-
Content count
1244 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Gallery
Everything posted by Burn
-
(12) A little tweak'll do ya. Like in Glacmor Academy: a. More space has been opened up around the storage NPC b. The alchemy school area has been redesigned, and reduced to being just inside the dark rectangle area. Besides looking more like it's an alch school, it keeps those using the alch school out of the path for those using craft/potion schools. https://el-db.com/tempstuff/197-glacmor-academy.jpg
-
(10) A huge number of minor additions and changes will be included on many various maps. An example of one is that the wagon at the storage on EVTR will be enterable. https://el-db.com/tempstuff/evtr-storage-wagon.jpg (11) The silver-side boat in the MM cave will be more easily usable, like its gold-side counterpart, once again. (Can't exactly show that in an image, just know it'll be more easily walked on to tele across like the gold-side one does now. You won't have to try and find the right spot.)
-
Fourth Winner Birgitte - Not every contest is the same... a randomizer script was used to select a name from those who participated in my survey asking what guild maps you knew the entrances for. You never know what might come from voluntarily doing things. ;-)
-
Third Winner Geordie - TheHuntedOne was PKed in Kusa Jungle's Temple of Varyssa
-
Second Winner Kricket - TheHuntedOne was PKed in Thelinor
-
First Winner was actually from October 2023 when I did a trial run of the contest. Nogrod - TheHuntedOne was PKed in Idaloran on the second floor outside platform of the soldier barracks
-
Of the 31 guild maps currently available in the game, how many do you know how to enter? This is just a survey to find out which of the guild map entrances are "better known" than others. Please fill out this quick form and check off the ones you know. (Are you certain you know them, btw? Two changed with the release of the 1.9.6 client.) https://forms.gle/pD1Te3zPzGedHRx58 You don't need to know any of the secrets that are within the guild map, or how to exit it. Only how to actually initially set foot onto it. For older guild maps that may have two entrances, you only need to know one. Reminder: Do not discuss the actual entrance secrets here. (Privacy disclaimer: Only your game name is privately used to differentiate forms. Your e-mail is not tracked if you are logged into google, nor is it requested. You do not need to log in to google to respond. Resulting numbers / percent of respondents may be posted, but nothing identifiable to you.)
-
Here we go again... Work is in progress on maps and other data for a 1.9.7 release. Random floating object? Walking inside of a tree somewhere? Are you floating too high over the ground? If you've noticed any "little things" that seem buggy, please start reporting them here. Note 1: This is not the place for suggestions or changes, just obvious mistakes. I'm not doing anything new at this point that isn't already done. Note 2: Remember to provide the map name and the exact coordinates (or as close as possible). Note 3: Is the problem in a secret location? I know all the game secrets so if you can name it without giving away the entrance, fine. If not, PM here or in-game, or PM /EL_DB which is normally logged in 24/7 and I'll read it when I'm online again. Little things can include: 1- flickering of ground items when the camera rotates or while walking. (Please check with no shadows, if it's shadows causing it I can't really do anything. Also some flickering tends to be specific to certain computer setups or graphic cards, but I can check it at least.) 2- stepping a bit too far into a rock or building or such so that 50% or more of your character is inside the item in question. Basically it seems like you shouldn't be able to stand there. Or similarly, it seems like you *should* be able to step somewhere but you can't. 3- Floating way too high or sinking way too low in spots. (Height marking is very limited compared to the 3d nature of most games, so "too high" should be defined as approximately half the size of a leather boot - note that sand/quicksand spots such as those in Bethel and Melinis are intentional as well.) 4- Unreachable harvestable items where they should be reachable. (This shouldn't be an issue anymore.) I think you get the idea. Basically it must involve the map itself, anything else is beyond my ability to fix. It may be a while before I respond here, but everything posted here WILL be checked and fixed as needed before it's time to do the 1.9.7 client release.
-
To be clear: The events will be announced as blue spam by a mod in the game when they happen. (Or I'll announce in 6 if I can't find a mod to do an announcement during the non-peak times. But only as a last resort.)
-
There's a few guilds with changes ready to go. Anyone else, you've got until the end of the month to ensure it'll appear in the 1.9.7 release. Nothing can be guaranteed after that, and, well, can't guarantee when another update after this one will occur.
-
There may be times starting around Saturday, May 4th over a period of possibly several days that the Top Player lists will not be updated, or not correctly updated. Even if the shown "last updated" time is recent, you may not necessarily see any changes for your personal advancements during this time. This will be a known situation so no need to report anything. It will be back to normal as quickly as possible. ----- (Details for the curious, not necessary info, hehe) I'll be (finally) upgrading my personal computer I pieced together back in 2013 to a brand new build. The top lists are hosted on the web host that holds my el-db.com website, but the actual checking of players, updating the data, and building the lists happens on my home computer. I don't know how long it'll take to get the new computer running, as well as other priorities before I get the database set up and scripts running that handle the lists. EDITED: Changed the dates of this happening due to a delay in ordered parts arrival.
