet. Even if the newbie storage took only animal parts it would be worth it. Medium to high level players should never, ever have to depend on newbies for stuff they need. Newbies don't know enough about the game to be that integral to it. The endless bag spam on IP shows that every day. Newbie storage would give new players a way to make money and would not massively cut the supply lines for items needed by players who are in there 50s or higher in their skills. Give formulas for items you can make in your 20s and 30s ings that newbies can supply. Then their customer base will be nearby instead of in C2 or in maps that would instantly kill the newbies. It should even build a player to player market base that could go all the way to the top eventually and everyone can stop complaining about bots. lol

     

    TirunCollimdus

    GM of PATH

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