-
Top Player Lists: Possible Delayed Updates in the near future
Burn replied to Burn's topic in General Chat
Slight Disturbance in The Force Getting a new computer table and doing some rearranging at some point in the coming 24 hours that could lead to my scripts not running for a while. There could be a delay in levels showing as happening in the Top lists. Top Lists should be back to normal within 48 hours at most. -
Top Player Lists: Possible Delayed Updates in the near future
Burn replied to Burn's topic in General Chat
Back in Business Internet is restored. My scripts are running, Top lists should be fully back to normal in the next 12-24 hours. (I have limitations that Learner did not have. These scripts will hopefully be on the actual EL web server later this year, which cannot handle as much as Learner did, so I'm not expanding them to do anything more than they already do.) -
Top Player Lists: Possible Delayed Updates in the near future
Burn replied to Burn's topic in General Chat
More hopefully temporary downtime. During shitty weather yesterday (June 9th), lightning hit my apartment building. Both internet companies with fiber in the building went out. One neighbor's computer is shot to hell. Other electrical issues in the building. My status is fortunate. The internet connection is down of course, and that's all I need fixed. My router may have been damaged, but I don't need it to get back to normal. Unlike the neighbor's computer, my newly built computer is fortunately unaffected even though it was wire-connected to the router. At any rate, Top Player lists won't update until my home internet is restored. They're usually pretty quick to fix issues (which are rare, I'm very happy with my provider, heh) so hopefully it won't take long. -
Top Player Lists: Possible Delayed Updates in the near future
Burn replied to Burn's topic in General Chat
By now, the lists should be back to normal. Everything's good on my end, on my new computer build which appears to be running smoothly and much faster than my old 2013 build (imagine that!). Included switching from OpenSUSE's Leap to Tumbleweed so wanted to ensure that was running fine first before getting the lists back to work. (If your player got levels but they aren't recognized in the top lists: The system requires your character be logged in during one of my script's checks before it will recheck your levels, which are done approximately every 5 minutes. Make sure your character is logged in for at least 10 minutes at some point to ensure my scripts notice it, for your levels to be accounted for with the next player list update, which occurs approximately every 6 hours.) The lists are now part of the Red Light District... -
Top Player Lists: Possible Delayed Updates in the near future
Burn replied to Burn's topic in General Chat
System is slowly getting back in place. You may see some updates starting. However, it may not be recognizing recent levels for everyone just yet. No guarantee on those updates being regular just yet either. Should be back to normal within the coming 24 hours. And about 48 hours for the lists to be fully back to normal with rechecked player stats. (Once it's running normally: The system requires you be logged in during one of its checks before it will recheck your levels. Make sure your character is logged in for at least 10 minutes at some point for your levels to be accounted for with the next player list update, which occurs approximately every 6 hours.) -
Top Player Lists: Possible Delayed Updates in the near future
Burn replied to Burn's topic in General Chat
Now it says the part will arrive today, the 4th, so updated the above to reflect that the potential for lack of updates may start today. -
Top Player Lists: Possible Delayed Updates in the near future
Burn replied to Burn's topic in General Chat
Updated the post to reflect that this may not start happening until Monday, May 6th, rather than today. (A part expected to arrive today is delayed almost a week. Grrr.) -
Track your Secrets, and your Quests... EL-DB.com is Live
Burn replied to Burn's topic in General Chat
It appears I made a boo-boo with the Content Report system where you could report any incorrect information or add missing info using the "Content Report" button that shows at the bottom of every page on EL-DB when logged in. A minor SQL query glitch led to me thinking no one was using it as I had no reports. If you reported something, I'm only seeing it now. I'm in the process of checking them and so you'll now be getting a response for stuff that's months or even over a year old. Sorry, my bad. Bad, coder, bad! I'll try and find someone to spank me later for it... giggity. -
I believe you'll need the 1.9.4 client in order to have the correct maps. I have no clue where to get that, maybe some archive service online has one. Maybe ask bkc56, I know he plays there.
-
Track your Secrets, and your Quests... EL-DB.com is Live
Burn replied to Burn's topic in General Chat
After a long delay, EL-DB has gotten a huge update... - All skill pages added and include info - Info pages for gods, nexus, attributes, special days - Pagefinder at the top now shows results for: the most used or relevant internal maps (pretty much all primary internal maps, not individual generic houses and such) alternate or incorrect names/spellings (racoon/raccoon, turqoise/turquoise, dung/s**t , etc.) common short names (EWE, Milf, R2, WVF, Lenny, Ivan, EVTR, BSF, etc.) every god, nexus, attribute, special days... It's much, much more functional. - And a "go to top" button for all those long-scroller pages. -
Track your Secrets, and your Quests... EL-DB.com is Live
Burn replied to Burn's topic in General Chat
EL-DB is back online after a lot of "hmm, does it work now? No? Let's try this..." back and forth. -
Track your Secrets, and your Quests... EL-DB.com is Live
Burn replied to Burn's topic in General Chat
EL-DB is temporarily down, seems they did a server update that shut off a necessary function. Working on it. -
Computer cleaned out and updates done (Hello OpenSUSE Leap 15.5, nice ta meet ya... got any bacon?) so.. Lists may be a little late in getting everyone's stats updated but the scripts are live again and should get to everyone as they log in again.
-
It's in a testing phase, but the Top Players page is now getting auto-updated, and you have choices on how many players to show and during what time period of activity. It's linked in the website menu, or poof to https://top.el-db.com . Based on a combination of necessities for the website, and input from the forum poll to see where people's preferences were, the default's been set to the top 100 players active in the past 6 months. If you prefer a different list, it's possible to go to and bookmark a different one. Some notes on how things work at this time for testing purposes (subject to change): 1- This is not a real-time list. Several factors cause the top list to not show your updated level(s) for up to possibly 30 hours depending on multiple different timings. If you're not seeing the update after 36 hours, there may be an issue to report. I won't check before that. 2- Lists are updated once every 6 hours. Those updates, as stated above, may not include your updated data. You can see the GMT time the list last updated on the page. 3- An individual player's personal stats are only updated about once per 24 hours, and then only if you're seen as being online at some point in the 24 hours since they were last updated. 4- (For #3) To ensure you're "seen online" by the script, you need to be online 6 minutes or more. The online list is checked once per 5 minutes. 5- Lists may have more than the number of players requested to show. This is due to showing all who are tied at a certain level so all get equal treatment.